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A procedural glitch art generator. It generates random mathematical equations over pixel positions and time, which then determine each pixel's color. Every 10 frames, the equation mutates.

I uh, didn't get the screen memory stuff quite right, because of the hackiness of two-pixels-per-byte, but um, well, it's interesting all the same.

Should maybe add math functions to it, like sin() and cos()...

Cart #wapedabika-0 | 2019-02-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #constant_header-1 | 2019-02-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #teramom-2 | 2019-03-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #teramom-1 | 2019-02-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #teramom-0 | 2019-02-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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Cart #climatesplit-1 | 2019-02-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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By https://www.instagram.com/shandaram77/ and me for the climate march in Hague on February 7th.

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Cart #gyakegop-0 | 2019-02-06 | Code ▽ | Embed ▽ | No License

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Hi everybody!

Last week I launched one of the smallest JRPG's you'll ever play: TinyRPG! Recover your stolen egg by defeating monsters, level up and discover hidden areas in my second Pico-8 game! (It's a multi-cart so unfortunatly not on the BBS)

https://prrrpl.itch.io/tiny-rpg

I'm really curious what the talented people in the Pico-8 community think of the game. I want to develop the game further so any feedback (especially on the player-experience) is very welcome!

Another thing I'm struggling with is attracting players! Does anybody have any suggestions with regards to this topic? I've reached out to IndieGamesPlus.com but I had a hard time getting in touch with other media-centric folks with an affinity for the smallest Indie Games.

Thanks so much in advance!

Emiel

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An attempt to replicate the Star Gate effect from "2001: A Space Odyssey." Use Z to turn the 'music' on or off.

Cart #stargate_2001-0 | 2019-02-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fisher-0 | 2019-02-06 | Code ▽ | Embed ▽ | No License
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Z/X to go through textboxes. Please enjoy my fishing experience :D

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Cart #school_report-1 | 2019-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Made in ~2 hours , because I lost a challenge. Based on an original idea by raphael stemmelen.

Controls :

Arrow keys : move

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I didn't find any way to change it,is it even possible?

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Cart #officide-0 | 2019-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Left/Right to move.
X to interact.
Move fast, complete collegaues' requests, and earn money to buy the gift.

This game was made by me and my collegaues: Ilya Aleksandrov and Ilya Koplevsky for a quick 5-day jam - the Black Humor Jam at itch.io
We've worked together for a few years, yet this is our first attempt to work as a gamedev team.

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Its Snow...

Cart #snow-0 | 2019-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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For a friend who wants it to snow. :D

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 map(level*8,0,0,0,8,15,0)
 for i=1,8,1
  do
  map(level*8+8-i,0,56+i*8,0,1,15)
  end

First I want to say Pico-8 is a lot of fun and I was able to get into it quickly despite barely any knowledge of LUA.

So I got the idea to only draw half a level and mirror it to be symmetrical, however collision detection doesn't seem to work on the right side. I can post more if anyone needs more information, but I've included a GIF showing the issue and the code I used to generate the map.

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Cart #gajeyabin-0 | 2019-02-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #redcombo1-0 | 2019-02-04 | Code ▽ | Embed ▽ | No License
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Cart #antiban-0 | 2019-02-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Pull boxes, press X if stuck.

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Cart #fourgigabossfights-4 | 2019-06-29 | Code ▽ | Embed ▽ | No License
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4 GIGA BOSS FIGHTS

Objective

Fight your way through an onslaught of more than 4 billion consecutive boss fights in top-down shooting arcade action madness. Dodge bullet-hell as your ship automatically shoots the core of the enemy.

Controls

  • d-pad/arrow keys: move your ship around
  • mouse/touch: swipe to navigate menus, steer ship with relative mouse hold movements
  • [z] or [x]: ​spend your power-bar for 3-way shooting extra fire power (2x power when bar is below 50%, 4x when above 50%)
  • controller pad recommended.

Features

  • More than 4 billion bosses

[ Continue Reading.. ]

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Interspace

Cart #interspace-3 | 2019-02-05 | Code ▽ | Embed ▽ | No License
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Take control of a small ship and blast your way through hordes of enemies.

This game is also on itch.io!
[https://justfire45.itch.io/interspace]

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Cart #wave_goodbye-0 | 2019-02-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Match the sin wave and press X to score. Don't touch the robots! If they start giving you too much trouble, drop them a doughnut to chase after.

If you make it to level 4, the special gold robots chase after you!

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Cart #jipinojota-0 | 2019-08-22 | Code ▽ | Embed ▽ | No License
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pixels by @ibiinagy
music by @AkosMandoki
made with ampk

Arctic wolf inspired platformer.
Find the puppy to win.

changelog:

  • always start from the level you died on.
  • sync up music with restarts
  • simpler controls
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