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I'm obsessed with retro consoles and the fantasy consoles out there.

Cart [#stinkerb06rmg-0#] | Code | 2019-03-24 | No License | Embed
1

The sound and music editor data that's generated is 100% randomized! Music starts at a random position from 0 to 63.

P#62988 2019-03-24 05:29

The minimum requirement for Windows is to make it support 32-bit versions, unless 4+ GB of RAM or other x64-only features may be needed.

You've read me correctly, that IS the minimum requirement.

I already know that I have a x64-capable system, enjoying a bit of Riko4 on it, and I actually received a gifted copy of PICO-8 last year.

P#60714 2019-01-09 07:15

Cart [#55422#] | Code | 2018-08-20 | License: CC4-BY-NC-SA | Embed
2

Update August 20th, 2018: Slight change to show 15 color rectangles instead of only 7. This is not a song-related change.

Credit to Zep for the code base.

P#55388 2018-08-19 13:07 ( Edited 2018-08-22 21:50)

I really want to play with these fantasy consoles on my 32-bit PC, but the only problem is that they only have official binaries for 64-bit Windows. I have no idea as to what compiler I should use to create one myself.

Riko4: https://github.com/incinirate/Riko4/releases
PX8/UnicornConsole: https://hallucino.itch.io/px8
Ctoy: http://anael.maratis3d.com/ctoy/bin/CToy-1.01-WIN-x86_64.zip

Please note that this thread has nothing to do with PICO-8.

P#52273 2018-05-02 10:01 ( Edited 2018-05-03 15:40)

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