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Cart #anditsover-0 | 2024-08-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11

And It's Over

On a rather shitty day in August 2024, the world changed forever. Mankind was invaded and completely annihilated by alien invaders from outer space. To make matters worse, Antonette was on the verge of winning for the first time at her regular bingo night. As everyone around her turned into particles, she not only survived, but evolved into something more powerful and angry. So she turned her wrath on the invaders who had killed all her friends and rained on her bingo parade.

About

And It's Over is a single level bullet hell shmup with a nod to bonus letters from a bygone era. Back in the day, you could master arcade games by collecting the word "bonus" to get a higher score. It also features a bingo game mechanic using the bonus letters to unlock over 16 alternative color schemes.

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6 comments


Cart #topdownengine-3 | 2024-09-01 | Embed ▽ | No License
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Top Down Engine 0.5

This is version 0.5 of my TopDownEngine, so please still consider it prerelease!

Videos explaining the engine

Quickstart guide

What does this do?

This project aims to:

  • support single and multiple players at the same time
  • provide a window system to render these players
  • include saving and loading
  • include a map animation function
  • provide a system to work with multiple maps
    using a "doors"-table
  • include functions for basic code-side inventory
    management with item checking, giving and taking
  • provide an easy to use text system

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12 comments


Cart #danegukani-3 | 2024-09-08 | Code ▽ | Embed ▽ | No License
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!!New Updates!!
+Level progression
+Difficulty ramping
+Fuel consumption

Rescue comrades and land safely in harsh conditions.

My variant, courtesy of Mboffin, this project is still in early development.

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Cart #zegokersu-7 | 2024-09-07 | Code ▽ | Embed ▽ | No License
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2 player combat game that tests player's timing skill.

New Menu update!

X: Attacks
O: Parries incoming attacks
O+Down: Counters the parry

Controllers are recommended :-)

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Gravity Popper

Cart #gravity_popper-1 | 2024-08-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Gravity Popper is a dynamic arcade-style game where you launch balls to destroy enemies while dealing with gravity effects and physics. Your goal is to eliminate as many enemies as possible without losing all your lives.

How to Play:

  1. Aim the Ball:

    • Use the controls to adjust the launch angle and speed of the ball.
    • Aim carefully to hit the enemies with maximum impact.
  2. Launch the Ball:

    • Press the launch button to send the ball flying towards the enemies.
    • The ball will move according to the angle and speed set, following a parabolic path influenced by gravity.
  3. Destroy Enemies:
    • The ball can destroy enemies by colliding with them.

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Cart #ducky_death-0 | 2024-08-26 | Embed ▽ | No License
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Hey all,

I'm noticing a slight audio delay when using the native app for Linux, as well as the raspberry pi version (on a Linux handheld). This delay is not present on the web player. I've tested a few games with the same results. I notice it in the boot up sequence as well, so it seems to be a global issue. Is this expected behavior? It's not game breaking, but it's noticeable. Thanks.

I'm running the Linux version on a Chromebook - no other apps have audio lag.
I'm running the Pi version with Knulli on an Anbernic RG35XX plus.

7 comments


Has anyone had any success running Voxatron on Windows 11? I am getting a crash at boot, immediately. The error is in the title. I've tried Directx updates, .NET updates, compatibility mode. No dice.

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Cart #my_adventure-2 | 2024-08-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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EDIT: This has now been fixed as of 0.1.1c

I just freshly installed Ubuntu 24.04 on a laptop and the first thing I did was download Picotron. Everything works but I noticed the readme.txt is empty and the drive.loc has the wrong icon. I deleted the folder ~/.lexaloffle/Picotron and booted Picotron again but no change. Wasn't sure what else to do so I posted here.

UPDATE: I moved my ~/Library/Application Support/Picotron folder from my macOS to the Ubuntu and it boots but this is what comes up

If you try to drag and drop any of the icons it crashes when you release the left mouse button

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5 comments


Cart #mumismissing_pj-1 | 2024-08-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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thanks to RealShadowCaster i made an update with a mini-map and a compass to help you to find all the bugs... enjoy

"Mum is missing" is a contribution to the LOWREZJAM 2024

[72x8]

One optional theme is Peaceful, you'll find no fight, no lost life, no gameover, you just have to find your mom. It's a little very tiny platformer which will take you a few minutes to complete.

