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Cart #czp_ozelotl_100-0 | 2019-07-30 | Code ▽ | Embed ▽ | No License
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Controls

Arrow Keys: Move Ozelotl
X: Fire
C: Purge

Fire

Rapid-fire: quick-fireing gun
Power Shell: slow but powerful!
Wide Shot: bullets spread forward
3way Shot: forward and diagonally backward plasma balls
Circular: rotating plasma balls and forward shot

Purge

Detach equipped weapon and detonate for destroy all enemies and bullets.

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14 comments


Cart #dabi-0 | 2019-07-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #valiant-0 | 2019-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a game I used to propose to my wife.

It's a celeste mod (use S and F to cheat the levels and see the bonus Hot Air Balloon level)

I didn't program an option for if she said no...LMAO I figured she just would not of touched the ring.

If you're interested in how this all played out you can see my post on imgur here https://imgur.com/gallery/CuRSO

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5 comments


Cart #pet_the_puppos-0 | 2019-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My submission for PICOWARE.

I wanted to go for a real WarioWare feel. Thanks to the PICOWARE Jam for the reason to give this a try!

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Cart #stix-0 | 2019-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Stix: A Qix demake

Actually more of a remake of Stix for the C64 hence the "varied" colour palette.

My second pico 8 project and, although its a fair bit less ambitious than Boulder Run, I'm pretty happy with the result.

Had my 14 year old Blitz Max code for reference but have enjoyed making everything from scratch. No scanning the web for sound effects and music files this time, just some trig tutorials!

Everything was done in a most enjoyable "sick" week off work!

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This is my first upload.

I started off with Benjamin_Soule's Chrysopoeia (https://www.lexaloffle.com/bbs/?pid=44647) and just kept editing it until it became this.

@benjamin_soule I'll remove this if you want me to take it down. let me know.

I made it for my wife's birthday. it's based off a "sleepcast" by the app HeadSpace called "Midnight Launderette".
It's one of the free sleepcasts that we use often to help us sleep.

Let me know what you think.

Cart #midnight_launderette-0 | 2019-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hello I created a simple wrapper to enable iOS devices to autoplay Pico-8 games.

https://github.com/NinjasCL/pico8-ios-wrapper

The default html export shows a "Play Button". This wrapper can autoplay at full screen.

iOS 9 or newer required.

Cheers!.

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Cart #zamidenamu-0 | 2019-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

My first jam submission, and also technically my first finished game. Thank you PICOWARE~

Based on the picoware template. I lowballed my assets a bit but I think I'm fine with how it came out

sorry about unoptimized code (also oops I forgot to remove the trail when you lose oh well)

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1 comment


Cart #humblebumble-3 | 2019-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Pollinate the desired flower in time with Z!

Made in one night for Picoware 2019

Dev - MasterNyborg

Art - AndieDoesStuff

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3 comments


Cart #cmbfood-0 | 2019-07-28 | Code ▽ | Embed ▽ | No License
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this is a game(the first pico8 game ive released) that i made for the fantasy console jam 4

how to play:
arrow keys to move
z to eat anything that youre hovering over
eating pellets (green) increases your score and spawns a ghost in the same area
eating ghosts decreases your hp by 1, and breaks your combo
your combo increases by eating pellets in quick succession
on occasion, when your combo is high enough, a power pellet will spawn (yellow)
eating power pellets lets you eat ghosts, but if you dont eat all of them during power mode, your hp lessens by one and your total score gets subtracted by your comboscore. power mode is the only way to clean up the ghosts from flooding the screen

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Cart #coinbear-0 | 2019-07-28 | Code ▽ | Embed ▽ | No License
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Started playing with pico and made something with a whole loop.

Figured out

-using the map
-player movement
-making sprites
-using the map for collision detection
-lua stuff

collect the coins!

next i want to:

-what is sound
-what is music?!?!
-actual physics

oh no i hope this isn't public

what am i doing

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ALIEN, e x p a n s i o n .

Small game created in under 48 hours for Ludum Dare 44 with the theme of Your life is currency.

