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Cart #karomijhi-0 | 2024-08-19 | Code ▽ | Embed ▽ | No License

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Cart #gadgedofe-0 | 2024-08-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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this parkour game try this
npg=new parkour game

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Thank you for clicking on this blog post! I have something very special to share with all of you.

This is a mod called "Pipe Dream", which has been in the works for many months now. Some of you in the Celeste Classic discord server may have seen this already, but for anyone else, here are a few videos of the type of content to expect in the full game.

Here we can see one of the several core mechanics, the water! Everything underwater is shaded too, which makes for some really interesting looking levels. The background tiles and ground tiles are supposed to give a sort of encrusted or run down ocean-y vibe, which i feel it does somewhat well in their current state.

Oh! theres the elephant in the room, and a big elephant it is. "water is cool, but its just water! do something special!" Well, i have a treat for you! This mod is a Metroidvania! That means that backtracking and spitting paths are common, and sometimes you wont have everything you need to get to an area, so youll have to explore around a bit. This gif shows multiple exits and backtracking, which was a pain to get working and optimise, but it came out really well.

[ Continue Reading.. ]

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jam build

Cart #yohadabugo-1 | 2024-08-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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make bigger squares out of squares! (only the max size one disappears)

controls

press directions to move the block
hold a button and press a direction to alter how you move it
"slow" (Z/C) moves blocks the minimum distance instead of their usual distance
"super" (X) launches the block in the direction pressed. you can only launch blocks upward once per block, and doing so lets them (currently permanently) nudge other blocks

(also, pressing both buttons activates a debug hitbox viewer)

this is my gmtk jam 2024 game (also submitted here https://doubleatam.itch.io/square-up )

[ Continue Reading.. ]

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This was the very first Celeste Classic mod I made.
This was made for a stupid sibling or something idk.

Cart #mountaingame-3 | 2024-08-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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How do I delete Pico-8? I've just bought it a little bit ago with no experience in devving. It looked simple enough and it was a waste of money.
No I do not want tips, I want my money back. Please do not come and tell me how I can fix this, tell me how I can get a refund. Make your app as simple as it looks.

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Cart #ccgym-3 | 2024-08-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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CCGYM

This is a tutorial mod to help new players learn how to perform most speed tricks and glitches.
Inspired by Strawberry Jam's Gym levels

Thanks to rio for the idea :D

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Cart #kfidudita-0 | 2024-08-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls

Use the mouse to place the tongue. Use the scroll wheel to retract it.

Game Loop

Collect the white orbs to gain score. Avoid the pink enemies.

Credits

Music by @gruber_music. Everything else by me.

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Cart #squirrel_animation-0 | 2024-08-17 | Code ▽ | Embed ▽ | No License
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made an animated squirrel, gave up on legs and paws as it is too difficult even though I got the forwards and backwards constraints working

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Just read about PICO-8 games being supported by the new Antstream service!

https://www.timeextension.com/news/2024/08/ps1-net-yaroze-and-pico-8-games-are-coming-to-antstream

The PICO-8 part of the announcement in the video starts around 10:25. They talk about how 2 games are part of the service to start so it kinda sounds like Antstream will choose or curate which PICO8 games get onto the service? I dunno...and it's scant on details if it's running PICO8 somehow or if it's just "games that are made with PICO8" and they're using binaries or what. Dunno...hopefully we'll learn more.

But even then it sounds like Antstream will be another outlet where people can easily get to our games. Antstream looks to be a service on Xbox so that instantly lowers the barrier to play more games.

And congrats to Puzzles of Paladin and Manbomber for getting chosen as a launch title for the PICO8 inclusion.

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Cart #clown_heist_v1-1 | 2024-08-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Still a WIP, but is in a playable state.

Don't look at the code. I don't know where the cobbled together tutorials end and my goblin-like engineering begins.

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just a test for my multimedia game

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Cart #shoot_rise-0 | 2024-08-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A intro uses PCM audio compressed Shrinko8

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Im click PICO-8 cartridge and click Picotron cartridge that Pictron setup but PICO-8 setup im wait and show text Timeout

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Cart #dude_dut-0 | 2024-08-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Dude make a dut! sound!
Uses a random music pitchs uses Shrinko8 compresser

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Cart #compressed_cast-0 | 2024-08-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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uses a Shrinko8 web

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Cart #moonbus-0 | 2024-08-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Moon Bus (v1.0)

Why land on the Moon just once, whey you could be hopping around from station to station? Time to enjoy a relaxing trip in a low gravity.

My first attempt at a pico-8 game.

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