Lunar Mission!
I followed Dylan Bennet's Lunar Lander tutorial from the Pico-8 gamedev zine and kept plussing it.
After launch, try to land the craft on the pad before your fuel runs out.
Enjoy! :)
Edit v1.1: Fixed the palette swap so that it no longer triggers a psychedelic experience. Increased the required speed threshold to land on the pad by just a bit.
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i noticed that when you press z the colors change really quickly, it could cause seizures
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Cool!
A couple of suggestions:
- For the palette swap, use btnp instead of btn to make it easier to switch through palettes and prevent the strobe effect.
- Increase the speed required for a crash and/or add some visual confirmation that you're at a safe speed - I think needing a speed of under 1 is a bit overkill.
Aside from that, the style is great and I love the ability to swap the game's palette!
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