Game is built using Lua and MoonScript, with the PICO-8 Fantasy Console.

Entered as a Ludum Dare 44 compo game.

Ludum Dare Page

Play Updated Game

Play Original Version entered in Ludum Dare 44

Cart #alienexpansion-0 | 2019-07-27 | Code ▽ | Embed ▽ | No License
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[ Continue Reading.. ]

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Cart #badopiyedo-1 | 2019-08-21 | Code ▽ | Embed ▽ | No License
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Make sushi and feed customers using the innovative technology of conveyor belts!

Controls:
-Arrow keys to move around the kitchen.
-Bump into counter space to pickup ingredients (red=fish, white=rice, green=seaweed).
-Find out recipes from the book in the lower right.
-Discard used plates and botched recipes in the lower left sink.
-🅾️ (Z or C) to drop an item on the floor.
-You can carry up to 3 items!

Sushi Crafting:
-Dishes are made by combining three ingredients on the makisu (sushi mat).
-Order does not matter!
-If you don't know the recipe, it will become poop which should be discarded.
-The game is played over a week, each day you learn a new recipe.

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5 comments


Cart #muizenvanger-2 | 2019-07-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is just a little game me and my nephew made.

Try to catch the mouse with the owl!

2 comments


Cart #cellgenny-1 | 2019-07-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is just an experiment. It is a cellular automaton similar to game of life but the dead cells cannot suddenly become alive. Instead, alive cells can spawn cells near them. For that matter, alive cells can also kill cells near them. And each cell that is alive has some "DNA" that defines what it will do based on the state of its 8 neighboring cells. When cells decide to spawn new cells next to them, they inherit the same DNA with some random mutations.

In contrast to the game of life, the world is not updated all at once. Cells are asked to "think" and update the table one after the other and the effects of their decisions are immediate. But I avoid asking neighboring cells one after the other

[ Continue Reading.. ]

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Cart #nisedowuhe-0 | 2019-07-27 | Code ▽ | Embed ▽ | No License


(arrows to move pencil; other buttons do nothing)

Here's another weird endless action puzzler I started over a couple days. Well I guess "action" is a stretch? at some point I'll get this right.

In theory the "rule cards" on the side will be enforced and/or do stuff, but I had to take a break because there's a couple things coming up for me this week. (I also might end up replacing them with a less wordy tile mechanic.) So it's a little more barebones than even the rocket was

started life as this mess which I honestly still like looking at but it was way too busy. might still repurpose that too [hidden]

[ Continue Reading.. ]

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Hello,
I've recently bought Pico-8 and realized it wasn't updated.
But when I go to update it, the website here says that my gmail hasn't purchased it yet!
Anything I can do to fix it?

1 comment


Cart #yufozumoku-0 | 2019-07-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Kirby decides to climb a mountain and find some M tomatoes.
(Celeste mod)

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5 comments


Cart #gewimegiwi-0 | 2019-07-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

This is my first ever complete PICO-8 cartridge.
It is a clone of the arcade game Centipede by Atari.
I hope you enjoy playing around with this game!
I put some interesting game variables up top to experiment with.

I intended to add the spider to this game, but I want to move on to another project: a clone of After Burner by Sega.
Look forward to it!

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Cart #countdown_timer-1 | 2019-07-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

This is my first post here. I bought PICO-8 after winning a GameSH> on a Twitter giveaway!

IRL I have a physical tool similar to what I've tried to recreate here as my inspiration. May I present... my version of a countdown timer!

I mostly made it to help me learn how PICO-8 code works, so if you happen to look at my code and wonder why I did or didn't do something, the answer is likely because I don't know any better ^_^

I drew the "font" myself, and had a blast doing it!

I'd like to add custom colors, but that is something I need to dive deeper in to understanding :)

One issue, when I compare my cart to its analog: it seems to run fast.

If anyone has any feedback, I'm open to hearing it here, or feel free to DM me on Twitter @lightmanx5 as well.

[ Continue Reading.. ]

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