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Hello!

I've recently got into creating games with Pico 8 and having an absolute blast. I've been searching for a solution to my problem but I don't know if its just my inability to search using the correct terms or what.

I'm basically looking for the simplest way to embed the game as HTML or possibly on itch.io but to keep the leaderboard persistent for -everyone- so people could compete. Ideally using some sort of save function but as I understand it they are per system rather than global has anyone looked into this before?

Thanks!

2 comments


Cart #bubblegum_spin-4 | 2024-04-02 | Code ▽ | Embed ▽ | No License
33

One Quarter.

One Insatiable Hunger for Bubblegum.

Bubblegum Spin is a tactical bubble shooting
game to be played at your own pace. How large
of a bubble will you blow?

Rules

  • Match three or more gumballs
    of the same color to remove
    them from the sticky mass.

  • Unmatching gumballs that are
    unrooted will also be removed.

  • Remove all the gumballs
    to move to the next round.

  • If the sticky mass touches
    the edge, it's GAME OVER!

  • After every four misses, you
    will be punished.

  • Don't dawdle! Each punishment hurts

[ Continue Reading.. ]

33
11 comments


Cart #blaster_buddies_tfancs_1-0 | 2024-03-18 | Code ▽ | Embed ▽ | No License
10

Simple top-down shooter with cute characters

This is the first game I made with Pico8!

Control

​Arrow keys - Move
Z​​ or C Key - Dash
X Key - Shoot / Reload

10
6 comments


hi hi
i made this to show my friends a demonstration of what PICO-8 can do. so i guess consider it a prototype or tech demo of sorts...
this was made for a 2 month game jam. never coded a game from scratch before, but i really enjoy using PICO! the game doesn't fill up the cart, barely using the graphics data and only 60% of the tokens, so a lot more can be done.
have fun with my cozy lil space game!
-Dinny

Cart #dinaari01-0 | 2024-03-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Controls / Mechanics

Up (hold): Gas / Maintain Speed
Left/Right (hold): Turning
Down (hold): Brake / Charge Boost
X (tap): Planet Finder / HUD
Down (hold) + X: Boost (blows up nearby obstacles)
Left/Right (tap): Build up a little speed

[ Continue Reading.. ]

1
0 comments


Cart #froggo_-1 | 2024-06-23 | Code ▽ | Embed ▽ | No License
15

Froggo - made in a week very shortly after I discovered the wonderful Pico8!

It's a remake of the arcade game frogger, manoeuvre the frogs to cross the road and river to score points, get all five frogs across securely to complete a level. The levels increase in difficulty as you progress. What is the best high score you can reach?

v1.1:

  • added some nicer water effects
15
4 comments


this is a new revision of top down engine with more effective dashing and a screen lock
z to dash in any direction that you previously pressed
arrow keys for movement and hope you enjoy!

1 comment


Cart #pisopozupi-0 | 2024-03-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Introduction

Hi all, this is my first game uploaded into lexaloffle, hope you enjoyed playing it as much as i enjoyed making it.

Gameplay

This game works a little like yahtzee and roguelite combined into one.
Press arrow keys to move around and o key to accept...

Features

  • Progression
  • Synergies
  • Yahtzee
  • Artifacts
  • Hero Roster
  • Curses
  • Achievements
  • Secrets
  • Varying difficulties
  • Frustration
    and many more...

Credits

Just me...

Bugs

I'm pretty sure i tested most of the features.. but if there are bugs just drop a comment and i'll fix it.

[ Continue Reading.. ]

3
0 comments


I'm sure I'm far from the first person to do this, but I recreated Flappy Bird in PICO-8:

Cart #tvflabs_flappy_bird-1 | 2024-03-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

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1 comment


I have this code,
poke(0x5f2d, 1)
mset(oldposx,oldposy,oldtile)
oldposx= flr(stat(32)/32) + 8 + flr(player.camx / 3)
oldposy= flr(stat(33)/10,10) + flr(player.camy)
oldtile= mget(oldposx,oldposy)
mset(oldposx,oldposy,1)

The tile doesn't change at the mouse's location.

1
2 comments


Cart #farmingsimulator_v_1_2-1 | 2024-03-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8


Cart #farmingsimulator_v_1_2-0 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

Hi everyone, after many small projects, this “farm simulation” is my best project till now, and I want to keep polishing it till it looks like a good "retro-style" farming game.

d-pad/ arrow keys = move character
d-pad/ arrow keys = up and down on shop
z/c “o” button= use item, select option on shop
x/v “x” button= select item on hotbar

[ Continue Reading.. ]

8
4 comments


Cart #twotwo-0 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Overview

A simple two-player game made in about a day!

Controls

◀️▶️ - Change Direction
✨- To Increase Score/Speed
2️⃣2️⃣ - To Win

Behind The Scenes

Been having a creative slump lately, so made this in a day for myself, decided to release!

If you're curious here's my website:
https://sites.google.com/view/marinamakesgames/home/buttons-blogs?authuser=0

4
4 comments


Cart #driving_ace_i-0 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

You can drive around, accelerating with the up arrow and slowing with the down arrow, turning with the left and right arrows. Not entirely sure where I'm going to go next with it. Don't crash; it slows you down.
There is an error once you complete the second course.

0 comments


Tic Tac Toe.

Cart #tictactoegame-0 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

1 comment


Cart #multtaskchicken-6 | 2024-04-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
0 comments


Pong but smol.

Cart #mini_pong-0 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
0 comments


Snake game in PICO-8.

Cart #snakegame-0 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
0 comments


Cart #sandandotherstuff-0 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16

A lil sand game I made when checking out cellular automata.

Controls
Mouse1: Place
Mouse2: Erase
X/Z: Material select

16
2 comments


Pong in PICO-8.

Cart #pong_game-1 | 2024-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

2
0 comments


I wanted to share a few projects that I've been working on to prove out that making low-vision / blind accessible games is possible in PICO-8!

To get to the meat of it, here are the two games that my friend and I were able to put together that we built in prep for, and as a submission to the Games for Blind Gamers game jam:
Tiger & Dragon - https://jrjurman.itch.io/tiger-dragon

Lunch Gambit - https://jrjurman.itch.io/lunch-gambit

The games require a screen reader if you want to hear the text being read aloud, but the long and short of it is that the text on the right will be read out to screen readers. For people who might have trouble reading the text or need especially large fonts, the right side panel respects the font-size of the page, and allows players to zoom in if that would help readability.

The way that we were able to accomplish this is by having a special HTML template that reads the GPIO output from PICO-8 - pico-a11y-template

[ Continue Reading.. ]

5
1 comment


so the new picotron is finally out, and the browser version is no where to be seen! even though pico-8 and voxatron had browser versions! but I think that the reason lexaloffle cant make the browser version is just because they can't figure out what to do with the workstation, and I don't blame them! it would be hard to make it a seamless transition between the full version and the browser version, and the only way I could ever think of is using a default background and limiting use to just the cartridge. I hope lexaloffle will make the browser version one day to open the field to wider audiences!

3 comments




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