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28 comments


by alij
Cart #poyudizaha-0 | 2024-08-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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this a pakour game
th for play my game and th for commnd(advice)

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Motivation For the Game

Tiny Epic Kingdoms is one of my favorite boardgames to pick up and play. I love big strategy games but often don't have the time or the people for a massive game of Twilight Imperium (Sardaak N'orr all the way!). I really like that Tiny Epic is a game I can play in less than an hour that gives a similar experience to something like Twilight Imperium or Dune or any other grand strategy boardgame without dedicating a whole day to it.

Deciding to make this Tiny Epic Kingdoms into a Pico 8 cart came from playing the solo variant at a coffee shop while I was killing some time and realizing it would be fairly simple to implement it into Pico 8.

Development

80% of the development was done within the Pico 8 engine with some of the development done on my little Pico 8 mac with a Raspberry Pi 3 inside! I jumped into VSCode in the last stretch for Debugging the AI and cleaning up tokens. It makes things convenient when you need to mass rename something or look at two parts of code quickly. I still enjoy using the Pico 8 internal editor the most. It's so cozy and nice to be able to do everything in the little program.

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Cart #tinyepickkingdom-0 | 2024-09-19 | Code ▽ | Embed ▽ | No License
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This is a fan port of the boardgame Tiny Epic Kingdom. If you enjoy the port, you should support the creator of the game, Scott Almes, by buying the actual game!

Official Rules and PDF

(https://www.gamelyngames.com/wp-content/uploads/2020/09/UTEK_rulebook_v2.pdf)
This version uses the basic rules found in the rules PDF linked above.

Instructions

You play the game by selecting actions to either move your units (colored squares representing armies) around the board or to research upgrades to try to get the most victory points before either you or the opponent fulfill one of the following:

  • 6 units of one color are in play
  • research level 5 is reached
  • tower level 6 is reached

Action Area

In this area you select what action you want to do on your turn. You select different actions by using ▲ or ▼ and selecting with the Z/O key. You can press ◀ or ▶ to move to other menus.

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8 comments


Cart #overdrived-1 | 2024-08-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

OVERDRIVEd

by lights+blue

HOW TO PLAY

There's some alien invasion or something (idk make a head canon you can do it) and you need to drive over them.
Hit enemies and avoid the bullets fired in order to progress through the endless wave system (well it actually crashes at around 5000 i think), which introduces unique enemies with different patterns to learn.
Chain hitting your enemies in either a fast pace or through a drift in order to mantain a combo and score big. Do note that combos go away quickly in this game, and only go up to x8.
If you got hit 3 times, you fail, but you regain 1hp at the end of each wave, and if you and a wave with full health, you get a free 50pts!

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2 comments


Doesn't affect functionality so I can work just fine, but I noticed when I actually click the play button instead of hitting the space bar, the tracker doesn't scroll through the rows and move on to the next pattern. The music plays but the bottom just says "ROW: 0" instead of "PLAYING ROW: #". I'm fine using the space bar

0 comments


Cart #roboescape-11 | 2024-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Robo-Escape

This is my first pico-8 game. I based it on an adventure game tutorial I found online.

Story:

You are a robot that has just infiltrated an enemy space-station and stolen vital intelligence from the enemy and now you must escape the space station and return the enemy-intel to your commanders. However, there are other robots programmed to attack you on sight.

Navigate to the final exit teleporter through doors and teleporters as well as dodging and destroying enemy robots along the way.

Controls:

In intro screen:

Left/Right - Select difficulty
X - Begin game
Z - Open the info / help page
Z - Return from info / help page

In game:

Arrows - Move
X / Z - Fire your weapon

To press / activate a button, simply press towards it.

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Cart #pico_drop-0 | 2024-08-24 | Code ▽ | Embed ▽ | No License
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An additional 32 synthesized instruments for your composing pleasure.
#able_ipack_02

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Cart #asteroids-0 | 2024-08-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Welcome to my second functioning game! I hope you enjoy this asteroids demake!

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