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Cart #donuzobut-0 | 2021-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Working :

-Move by grid
-Music score for field levels
-Keys
-Doors
-Chests
-X to view inventory
*Inventory now updates
-Moving into rooms
-Stairs
-Level boundaries

Not working :
Smoke animation, replaces pixels in background brick accidentely
Currently making :
-Forest theme score
-Forest path
-Usable inventory (I.E. changeable characters)
-More music, for each room
-Finished house, with place to spend slimes

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WANDER THE COSMOS

Cart #wander_the_cosmos-0 | 2021-02-05 | Code ▽ | Embed ▽ | No License
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Wander the Cosmos is a space exploration game in which you, the pilot of a spacecraft called The Discovery, have been sent on a mission by the Galactic Federation to gather data on any & all celestial objects you come across during your travels. Use the map below as a guide on your travels.

Map of the Cosmos

Special thanks to @Gruber, Nerdy Teachers, @rustybailey, @MBoffin, @TRASEVOL_DOG, @thattomhall and @androyd.
Also available to play on itch.io: https://niall-chandler.itch.io/wander-the-cosmos

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11 comments


The Chaos Game is a method of creating fractals using a polygon and a point that moves between the vertices of that polygon. You can read more about it here: https://jonathanhunter.itch.io/chaos

Cart #chaosgame-0 | 2021-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My pc Died so im moving to a new one, I just want my game on the new one :)

Cart #fotayutahu-0 | 2021-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #meta_ttt-13 | 2021-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls

Arrows to move cursor
X to place mark/go level deeper
Hold Z for 1 second to restart game
Press Z to recreate demo in demo modes

Open pause menu (Enter/P) to:

  • enable demo modes (auto - computer vs computer, fill - random pattern)
  • switch between single and multiplayer
  • open settings menu (this will restart the game!)

Settings in settings menu:

  • meta level: ranges from 1 (normal tic-tac-toe) to 4 (81x81, four levels of nested boards)
  • AI difficulty: how long in seconds will the AI think about the move. 0 is random moves, 3 never loses normal tic-tac-toe.
  • game modes: singleplayer, multiplayer, automatic (AI vs AI) or randomly fill board.

Rules

Each board contains 9 a smaller boards. The lowest meta boards are just normal tic-tac-toe boards where you can place your signs. Where you move in the lowest board controls on which higher board your oponent can make their next move (indicated by the colored squares). Winning a lower board replaces it with a sign in a higher board. Win the highest board to win the game.

If you didn't understand that's my fault, I suck at explanations. Try it for yourself at small meta levels, it's not as complicated as it seems.

Changelog

Version 1.6:

  • 4th meta level
  • settings menu
  • endgame sonuds
  • changed AI
  • bugfixes

Previous versions:

Version 1.5:

Cart #meta_ttt-11 | 2021-02-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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  • computer vs computer demo
  • better AI

Version 1.4:

Cart #meta_ttt-10 | 2021-02-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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  • first sound
  • single player mode with random AI (avaliable from menu)
  • it's harder to accidentally restart game
  • various bugfixes

Version 1.3

Cart #meta_ttt-7 | 2021-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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  • initial release
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12 comments


Cart #bossrush-0 | 2021-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Boss-rush

A small, experimental game built in five days.

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Hi,

This is our team's first open-source video game project with PICO-8 game engine.
Game is a tribute to the original "Empire Strikes Back" on the Atari 2600 console.
This won't be a direct port of the original, more like a reinterpretation.

Full PICO-8 game project can be downloaded by clicking below URL link:
https://fallenangelsoftware.com/stuff/files/Empire2600X2/Source/empire2600x2.p8
(above URL link has the most recent stable build and might be newer than the cart shown below)

Enjoy!

Jesse
www.FallenAngelSoftware.com

Cart #empire2600x2-11 | 2021-02-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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2 comments


Cart #zizasamihu-0 | 2021-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

1 comment




Cart #aaaaaaaaaaaaaaaaaaaaaaaaa-0 | 2021-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Hi all,

Just reinstalled the pico 8 on my pc but for some reason the console takes 2 minutes to start. I installed it via the installer I got on humble bundle, and even tried the rar version but no difference, any ideas ?

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Cart #gammon-0 | 2021-02-04 | Code ▽ | Embed ▽ | No License

A short version of gammon for 2 players.

0 comments


Cart #chessquest-0 | 2021-02-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

This is a turn based dungeon crawler I've been working on.
I would like to add a story and objective on top of the mechanics in place.

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Please tell me what you want for the full game!
But don't be mean about it I'm 11 years old!

Cart #wamitujawu-0 | 2021-02-04 | Code ▽ | Embed ▽ | No License
1

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Just wanted you to hear this. I'm still learning to use the tracker.
Fireworks are from a tutorial :)

Cart #music-0 | 2021-02-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #celestedarkworld-0 | 2021-02-03 | Code ▽ | Embed ▽ | No License
40

A mod of Celeste Classic. The aim was to make all of the levels harder but make them feel distinct, similar to Super Meat Boy's "Dark World" (hence the name) and Celeste's "B-Sides". I made this back in 2019, but just recently made a few adjustments to it.

I am not a coder, so it's pretty bare bones in that department, and the code is almost identical to the original. The rest of the code I borrowed from other Celeste Classic mods. The major differences being the ability to toggle screen shake and strawberries not being collected if the player dies.

Controls:
Z/C - Jump
X/V - Dash
Arrow Keys - Move and dash direction
E - Toggle screen shake

[ Continue Reading.. ]

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29 comments


Hi,

Absolutely incredible cross-platform video game creation software!
As soon as I saw it for 1st time I purchased it.
Runs 100% perfectly on my "Manjaro Xfce 64Bit" Linux distro.

Started our 1st game project.
Need help with making source code smaller.
Please look at source code below and suggest changes.

Below source code does the following:
(1) Moves player's spaceship with [arrow] keys on keyboard.
(2) Fires player's laser beam with [z] key on keyboard.

Thank you in advance...

Jesse
www.FallenAngelSoftware.com

EDIT #1: HTML5 test version can be played below:
Click here to play!

-- "empire 2600 x2"
-- "www.fallenangelsoftware.com"

//----------------------------
function _init()
 plyrdir = 0
 plyrx = 85
 plyry = (64-4)+15
 plyrspd = 0

 bullavail = true

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=87154#p)
1 comment


Cart #nsdfajkfnjkfn-0 | 2021-02-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #froggyknight_v2-1 | 2023-01-23 | Code ▽ | Embed ▽ | No License
117

Reclaim your abilities and defeat enemies to escape the forest!

Z-Attack. X-Jump.

Made for Global Game Jam 2021.

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