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Cart #drawpoker-2 | 2023-04-02 | Code ▽ | Embed ▽ | No License
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i'm doing a collab to make my first game and learn more lua

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Cart #skyaway-7 | 2023-06-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls

Use Arrows to move.
Hold X to shoot.
Press Z to use EMP.

Rules

Collect 10 cherries to regain health. If you have maximum health, you will get 100 points instead.
EMP destroys enemy bullets and gives temporary invulnerability.
Killing enemies who are preparing to attack will give you more points.
Beat 30 waves to win.

More

This is my first game made in Pico8! It was difficult because my code is not optimized at all and i used all 8000 tokens, but it's here finally. Hope you will at least like it a little :)

[ Continue Reading.. ]

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Cart #wizard_in_backrooms-1 | 2023-06-22 | Code ▽ | Embed ▽ | No License
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birds with guns, but longer and "stealthier".

CHANGES

  • major palette edits
  • very cool remix and death music
  • minor weapon edits
  • boxing glove is now a shield with 630 i-frames and 1 shot
  • map edits
  • enemy stat edits
  • cooler boss
  • some others
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Cart #ship_movement-2 | 2023-06-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hello, all! I have a question about a project I am working on in pico 8 (Random name generator).

I tried rnd (command) at first and that failed for obvious reasons. And now I am in a pickle I can use print and say a = "tammy" and it work's.

But!

When I add more it only works on the first entry? In reading the manual it doesn't say anything that I can see that could help me. Online has been a bust though still interesting.

I also checked out the cart pico map generator (the world name generator part) which help's in that I need to write a function...? It is rather long (and beyond my understanding unless I squint really hard).

Anyone have any way to combine two (or more) names using the print command? Or something else?

Thank you, for your time!

Ps. I am still learning pico 8. I can make (very) simple games and I not versed in each command nor the terms.

3 comments


Cart #remco_hextrade-1 | 2023-06-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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HEXTRADE v1.0 manual

What is this?

A little trader game you should be able to enjoy a session of over lunchbreak.

Take care you don't run out of food or water, as each tile you travel (except cities) will take their toll.

When you start, choose a map (0 through 9999), each of which has 1 of 4 possible goals:

  • 'supersaver': get 1000 gold
  • 'marco pico': uncover the whole map
  • 'gem fantasy': play until you own four gems
  • 'all aboat': sell a boat the (only) island city on that map

(The game also remembers the least amount of turns per mission-type.)

Playing with the mouse is recommended, but care was taken that the entire game can be played with just the pico-8 buttons as well. (Just not when the mouse is on.)

[ Continue Reading.. ]

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Icebreaker v4.1

Cart #rakuwiyonu-3 | 2023-07-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A skill-based arena brawler.
This build is unfinished, so not all features work properly!

Follow on Itch.io for new protoypes and versions: https://wsasaki01.itch.io/
Follow Icebreaker's development on Github: https://github.com/wsasaki01/icebreaker

Gameplay

Ice and Reflex

Ice enemies are attacking, and you're the last line of defense against the onslaught. Defeat waves of enemies using your hammer and reflexes!

Intense Combat

Throw the hammer to smash through groups of enemies, and roll to re-position and gain the advantage. Faster enemies are orange or red; kill them for even more points, and keep your combo up to get a multiplier and earn massive scores!

[ Continue Reading.. ]

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Cart #dragonmountain2-0 | 2023-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a game I made a few years ago for my little kids.
They love saving the dragon.

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Cart #nodojonezo-0 | 2023-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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depite the name, its not an OS, its a launcher, you can use it to launch .p8 files, its meant to make things more tidy and be able to do the things you want, its based on actual OSes, but mostly, the graphical explorers that exist, like ones that don made for ms-DOS, its not as "tidy" as this though! i hope you love it!

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Cart #vinnyslemonadestand-1 | 2023-06-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Welcome to the Lemonade Stand!
Get Money, Upgrade your stand, and win!

You win when you fully upgrade everything

CONTROLS:
X - Open Upgrade Menu or Buy Upgrade
O - Close Upgrade Menu
Up/Down - Change Upgrade Selection

NOTE:
I know this game has been done before, and way better, but I wanted to make this anyway.

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Cart #am_editor_wip-2 | 2023-06-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I just wanted to show off the UI i am currently developing for an internally facing editor i'm building.

I wanted to use this project to learn how to make interesting UI elements and learn all the fun ways to use Pal shifting to extend the on screen color palette past 16 colors.

learned a lot of cool things making this one.

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6 comments


Cart #ice_breakers-0 | 2023-06-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Ice Breakers

Balance power and precision as you strategically whack ice all while keeping the little skater's head above water!

Play locally against friends or CPU players in single or multi-elimination matches!

In Game Controls:

  • Use the arrow keys to move your hammer
  • Use Z to hit your hammer

Your hammer's power will oscillate between a tiny precise tap, and a chaotically random whack! Surrounding ice will experience more disruption with several weaker hits, while a single powerful strike will leave adjacent ice less disturbed as you smash your target block. Just be careful you hit the right one! Find the right balance of precision and power as you strategize to defeat your opponents and unlock new characters!

