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same as title, its trying to call player1 but isnt able to?
im relatively new to coding so idrk how to fix this

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14 comments


Cart #junkpcmsine-0 | 2024-08-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Is Junk Sine

How to play

Use a left and right for change pitch

Tech

Is sine wave sample has 5512hz you found this code of sine sample in @zep cartridge
click

Credits

Code @NazarFloppaLovesP8
Sine Sample and aajjbi cartridge @zep

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Cart #cubes01-0 | 2024-08-08 | Code ▽ | Embed ▽ | No License
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HELLO

Im back to using 8-bit samples im make Fire in the hole samples

Press O for play

Geometry Dash

Cart #fireintheholegdpcm-0 | 2024-08-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Counter Strike

Cart #fireintheholecspcm-0 | 2024-08-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Credits

@bikibird For make Defy

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Hey, I thinkered around with pico-8 before but never got to try to make a game or something. So I decided to change that and make my first attempt on it. I gave myself 3 days to do something and today is actually the third day, but I think Im fine for now.

Cart #donkaykongi-0 | 2024-08-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I think the project was a little too big for a first one. It wasnt complicated but if I wasnt following a tutorial this game would have look a lot different :D. (I used nerdyteachers tutorials on platformers.) Since I had limited time I really messed up the code on some parts. So dont judge the code please. Also game isnt finished or anything. I dont know it will be ever finished mainly because of collision system and jumbelled code. But it was fun and I wanted to share it. And kinda proud of it. So yeah enjoy I guess.

[ Continue Reading.. ]

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by alij
Cart #pidinakozi-0 | 2024-08-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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this is parkour game try this!

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Cart #neyumurudo-0 | 2024-08-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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been searching if there's a way to do that but i didnt really find anything that properly reloads specific sprites without either not reloading the bottom part of them or not reloading them entirely

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ver 0.3

Cart #fnafgblowrez-0 | 2024-08-08 | Code ▽ | Embed ▽ | No License
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to do:

  • enemies
  • enemy graphics
  • camera graphics
  • audio
  • custom night
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Cart #anchors_aweigh-0 | 2024-08-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I want to credit a couple of sources for this game. First is Lazy Devs and Krystman for his fantastic shmup tutorial. The title and boss music came from snabisch on itch.io, who has some incredible PICO-8 tunes available for use.

This plays as a fairly standard shmup. Shoot torpedoes with the O button. Enemies can drop life preservers. If you collect at least 5, you can press the X button to release an anchor that damages enemies. If you collect 10 life preservers and are missing a life, you will receive a 1up. If your lives are full, you get additional points.

There are two different types of bullets that enemies can shoot at you. The standard "bubble" bullets will do 1 hit of damage to your sub. The electricity bullets will temporarily paralyze your ship, but won't do any damage themselves.

[ Continue Reading.. ]

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Cart #hagabawha-0 | 2024-08-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I don't really know whats going on with this platform yet, first time using it

uploading to share with a friend before continuing

yippee?

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Cart #froggomoded-0 | 2024-08-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Not click just don't is bad

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Cart #weatherer-0 | 2024-08-07 | Code ▽ | Embed ▽ | No License
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"the weatherer" is my entry to the 2024 LOWREZJAM. hope you enjoy!

it is a "god game" in which your goal is to look at the animals below and change the weather accordingly

more info on my itch! that-kerb-guy.itch.io/weatherer

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Hey guys! Can anyone help me with embedding my PICO-8 game on WordPress? I used the HTML function in Elementor to embed the iFrame, but the game only seems to work on the computer. If I try to access via my iPhone (using Safari/chrome), it doesn't work. Thank you in advance.

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Cart #meowmeowmeowmeow-0 | 2024-08-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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original @Pixeled_Peczu

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I really hope to be able to bring this to the pico-8 community soon.

I can easily get stuck in a rut and let my projects stagnate.

I'm not having much luck getting the cart to work in browser. You will likely need to run it to your system.

Please share any feedback you may have.

Cart #dark_science_001_alpha-0 | 2024-08-06 | Code ▽ | Embed ▽ | No License

Support my work here:
https://ko-fi.com/didymus5

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Cart #mini_cars-0 | 2024-08-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Mini Cars [early]

It was just an idea I had; I wanted to code working streets, and I did. It was like a fun mini-programming challenge.
There are three cars that you can switch between with [O/C]:
normal: takes a random turn
clockwise: takes a right turn
counter-clockwise: takes a left turn

Use Mouse and X to place cars. Cars on grass will be destroyed.
You have a budget of $100 when a countdown will start; if during that time a car crashes, you lose, but if nothing happens, you win.
Your score is how many cars there are after the countdown.

About

After the streets worked, I had no clue what to do. So I came up with this, which I am not very proud of. I would be happy if someone had a better idea.

[ Continue Reading.. ]

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Cart #parabolic_anim_bc-0 | 2024-08-06 | Code ▽ | Embed ▽ | No License
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Displays an animation of a parabola.

After opening the menu, use the up and down keys to select the item you wish to control.

Z: open control menu / close control menu

  • START: Specifies the animation start position.
  • TARGET: Specifies the animation end position.
  • HEIGHT: Adjusts the height of the middle point.
  • DURATION: Specifies the animation length. (If TIME exceeds DURATION, the animation will start from the beginning.)
  • FRAMERATE: Switches the frame rate to 30 or 60.
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Cart #wihobudbo-0 | 2024-08-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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lets go to second game

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Started with the Moon Lander tutorial on YouTube, then got a bit carried away adding new features and redoing most of it.

Fancier ground graphics, added planets, moving star field, and lots more.

The faster you land (and the less fuel you use) the higher your score for that level, and it tracks your score accumulating until you die. Makes it pretty fun as you try to do suicide-burns last second to still slow down enough and not go splat.

Stores your best score for next time you play.

First PICO-8 game I've shared with friends/etc who seemed to like it, and now adding it here so we can access it from Splore.

Cart #lander2000-0 | 2024-08-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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