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Cart #lunarmission-4 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Lunar Mission!

I followed Dylan Bennet's Lunar Lander tutorial from the Pico-8 gamedev zine and kept plussing it.

After launch, try to land the craft on the pad before your fuel runs out.

Enjoy! :)

Edit v1.1: Fixed the palette swap so that it no longer triggers a psychedelic experience. Increased the required speed threshold to land on the pad by just a bit.

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Cart #bird_with_a_gun-1 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #thestoryofdee-0 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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it's lit.

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Cart #begibuwegi-0 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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"Seventeen Flowers for Scotty" is a leisurely platforming game. Scotty loves flowers

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Andy the Adventurer
By Margaret Allen and Declan Daly

Controls:

Arrow keys: Move left/right
Z/C: Jump
X/V: Use whip (near a hook)

Tips:
Jump to release the whip, or it will release automatically if you get too close to the hook.
Jump against a wall to do a wall jump.
Whip from further away to launch further.

Cart #andy_the_adventurer-1 | 2020-05-21 | Code ▽ | Embed ▽ | No License
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5/21/20: Updated with new ending theme

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Cart #ballers-0 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #quiver-0 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Quiver is an adventure/ puzzle game where you play as an archer with only one arrow. Don't lose it!

Controls:
Arrow Keys: Movement
z: Shoot
x: Sprint

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Cart #dredds_caracol-5 | 2020-04-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A physics-based puzzle game with fifteen levels.

Guide the ball around obstacles, to the target.

On the title screen, use the arrow buttons to select a level and O or X button to start play. You can quit a level and return to the level select screen from the pause menu. Gameplay is explained by in-game instructions.

Scoring is like golf: the fewer shots required to hit the target the better. Best scores and times are persisted.

Levels can be played in any order. However, earlier levels introduce game elements used by later levels.

If you're interested in designing levels, let me know in the comments and I'll write up how to activate and use the level design mode.

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Cart #huzohuwuke-0 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls

←→ - Move
Z - Jump
X - Change Gravity

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Cart #megatron-1 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #honey_havoc-2 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #bulbarogue-2 | 2020-01-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #theseus-6 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Theseus and the Minotaur

Theseus is trapped within the mythical Labyrinth, forced to contend with the ferocious Minotaur. The Minotaur is faster than Theseus, but has severely limited intelligence. Thus, for every square Theseus moves, the Minotaur will have the opportunity to move twice. However, the Minotaur's movement capabilities are limited to the following:

-If the Minotaur can move horizontally towards Theseus, he will do so.

-Otherwise, if the Minotaur can move vertically towards Theseus, he will do so.

-Finally, if the Minotaur can do neither, he will pass his turn.

In an open field, the Minotaur would outrun Theseus and eat him every time. However, the maze-like structure of the Labyrinth, coupled with the Minotaur's inefficient and predictable movement pattern, allows Theseus to trap the Minotaur behind walls and make his way safely to the exit.

[ Continue Reading.. ]

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Cart #melvin_and_umbrella-4 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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You are melvin, a little guy with a big umbrella.

Melvin loves the night sky, but he noticed that some stars are out of place. Try to collect all the stars before the sun come up-- but watch out for the monsters!

Use the arrow keys to jump and move left/ right, and try to collect all the yellow stars. Game ends when you reach the sky (about a minute), collect all 100 coins, fall off the platforms, or lose all lives (the monster's body is safe to touch, but getting hit by a bullet will cost a life).

If you get stuck, try going off the side of the screen! If you jump off one side, you'll appear on the other.

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Cart #kobe_pong-1 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Use the up and down arrow keys to control your paddles. After scoring 5 points, the red paddle works against you. Try to score 81 for Kobe-- Good luck!

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Cart #jatirukapu-1 | 2020-01-29 | Code ▽ | Embed ▽ | No License
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Cart #sidhoffmanorsidfrenchman-0 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Just started getting into Pico-8. For a starter project, I thought it would be fun to remake the "Sid" game from the Strong Bad email "date".

The code is ugly, the game-play isn't quite e-sports ready, but its the first game I ever finished so ¯_(ツ)_/¯

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Cart #thecave-2 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[# The Cave #]

Description
You awaken in a mysterious cave. Eventually, you find prisoners staring at their own shadows.
It's your mission to find who put them there - and bring them to justice.

Controls
← → - Move
↑ - Fly
X - useful when prompted

Tips:
1) The hitboxes in the last part are a bit wonky, so just experiment :)
2) Don't fly too high!

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Cart #bonegrove-4 | 2020-01-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Description

A wandering knight embarks on a heroic quest to rid the Bonegrove of its skeleton infestation. But can the Undead Horde ever truly be eradicated?

Controls

  • ←↑↓→ - Move
  • Z - Block
  • X - Attack

Tips

  • Your shield blocks all attacks that hit it, at the cost of your stamina. Lower your shield to recover!
  • Your shield will glow for a moment after raising it. Any attacks that hit it during this time will be Deflected:
    • Deflect arrows to send them right back at the enemy.
    • Deflect a spear charge to stop an enemy in its tracks for an easy kill.
  • The timer shows how long you need to wait until another fruit grows somewhere in the Bonegrove, and its color indicates the type of fruit you will find. If you haven't eaten the last fruit by the time the next one grows, it will disappear.

[ Continue Reading.. ]

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