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Cart #savepicoville-7 | 2024-07-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Save Picoville

To learn Pico 8 I recreated (in broad strokes) one of my favorite Commodore 64 games, Save New York. My first playable version took about 10 days of work, then a few weeks of tightening things up.

I'm loving Pico 8 so far. I've been trying to get some momentum on making a game for years, and Pico 8 is making it fun. It reminds me of programming as a kid on C=64 and Amiga. Constraints ftw.

I find it hilarious that the original game has much better crumbling building animations. I tried several attempts at matching it, but ended up returning to my initial method, using a simple sprite cycle + a few random particles. I eventually caved in and added screen shake which helps a bit.

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Cart #kill_the_enemy-1 | 2023-10-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-11 | 2024-07-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Experience the thrill of an old school dungeon crawler, step into the shoes of the little goblin gobgob as they venture forth into the dark depths of an old dungeon.
Gobgob had heared of a long gone expedition of knights venturing into the cursed depths of these old bricks, the expedition was lost with no trace of where they went. Many followed into their foodsteps trying to archive glory for their own name, nobody ever returned and with time the story of the lost expeditions faded into obscurity.
Now it is our turn to venture into the dark depths and follow the sound of untold tales into the forgotten abyss.

Controlls are as follows:
Controls:
⬆️➡️⬅️⬇️ to move around /attack/ interact
❎ to use magical scrolls and unleash their power
🅾️ to change which scroll to use

Old Versions
[hidden]

Cart #gobgob-1 | 2023-10-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-2 | 2023-10-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-3 | 2023-10-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-4 | 2023-10-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-5 | 2023-11-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-6 | 2023-11-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-7 | 2023-12-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-8 | 2023-12-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-9 | 2023-12-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gobgob-10 | 2024-07-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #arkanoidbytfc-2 | 2023-10-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #kefenafode-1 | 2023-11-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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無線局の受信証明である「ベリカード」
新たな文化を知り刺激を受ける出会いを、ギャラリーでの観賞体験になぞらえて展示のタイトルとしました
作家が持つぞれぞれの世界を、ゲームを通して進むことができます

5 Artists Exhibition “verification card” - Pixel Art from Beyond
Artists : APO +, m7kenji, zennyan, Hermippe, Motocross Saito
November 25 Sat - December 10 Sun

@ Kameido art center

5人展「ベリカード」- 彼方からのピクセルアート -

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Cart #yafijejaje-0 | 2023-10-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[←]: Move Left
[→]: Move Right

[Z]/(○): Jump

Hi guys, so I'm working on a game for a school history project called "A Game of Liberty." and since it's past due, I decided to post it as it is for now and update it later. This game has a story immensely inspired by the causes of the American Revolution (in fact, that's the whole point of the project), but it also has its own unique stuff.

In a game of liberty you play as Pali, an archaeologist looking to find the secrets of the lost empire.

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It's been fun exploring and learning the past few weeks!

I've been following Lazy Devs and making a Shmup and such. When I got to the particle explosions I thought I'd try to make some basic cellular automata. I saw a lot of Conway's Game of Life, but didn't find any examples of Stephen Wolfram's material from A New Kind of Science.

This is Rule 30.

Cart #rule30-0 | 2023-10-26 | Code ▽ | Embed ▽ | No License
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Where is my soul ?

game n°11 by PBeS Studio made in 15 days for the cre8 - Pico jam 2023

https://itch.io/jam/cre8-jam

Help the little robot to find a soul by collecting two hearts in a nuclear plant

Two levels to complete with two different gameplay....

1 - charge your energy to jump higher and smash the rock to find a heart in the top of the water city.

2 - visit the city of z - find the key and a heart - use your laser wisely and not explose.

Music inspiration by the Pixies and Camera Silens.

Cart #whereismysoul-4 | 2023-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #kittylove-20 | 2024-02-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Shmup following the wonderful Lazy Devs Youtube tutorial, modified with suggestions from my children... Lots of suggestions. There are 5 levels of difficulty: Super Mega Kity God (infinite lives and ultra powerful energy beam), Kitty God (infinite lives), American Cat (9 lives), Spanish Cat (7 lives) and Real Cat (1 life)
2013/11/11 Added a trail effect for the ship, a shield in Super Mega Kitty God and tuned the ship motion.

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Cart #loki_ssurge_menu-3 | 2023-10-26 | Code ▽ | Embed ▽ | No License
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keyboard-lemons.p8

  • page 1, library - 181 tokens
  • page 2, demo - 301 tokens

This cart is principally a library for interacting with the user in a query and response format using the keyboard.

