About
Gmlib is a complete general midi version 1 instruments implementation using pico-8 custom instruments.
It consists of 16 carts with 8 instruments in each. Inspired by the midilib project, all the sfx are midilib compatible and will be submitted to the project.
Controls
⬅️, ➡️ cycle through instruments in the current cart
⬆️, ⬇️ navigate between carts
🅾️ play/stop demo
❎ copy current instrument to clipboard
Lights Out
Dear photosensitive players: please show caution when playing this game. it includes minor and medium intensity flashing.
Where is this? Who are you? when am i?
Find yourself in an unknown location with only a LIDAR scanner to your name. we'll see if you can make it out alive. who know's whats just around the corner.
How to play:
The game includes instructions accessible from the title screen.
if you need more info on how certain mechanics work, feel free to ask below.
Special thanks
Thank you to the celeste classic community and the comments here for feedback on sound, gameplay and mechanics
! i really appreciate the help!
All code, sprites, sounds, mechanics, levels were all made by me. if you find any bugs, please let me know via twitter or in the comments below.
Emerald Escapee
Only if you enter the old castle, evade its deadly traps and find all the missing keys, will you be able to touch the Emerald of Power and escape from the Volcanic Shores of Hell.
This is a short Top-Down Adventure Game created with the help of an amazing Programming Tutorial by Dylan Bennett (https://www.youtube.com/@DylanBennett) as well as some tricks and tweaks I borrowed from Nerdy Teachers' awesome Youtube channel (https://www.youtube.com/@NerdyTeachers).
Title Screen
Gameplay Gif
How to Play
Move with ⬆️⬇️⬅️➡️
Hi,
Just bought an RGB30 as the screen looked great for Pico-8 games. It came with just two options showing 'Splore' and 'splore'. Neither would run. OS is JELOS
I then followed some youtube advice and downloaded the raspberry pi version of Pico-8 into the Pico-8 rom folder. This gave me a third option called lexaloffle-pico8. This now loads Pico-8, but finishes with a command prompt error "cannot load lexaloffle-pico-8.png"...oh and I made the mistake somehow of deleting Splore.png and splore.png.
HELP!!
Bubble Boy
Frollick in a field and scare some bugs!
My first Pico 8 game, Yay! I've had a wonderful time making it.
This is a de-make/re-make or homage to an old flash game i played 15+ years ago lost to time and probably old geocities servers. I can't remember more than the gameplay, which i recreated in this game. I made this as much for my own sake as for everyone else that want to run around in a field with some bugs.
Shoutout to Krystman @ Lazy Devs Academy for always having a chill video to watch and get some inspiration and helpful Pico 8 tips!
Early game
"Late" game
Here is Snibbly, my Pico-8 version of Super Nibbly. It was a dos game from 1993.
The aim of the game is to eat all the fruit in time without hitting your own body.
Extra items will appear e.g. puck to shoot, extra live, extra time, drinks to shrink body,....
60 levels
2 game modes:
- original
- level by level
Have fun!
My two-week trip is coming to an end. While I was in my hotel room, I worked on this small puzzle game. There are still many things to do (including adding more girls, of course. It will allow for about 4 - 5 additional images).
PICO-8 Twitch Plate
A quick and easy way to turn your PICO-8 game into a chat-controlled Twitch community experience!
Learn how to set up this PICO-8 export template here: https://github.com/fletchmakes/pico8-twitch-plate
Pull requests and contributions welcome! I had a lot of fun putting this together and the fact that it can be done via HTML template makes this so powerful. You don't have to modify any of your game's code in order to support Twitch; that's all done via the template for you!
This Is A Game Plan That I Want Pico-8 To Be Updated, I Want Zep To Add 5 More Sprite Folders, And Connect With Other Game Infos Like, Suns In P.Z.G. Would Become Stars For Items In The Shop Of P.T.B.P.A.E
These Are The Games I Want To Emulate Inside That Game:
https://www.lexaloffle.com/bbs/?pid=131910#p Grants Stars On How Much We Used The Record Feature
https://www.lexaloffle.com/bbs/?pid=121642#p Grants Stars On The Moves We Got.
https://www.lexaloffle.com/bbs/?pid=56575#p Grants Stars Depending On How Much Orders Of 3 We Did.
https://www.lexaloffle.com/bbs/?pid=100973#p Grants Stars On The Amount Of Levels Passed.
https://www.lexaloffle.com/bbs/?pid=85303#p Grants Stars Depending On The First 2 Digits Of The Score
https://www.lexaloffle.com/bbs/?pid=94322#p Grants Stars Depending On The Markers We Pass Through (Markers = Red)
https://www.lexaloffle.com/bbs/?pid=89823#p Grants Stars By The Suns We Collect By The End Of The Game.
https://www.lexaloffle.com/bbs/?pid=18992#p Grants Stars By The Points Of Red And Green Minus The Points Of Blue.
PICOhaven 2 is a card-based tactical RPG / dungeon crawler inspired by my love of the board game Gloomhaven* (and less directly, of other 2D tactical turn-based games such as the GBA Fire Emblem and Into The Breach), and a sequel to PICOhaven from 2021.
It adopts a modified & simplified version of the mechanics from that board game, both to streamline solo play and to fit the platform constraints. It includes a campaign with 21 scenarios, 9 character levels with multiple upgrade paths, and various items that further modify gameplay and strategy.
*Note: This is just a free, solo-fan-made project and has no affiliation with Gloomhaven. If you like this type of game I recommend checking out the Gloomhaven family of board games for a lot of fun from multi-character cooperative play!
thanks @jasondelaat !
is there a way i can produce a sine wave effect (not unlike celeste classic 2) but in any direction?
and in a line-like function? such as
rotated_sine_wave(x, y, direction, length, amp, wavelength, c)
controls
arrow key left and right = move
x = shoot/select
o = fire special weapon/re-roll shop
arrow key up and down = adjust turret shot angle
*requires owning the upgrade from the store.
Eyevasion is my first Pico-8 project, but it certainly won't be my last. If you really enjoyed this game and want to help fund the coffee supply for the next one, you can hit the donate button over on my itch.io page, or just share this with a friend who might enjoy it too.
A massive shout-out to LazyDevs who inspired this game and helped me get this far, and to everyone in the Pico-8 community who play-tested and gave feedback - you're all awesome!
Thank you for taking the time to play my game