[ Continue Reading.. ]

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Cart #kelp_on_mars-1 | 2023-06-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Kelp on Mars

Survive 1 week harvesting [kelp][] on Mars while providing for your hungry Martian family by collecting the long light green tips of the kelp and fixing the kelp harvesting nets with the darker green kelp "blades" . You need 40 tips a day to nourish your family and 10 blades of kelp to repair each broken net—and if you break all three nets in a day that's the end of your run. What you don't use on one day rolls over into the next.

Tend well to your farm—what you harvest one day will be reflected in the next. A sprout, a short light green tip, will grow into a tip on the following day but if you harvest the [holdfast][] the kelp won't grow again.

[ Continue Reading.. ]

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Cart #heartattack-1 | 2022-04-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A game unofficially made for the Tweet Tweet Jam.
Z to Shoot
Arrow keys to Move

cartdata("hay")function w()h=dget(0)b={}x=50l=127s=0e={}y=84k=0end
w()c=btn::b::flip()cls(k%4)k=.04+k%28?"\aa"..sub("deffdeffeddeffdeffeddcedc",k,k)
if(c(0))x-=2
if(c(1))x+=2
if(c(2))y-=2
if(c(3))y+=2
x=x%90?"pt:"..s,95,0,7
y=y%l?"hi:"..h
if(btnp(4))add(b,{x=x,y=y})
for i in all(e)do
u=i.v*k
p=i.x?"♥",p,u,8
if(#e>l)del(e,i)
if(x<p+3and p<x+3and u<y+3and y<u+3)w()?"\a"
for o in all(b)do?"a",o.x+2,o.y,12
o.y-=.1if(o.y<0)del(b,o)
if(o.x<p+9and p<o.x+9and u<o.y+9and o.y<u)s+=1del(e,i)?"★\ab",7

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=131118#p)
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Cart #zudonfah-0 | 2021-12-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A game made for Tweet Tweet Jam.
Use the left and right arrow keys to hit the ball.

cartdata("paddle")p=dget(0,p)d=1c=btn
function v()r=rnd(-1)e=0w=64x=32y=0a=w
f=1g=1l=128s=w
if(r<0)d=-1
end
v()::b::flip()cls(1)for i=0,l do circ(8*i%l+sin(x/256)*i/2,8*i%l,(r*i)%l,5)end
if(c(0)and x>0)x-=2*g
if(c(1)and x<l-w)x+=2*g
a+=d*g
s+=f*g
if(a+4>l or a-4<0)d=-d ?"\ab"
if(s+4>l)f=-f ?"\ac"
if(s<0)v()
if(a+4>x and a-4<x+w and y+12>s and y<s)s=y+12f=-f e+=1y+=1w-=.5g+=.1 ?"\ad"
if(y>l)y=0g=1p+=l
if(g>5)g=5
if(w<32)w=32
if(e>p)p=e dset(0,p)

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=131117#p)
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Cart #pigeo1k-1 | 2022-05-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A game I made for the first Pico-1k jam.
Arrow keys to move. Collect the flying berry and dodge the spike balls.

k="pige0"cartdata(k)g=136function d()b=0a=0r=0s=0h=dget(0)x=72n=0m=0f=0v=1t={}l=0o=40w=0y=x u=x end
function p(a,b,c)?a,b+1,c,7
q=sspr?a,b,c,1
end cls()p(k.." :0e0b0efe76743010 :002e6b6ebe5e3c18 :81c3c3183c3c1800 :0000dbbdbd180000",0,0)pset(8,0,1)memcpy(0,6^13,g*g)d()c=btn::b::flip()cls(9)for j=0,255 do
circ((j%16)*8+4,(j\16)*8+4,b,14)end
if(c(2)and m>-9)m-=a*2f=(f+1)%2r=1w=1+w%2
if(r==0)q(0,0,o,5,9,32,g,20)p("up to start",42,80)p("by yopenatal",41,118)b=l%g
if r==1 then
a=s/g+.1b=s
for q in all(t)do

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=131116#p)
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Cart #tonic_solace-9 | 2022-11-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Z to Shoot
X to Bomb
Arrow keys to Move

Previous Versions


Cart #tonic_solace-0 | 2022-03-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-1 | 2022-03-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-2 | 2022-03-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-3 | 2022-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-4 | 2022-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-5 | 2022-08-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-6 | 2022-08-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-7 | 2022-09-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tonic_solace-8 | 2022-11-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #ants_by_lars-1 | 2023-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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→ ↑ ← ↓ or Mouse: Move Cursor
X or Left Click: Spawn Ants
Z or Right Click: Change Color

Hold ← + → to Speed Up
Hold ↑ + ↓ to Slow Down

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Cart #devils_dread-2 | 2023-07-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Making a sequel for Devil's Thrill. So far I am in the very early stages of development, so I don't have much to show but screenshots and gifs.

6-17-23

Development began unintentionally when I decided to rework my sprite compression tool. This tool was used in the original Devil's Thrill and it is really buggy. I fixed the encoder so it wouldn't generate bad data.

Here are some screenshots of the bugs I encountered.

This one the encoder was fixed but the decoder wasn't.

This one broke the tool if a 5 pixel purple line was made(red arrow is pointing at it). This was caused because \ was used in the string and Pico-8 acts weird when it is by itself. So the fix was adding a extra \ to the string and it works great.

[ Continue Reading.. ]

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