Usage

You can include the library in your own cart by including only the first page:

#include keyboard-lemons.p8:1

The second page includes a demo with an old kids' game called lemons. The most salient feature is that user queries can be written straightfowardly:

answer = prompt("what's 2+2? ")

The magic—as it often does—lies in a little thing called coroutines.

Demo

Cart #keyboard_lemons-0 | 2023-10-26 | Code ▽ | Embed ▽ | No License
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This is actually one of the first computer games I ever wrote, back then in gw-basic. It was a silly

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When I used a batch operation to extract function keywords from the document. Comparing the API on the wiki, I found that there was something wrong with the brackets in the sspr and rawequal in the document:

    SSPR(SX, SY, SW, SH, DX, DY, [DW, DH], [FLIP_X], [FLIP_Y]]

Does it should be like:

    SSPR(SX, SY, SW, SH, DX, DY, [DW, DH], [FLIP_X], [FLIP_Y])

and

    RAWEQUAL(TBL1,TBL2

shoud be like:

    RAWEQUAL(TBL1,TBL2)

?

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Welcome to Halloween Cavern!

Instructions:

  • Press z to roll up steep slopes.

  • Press x to jump.

  • Press up to climb ladders.

  • Press down to drop down from a floating platform.

  • There is no way to attack you must avoid every enemy!

  • Med-Kits spawn if your health is below 3.

  • Coins spawn if your health is 3 or above.

Cart #wunigohoro-12 | 2023-11-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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other than this website I also have other pico-8 games on itch.io feel free to check them out! =)
https://prosensory.itch.io

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Cart #klunko_trampoline-0 | 2023-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[8x8]

This is a score-based game where you must collect orbs while bouncing on a trampoline. The more orbs you get in a single jump, the higher combo you'll get. Can you get a combo of 4 or more?

If you're having trouble gaining height, remember that the middle of the trampoline is the bounciest, and to use your jump at the peak of the bounce to gain momentum.

Controls

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I've recently got Pico-8 working on my RGB30 (I'm loving the big square display). Some of my Splore favorites show up listed by number, instead of their name (Eg. "15133" instead of "Celeste").

Has anybody experienced something similar and know how to fix? I tried removing and re-adding the favorite but that didn't work.

Thanks!

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Cart #fireonthemountain-0 | 2023-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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unlike boingleste, this one is creative!

Remember the floor is lava? no, not the tv show, im talking about the playground game. you know, where if you touch the ground you get maimed by your best friend? what? thats not normal? what are you talking about? anyways, this mod fully simulates what its feels like to touch the ground while playing that game. unless you're weird and didnt die inside when you lost at a game at school. well, forget dying inside! if you touch the ground here, you die in r- wait wrong game- you die! yay! walljump around and dont touch the ground! featuring patented seizure-o-matic effects! who needs to see the game when you have S M O K E

------------------------------------------------

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Cart #lab_cat-6 | 2024-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Welcome to the Laboratory!

You are a test subject in an experiment involving the effect of puzzles on the feline brain.

Procedure 1: All boxes need to be relocated to their designated sensors.

Procedure 2: Portals have been placed for your convenience. Use them wisely.

Procedure 3: Portals are not always stationary; they can also exist on boxes.

Controls:

Arrow Keys - Move
C - Select
X - Undo
Enter - Pause Menu

Credits:

  • Coding, art, levels:
    ooooggll
  • Ideas and moral support:

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Cart #ditazutepa-0 | 2023-10-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #yudapamiju-0 | 2023-10-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fhikefofu-0 | 2023-10-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #gazijiyoku-0 | 2023-10-31 | Code ▽ | Embed ▽ | No License
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NEW ONESCRIPT DUMMY-PROOF VERSION (READ BELOW)

Remember RealTimeCelester and maybe RealTimeProggrupter?
They were RTC programs for celeste classic. what that means is they corrupt the games memory over time!
Now, have you ever wished you could ruin ANY cart? not just celeste? well i have the thing for you!

Introducing RTC-P! The first portable RTC for Pico-8! Simple copy the below code, following the instructions, and bam! ruin any cart with ease!

Important: Do NOT run the cart above, as it will do nothing. that is just the corrupter, but it has no cart to corrupt. to use, copy the code below and add it in a new code tab, or somewhere clutter-free. then add rtc() at the 1ST LINE in your update cycle. to change corrupt time or corrupt level, just go into the pause menu, go to the setting you want to change and press left or right. nxt cprt in: is how many frames until next corruption.

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Cart #quickpongtest-3 | 2023-10-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is just a test post - please ignore.
Cheers.

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