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Cart #cublino-2 | 2024-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Here it is a short program visualizing a rotating cube.

I used it to learn how Userdata and Matrices work in Picotron.
I hope I can be useful to others

Best
F

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Cart #rabbitinthemud-2 | 2024-09-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #shpr-0 | 2024-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A remake of the SPR() sprite function that i used as a way to become more familiar with the software. Enjoy!

--shpr (spr, but bad)
function shpr(s,x,y,w,h,fx,fy)

	--default position and size
	--if not declated.
	w=(w or 1)*8
	h=(h or 1)*8
	x=x or 0
	y=y or 0

	--default flip to false
	--if not declared.
	fx=fx or false
	fy=fy or false

	offx=0
	offy=0
	s=flr(s)

	--changing offsets if the
	--sprite is fliped
	if fx==true or fy==1 then
		fx=-1
		offx=w-1
	else
		fx=1
	end
	if fy==true or fy==1 then
		fy=-1
		offy=h-1
	else
		fy=1
	end

	offs=0
	drawns=s

 --checkign where the sprite is
 --based on the sprite index.
	if s>15 then
		repeat
			offs+=8
			drawns-=16
		until s-(offs*2)<16
	end

	--repeat for the entire sprite. size
	for px=0,w-1 do
		for py=0,h-1 do
			--check colour of
			--current pixel.
			local col=sget(drawns*8+px,py+offs)

			--checking if palt
			--has been used.
			--the value is +16 if
			--transparent.
			if (peek(0x5f00+col)<16) then
				--drawing the current
				--pixel to screen.
				pset(x+(px*fx)+offx,y+(py*fy)+offy,col)
			end		
		end
	end
end
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Cart #celeste_crux_classic-0 | 2024-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Welcome to Picotron's Universe

Picotron's Universe was been born by the Roblox vaultage Picotron Cartridges

to watch this video, press the play button or click/tap the text that says Febten's Pineapple Pizza Act 1


Also please Ignore Randompersonscrazystuff's Video, It's randomly a meme if you preferred it as "Roblox"

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Cart #turnrand-3 | 2024-09-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #trianinemensmorris-1 | 2024-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #unmatch-0 | 2024-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #luduslatrunculorumlatrunculi-1 | 2024-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #bikewave-0 | 2024-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #rotafortunae-0 | 2024-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #heatsignature-4 | 2024-09-09 | Code ▽ | Embed ▽ | No License
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Heat signature

You hide behind the rubble and watch the kid, who listens for drones. Vigilant, focused, and obedient; not curious or joyful like kids used to be. Was it worth it, leaving a broken homeland? The border is close, just one more push. Just avoid the machines.

Gameplay

Your goal is to cross the border without being evaporated by killer drones. You’re safe as long as you remain hidden behind the buildings. Oh, and one more thing — there’s a kid, so 'you' is plural.

Use the arrow keys to move the character
Press Z to call the kid
Remove the plug to end the oppression
There are two endings, indicated by captions

[ Continue Reading.. ]

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Hello Pico-8 Community,

this is the very first attempt of developing something. The idea is to create a windsurfing game.
For now it is a static background, you can navigate the surfer up and down, and speed up by pressing the left arrow key and slow down by pressing the right arrow key.

That is it for now, will slowly but steadily try to continue on the path...

Cart #windchaser84-0 | 2024-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Jelpi!

[Not Ready]()

Prerelease Info

Unused Multiplayer Mode (Kinda)

Copy This Code

-- jelpi demo
-- by zep

level=1

num_players = 2
corrupt_mode = false
paint_mode = false
max_actors = 64
play_music = true

There is a kinda unused multiplayer mode

Gameplay over here

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I LUV PICO-8

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Cart #brokenstraight-1 | 2024-09-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #penalitypong-3 | 2024-10-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #sowisetegu-1 | 2024-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #seejeh-3 | 2024-09-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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