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Cart #28170 | 2016-09-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a TAS (Tool-Assisted Speedrun) of CELESTE. Uploaded here so you can watch it on your home PICO-8 console :)

EDIT: Doesn't seem to work on PocketCHIP for some reason...

If you'd rather just watch a video, you can see it here:

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Nice work. :3 It's so weird being able to just edit the game itself to insert TAS tools and input movies...


I actually did a lot more to insert the tools haha, I made a whole GPIO thing to control the webplayer from a browser in order to have a full GUI for TASing. I'm slowly working on a post explaining everything that went into making this :)


Super cool, thanks for sharing


Watching the speed run. Wholly Spumoni ! That's unbelievable ! No doubt about it, I suck at platformers ! No wonder why I can't get past the 4th screen. :)


These kinds of runs really bring out the unexpected behaviour in a game.

Theres definitely moments where you jump off of a spiked wall or walk through a spiked floor.

Amazing.


Super nice project! And I really enjoyed reading the making-of post.

I just tried it on the Pocket CHIP update that will be available soon, and it works. There is some subtle thing in 0.1.7 breaking determinism that I haven't tracked down, but the goal for 1.0 (and likely for 0.1.8 onwards) is to be deterministic across platforms & versions.


Doesn't seem to work anymore on PICO-8 0.1.12c.


@StinkerB06 it does work, balloons are just simply RNG dependant


Here is what he is

A god, hacker, beast, speedrunner, and a 24/7 practicer, Literally I cant speedrun like him.


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always seems to get stuck on 600m, jumps over the balloon and stops moving
I tried maybe 10 times



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