updated: added ricochets / music / music toggle / screenshake toggle. use the 'return menu' to access the options.
get a high score! ammo is limited so be sure to retrieve your shots. chain together multiple kills with 1 bullet for score multipliers, and ricochet bullets off walls for bonuses.
- bullets take on the left/right momentum of the player, so use that to line up shots!
- jumping can help you launch bullets higher!
- when bullets hit an enemy, their direction/travel speed is affected by the enemy movement. i.e a fast enemy moving left will knock the bullet left by a moderate amount and halt its upward momentum significantly.
Been working on and off on this for the last week or so. It's still my first week and a bit with pico-8 and coding in general so the code is a bit janky in places (methods are a bit long overall, lol)
Inspired in part by the cartridge "Snow" by ikeikeeng, as may be obvious from some visuals, but I figured it would be a good coding exercise for me nonetheless.
Let the rain soothe you, and put you at ease.