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Mini Survivors

My kids and I were loosely familiar with PICO-8 because of Celeste, and then when two of them got emulation-based handheld game systems they started dabbling. I've spent most of my life programming in a few ways but never actually made a finished game for someone else to play. But my kids and I started in early July 2024 and I figured it could be our summer project. It's our first PICO-8 game, in a pretty-well finished state, in just under a month.

Cart #minisurv-1 | 2024-07-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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It shouldn't be a hard one to pick up and play. Z/O is used to toggle the music and make menu selections, and the rest of the game is played with arrow keys/control pad.

Although a couple of my kids looked at and consulted on the code a bit their contributions were mostly ideation, with a bit of dabbling in sprites and sound design.

[ Continue Reading.. ]

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I’ve seen many games with maps (in the editor) that are different from the game when I press play. I think it’s some kind of compression. How is this done? How do they place enemies, items, and other things on the map?

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Post Demake Music Here :)

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If Celeste was made by EA, this would be it i guess?

Just a silly little mod I made for no reason whatsoever.

Cart #yihkedeko-0 | 2024-07-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a mod of Celeste Classic I made, being a demake of a Celeste mod me and someone were working on.
This said mod, as of this date of post, is uncomplete. I doubt we will ever be able to finish it.

So I guess for now you can do whatever with this.

There are 11 red berries, a crystal heart, and a golden to collect. Can you collect them all?

Cart #wpukinew-0 | 2024-07-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Getting so close on Nybble Quest being done!

After my last post, someone mentioned the lack of music. Actually making decent music is beyond my grasp, so I grabbed 5 songs from Gruber's 2 volume Picotunes set.

There's another collection of tunes from RobbyDuguay that I might grab from as well, but I'm so low on tokens (27 left) that I would need to do some optimization to include them. Oh, and the ones I like use all four channels, so maybe not.

Anyway, here's version 39. Maybe version 40 will be the last?

Cart #nybble_quest_v39-0 | 2024-07-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #oneorangecel-1 | 2024-08-04 | Code ▽ | Embed ▽ | No License
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This is the first game I've made.

You play as an orange cat named Keys. I used to have a neighborhood cat I called Keys that would come visit me at my apartment. So it's loosely based on him. Every cat I've known liked tuna a lot so in the game you gotta collect 15 cans of tuna. It's not easy, but not impossible either.

If you'd like to help support my game creating/artistic endeavors it would be appreciated. If not, it's ok. I hope you enjoy either way. Thanks for playing! Have a good day ^. .^

https://aknightsword.itch.io/one-orange-cel

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Hey guys
Im made IGO-800 palette in PICO-8!
use palAPI for make PICO-8 palette like a IGO-800 palette

Palette

({[0]=129,400,50,60,530,340,705,23,62,8,64,4,7,1,10},1)

IGO-800 palette cartridges
https://drive.google.com/drive/folders/1xAQUGNNsfULS_Vv_6DqEEC_Fx0bn_S6i

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Cart #gifuyomida-0 | 2024-07-29 | Code ▽ | Embed ▽ | No License
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Cart #virtsus_01-1 | 2024-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #sfw_01-0 | 2024-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hey all, I made a couple of other a while back and didn't post them here for whatever reason.
This is me fixing that, so enjoy these two: a deductive police line-up simulator, and a Cronenberg run n' gun.

Have a good one!

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Cart #piconyoro-0 | 2024-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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ヘビが主人公のゲームを作りました。

はじめ、「ヘビの体が連なって動くのを、どうやってプログラムで表すのだろう?」からスタートし、昔の8ビットパソコンのゲームであったスネークゲームをアレンジして作りました。

実際には、配列を使ってヘビの動きの座標を管理することを知り、興奮したことは遠い昔(タイムスタンプを見ると、2018年の秋に作り始めたようです)。

途中、LEGACY SHOOTERの制作に切り替わって、放置したままでした。

LEGACY SHOOTERが完成したので、PICONYOROの制作を再開し、こちらも完成させることが出来ました。

[ Continue Reading.. ]

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Cart #yawozinetu-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #yawozinetu-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[#You're Toast! playtest 0.1#] // yawozinetu-0

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Cart #sipabuhemo-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #kmggametest-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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hi i have been working on this like 1 week (my first game)(from lazy devs)

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Cart #chilled_1-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Im back
Im made PCM sample in PICO-8 using Defy a PCM sampler by @bikibird

Original audio
https://www.newgrounds.com/audio/listen/1

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Throughout this month, I've been idly working on a first PICO-8 game with a bit of assistance from my three kids. There's a bit of a story as to where the inspiration came from but I'll spare the details for now.
We've really enjoyed Vampire Survivors for a while and although I've seen a couple of games in this vein for PICO-8, I didn't see them right away and it's maybe a bit underrepresented, I thought? So we went with it. It's not meant to be a demake/adaptation or anything. Among other things, there's no attempt to implement "waves" of enemies.
I think I've figured out everything I wanted to, pretty much, although some movement and targeting could probably be fixed somewhat. Future plans include implementing some form of upgrades/level-ups and pickups. Honestly, I'd like to get that part done in the next 3 days to say it was wrapped in a month.
No particular point to this post right now other than sharing! But feedback is welcome.

Cart #minisurv-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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Cart #nightcrawl-2 | 2024-07-30 | Code ▽ | Embed ▽ | No License
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Still a playtest version, leave some feedback below!

Instruction:

⬅️⬆️➡️ Move diagonally step left-right or up. Dungeon moves down on each step.

🅾️: C or Y/Z Swap weapons

Gather equipment, shield and gold, survive for as long as you can. No ending yet other than dying due to ever stronger enemies. Each non-shop tile is resolved automatically. Pickup up a weapon with one in hand will overwrite it.

Help menu contains a tutorial that will guide you through the basics.

Combat:

Enemies have 3 things attached to them:

Damage: How much raw damage the enemy can inflict.

Skill: If the enemy has a skill

[ Continue Reading.. ]

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Cart #pendulum_by_gg1bbs-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls - One Button Game

Keyboard: 'x' or 'c' keys
Touch: press 'O' or 'X' keys on the screen

Introduction

Thanks for checking out my first game Pendulum :D

If you give it a go, I'd love to hear from you!

Description

Pendulum is a one button momentum platformer powered by a mathematically accurate physics simulation

_

Credits

Game:

gg1bbs

Music:

RobbyDuguay - Nine Songs in Pico-8 - Track 3: Factory

[ Continue Reading.. ]

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Cart #pixled_peczu_manymonkeys-0 | 2024-07-27 | Code ▽ | Embed ▽ | No License
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I made a thing.

You can't do anything in it but its fun to watch.

Maybe it will write the complete works of Shakespeare, but who knows?

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Update 30/07/2024:
added in-game music
it feels very finished at this point, so only minor patches will be applied from here onwards

Cart #copperhead_05-0 | 2024-07-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Update 29/07/2024:
Fixed quarter-circle input that bypasses backwards movement refusal

Cart #copperhead_04-0 | 2024-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Update 28/07/2024:
retooled controls for more efficiency

Cart #copperhead_03-0 | 2024-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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