Made (Well, ig finished) for the 12 Days of CChistmas jam!!!! No i will not spell crismats correctly.
post jam ver with some slight changes (Aka i changed three map tiles lmao)
Huge thank you to rubyred for hosting the event!!!!!
https://evergreengames.github.io/cchristmas/
String Theory
A simple productivity app for making evidence boards - cards with information linked by string.
A very normal way of mapping all kinds of information - stories, families, conspiracies, etc.
Includes the ability to save, load and customize boards in a variety of ways.
(Mostly made to help learn Picotron, but hope it might be fun/useful for someone!)
Help Hr. B!
Controls
Arrow keys to move around. (Z) to select/brake. (P) to pause the game.
How to play
Try surviving for 100 seconds!
It might be fun to go in blind and figure out how the game works yourself, but if you'd rather not here's how everything works:
====== Hr. B ======
You play as Hr. B. He is vulnerable when slow, but if fast enough he can damage enemies by ramming into them. He will glow when he has reached that critical speed.
====== Bats ======
Controls
- Arrows to move
- X to attack
- C to dash
Story
You're taking a casual ride on your dragon when all of a sudden the dragon has to sneeze! You and your cat companion get thrown off, and now you have to try to climb the dragon tower to get back on.
What is Bloodletting?
The tower is powered by the blood of fallen dragon riders - and it offers you certain deals for your blood.
These deals can make or break you, so be careful!
Beware!
Destroy the chests to sometimes find a heart
Overstory of Übermorgen
Some Background
I've been working on a PICO-8 game for a couple months now as my final for my Videogame Design class, and I think I'd like to start talking about it a little bit. I'm new to PICO-8, and I'm definitely an amateur programmer. My focus is primarily on story telling and art (which I'm also not super good at, but I do what I can). This is actually my first post on the Lexaloffle BBS, so I apologize for any weird mishaps and whatnot.
Anywhos... On with the show!
My game is an RPG sort of game, where most of the game is top-down open-world exploration with NPCs to talk to, signs to read, and chests to open. But there's also a turn-based combat state, where if you come across an enemy, you will be tossed into fight (I call this state "tcomba").
Balloon Escape!
--A short action game playing as a humble balloon --
How to play:
- Arrow Keys - Move Balloon
- Z/X - Advance Menu
- Collect 5 air canisters to advance to the next level
- New life given at each level
- 3 difficulty modes
- 1 level to unlock
- Score is based on number of cans collected, speed, and deaths
How high will you fly???
This is my third and most ambitious pico-8 release. I have very little coding experience outside pico8 and this was a great challenge for me. Token limit is pretty much maxed out and contains 38,000+ characters. I welcome any feedback you have!
this is my first pico 8 project.
๐ต๐ฉ๐ช๐ด ๐ช๐ด ๐ข๐ฏ ๐ถ๐ฏ๐ฐ๐ง๐ง๐ค๐ช๐ข๐ญ ๐ฑ๐ณ๐ฆ๐ฒ๐ถ๐ฆ๐ญ ๐ต๐ฐ space invaders. ๐บ๐ฐ๐ถ ๐ฏ๐ฆ๐ฆ๐ฅ ๐ต๐ฐ ๐ต๐ข๐ฌ๐ฆ ๐ฐ๐ถ๐ต ๐ข๐ด ๐ฎ๐ข๐ฏ๐บ ๐ช๐ฏ๐ท๐ข๐ฅ๐ฆ๐ณ๐ด ๐ต๐ฉ๐ข๐ต ๐บ๐ฐ๐ถ ๐ค๐ข๐ฏ. t๐ฉ๐ฆ ๐ช๐ฏ๐ท๐ข๐ฅ๐ฆ๐ณ๐ด ๐ต๐ฉ๐ข๐ต ๐จ๐ฆ๐ต ๐ฑ๐ข๐ด๐ต ๐บ๐ฐ๐ถ ๐ธ๐ช๐ญ๐ญ ๐ณ๐ฆ๐ข๐ค๐ฉ ๐ต๐ฉ๐ฆ ๐ฑ๐ญ๐ข๐ฏ๐ฆ๐ต ๐ต๐ฉ๐ข๐ต ๐บ๐ฐ๐ถ ๐ข๐ณ๐ฆ ๐ฑ๐ณ๐ฐ๐ต๐ฆ๐ค๐ต๐ช๐ฏ๐จ. ๐ข๐ด ๐ช๐ฏ๐ท๐ข๐ฅ๐ฆ๐ณ๐ด ๐ฆ๐ด๐ค๐ข๐ฑ๐ฆ, ๐บ๐ฐ๐ถ๐ณ ๐ด๐ฉ๐ช๐ฆ๐ญ๐ฅ ๐ฅ๐ฆ๐ค๐ณ๐ฆ๐ข๐ด๐ฆ๐ด.๐ช๐ง ๐บ๐ฐ๐ถ๐ณ ๐ด๐ฉ๐ช๐ฆ๐ญ๐ฅ ๐ณ๐ถ๐ฏ๐ด o๐ถ๐ต game over. ๐ฆ๐ข๐ค๐ฉ ๐ธ๐ข๐ท๐ฆ ๐ต๐ฉ๐ฆ ๐ด๐ฑ๐ฆ๐ฆ๐ฅ ๐ฐ๐ง ๐ต๐ฉ๐ฆ ๐ช๐ฏ๐ท๐ฅ๐ข๐ณ๐ฆ๐ด ๐ธ๐ช๐ญ๐ญ ๐ช๐ฏ๐ค๐ณ๐ฆ๐ข๐ด๐ฆ, ๐ฃ๐ถ๐ต ๐บ๐ฐ๐ถ๐ณ ๐ด๐ฉ๐ช๐ฆ๐ญ๐ฅ ๐ณ๐ฆ๐ค๐ฉ๐ข๐ณ๐จ๐ฆ๐ด ๐ข๐ฏ๐ฅ ๐บ๐ฐ๐ถ ๐จ๐ฆ๐ต ๐ข ๐ฃ๐ฐ๐ฏ๐ถ๐ด ๐ฃ๐ข๐ด๐ฆ๐ฅ ๐ฐ๐ฏ ๐ต๐ฉ๐ฆ ๐ด๐ฉ๐ช๐ฆ๐ญ๐ฅ'๐ด p๐ฐ๐ธ๐ฆ๐ณ. ๐จ๐ฐ ๐ง๐ฐ๐ณ ๐ต๐ฉ๐ฆ high score!
-ๆฐด้้ญ-๏ผMizuchidama๏ผ
5-level color drawing using bitmask.
color-0x00: 0b0
color-0x01: 0b1, 0b010, 0b100, 0b1000
color-0xfc: 0b11, 0b101, 0b110, 0b1100, 0b1001, 0b1010, 0b1100
color-0x0c: 0b111, 0b1110, 0b1101
color-0x07: 0b1111
(294 chars)
n,q=rnd,circfill s=n()::∧::cls()?'\^!5f11¹¹๐¹๐๐แถ¹๐๐แถ๐แถแถโท' w,d,l,f,g,h=0x0fff,0,0xf0,q,q,circ while w do for j=0,11 do for i=0,15 do srand(s+j<<>t()\3)x=n()*128o=(t()+i)*0.1875r=24*n()i=1<<(i%4)poke(0x5f5e,w|i)f(x+sin(o)*r,n()*128+cos(o)*r,r,w>><8|i) end end w,d,l=d,l f,g,h=g,h end flip()goto ∧ |