I repurposed one of my tweettweetcarts into this little 2 player game. The gameplay is finished I think but visually it feels like something is missing. I have plans to add a title screen and cover art. Any suggestions or constructive criticism would be appreciated! :
Chomp
Chomp 10 coins fast!
Controls:
P1: arrow keys or x, o or gamepad1
P2: ESDF or Lshift, A or gamepad2
Credits:
Music by snabisch
Sound effects by Gruber
Sprites by ivoryred, Kicked-in-Teeth, and Ironchest Games
Bézier Demo
A demo implementing a cubic Bézier curve in PICO-8. Nothing more to it!
I aimed to make a super simple demo focused on the absolute basics of this curve, so hopefully those unfamiliar will find it easier to understand how it works. The code is fully commented.
Requires mouse control. Click and drag the control points to manipulate the curve.
"Lesson learned"
It was being melted down, and these were the final moments of its existence. It didn't despair but, with futile diligence, analyzed the decision tree to understand its mistakes.
(276 chars)
r={}s=0 for i=0,160do r[i]={rnd(128),i-16,10}end ::_:: ?"\^1\^c7\^!5f11█░4웃9:♥7" for j=0,#r-1 do i=(j+s)%#r b=r[i] b[2]+=1 if(b[2]>144)b[3]=12b[2]=-16s=i x=b[1] y=b[2] d=mid(8,b[3]-(y/128)^2*16) if(d>0)for i=6,max(0,3-d),-1 do ovalfill(x-d*3,y+i+d,x+d*3,y+i-d,i)end end goto _ |
So im trying to switch the alternate color pallet back and forth every second with this code.
function _draw() pal(8,128+8,flr(time()%2)) end |
At first it has light red then waits a second and flips to the dark red, as expected, but then it just stays in the darker red and doesn't flip back for the second time..
All help greatly appreciated!
Overview
Marcianitos tries to recreate the experience to play a shmup from an 80s arcade video game room, where you wasted a little amount of coins in an addictive game. Difficult to play, but worth it if you were willing to spend some time shooting enemies and looking for strategies to defeat the final boss. You wanted to play again and again because you knew you could do it better next time.
Controls
- Arrow keys for moving the ship
- Z normal shot
- X bomb shot (high damage)
Rules
Kill all the enemies you can before they kill you!
I like riding my motorcycle, but sometimes it's too cold, so I made this video game to relive the feeling.
Double Snake - 2 player snake game with bonuses!
Additions
These are additions that were made compared to the original snake game:
- 2 player versus and co-op modes
- Special apples that give random bonuses
- Map border walls are randomly generated each game
Game Modes
Co-op - play with your friend on a single field to achieve highest possible score together! The game is primarily designed for this mode.
Versus - play against each other! First player to win 10 rounds win! Note: when bumping head to head snake with longer body wins the round. If length are equal nobody wins the round, scoreboard remains the same.
Look Who's The Shining Two! follows the adventures of Adult Danny Torrance, who has just gotten a job at the Overlook Hotel but is stuck in the haunted hedge maze on his first day. Can you commute to work?!
This game was created for the PiCoSteveMo game jam, with music by kittenm4ster and technical support from pancelor. Thanks to BaseCase for hosting PiCoSteveMo!
Your sister has been killed by a furious demon.
With the Artifact in hand, you can take your revenge.
This is a work in progress zelda-like. The goal I set for myself was to use a single item in a variety of ways.
I have a few questions for anyone who would like to leave their feedback.
Thank you for playing!
Controls
Up, down, right, left to move.
When you have the artifact:
Hold X to aim artifact.
Release X to throw.
Hold X to call back
When you have the shadow powerup:
Hold Z while throwing or calling back the artifact
to leave a shadow.
Playtest Questions
How does the artifact feel to control?
How does the game-world feel to be in?
How do you feel about the characters?
Was there anything that felt too hard or too easy?
Is there anything you would change about this game if you could?