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springogeek

Twitter: @avivbeeri
Games I've worked on: https://avivbeeri.itch.io

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Hey there!

It's been a while since the last PICOZINE came out, and I noticed people posting tutorials and examples on here. The problem is that it's so easy for that great content to get lost among all the activity.

So, to fill the hole and provide a place for people to learn about the PICO-8 and other fantasy consoles (LIKO-12, TIC-80, PV8, etc), in a more searchable, focused way, I've created a sort of digital blogzine for everyone to contribute to and post this stuff.

Check it out here! Infinite Limit

If you have something you'd like to share. write up a small article and send it to [email protected], or message me via twitter @InfiniteLimitZn!

I hope this is something the whole community can get behind!

Thanks :)

P#40547 2017-05-13 17:07 ( Edited 2017-05-13 22:05)

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Cart #39682 | 2017-04-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is a small game I put together for Get Well Soon Jam (which I also hosted).
Play it on itch.io

"SkySoup serves only the best soup at the hottest temperatures, all thanks to our trained brothcopter pilots. We deliver on time, and fast, thanks to people like you." - SkySoup Employee Handbook

Your Mission: Deftly fly the brothcopter to its destination and make the customer happy.

Controls:

X - Begin Delivery
Arrow keys - Fly the Brothcopter

P#39665 2017-04-14 18:33 ( Edited 2017-04-18 17:56)

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This is "Vault", my LDJAM37 compo entry, created around the theme of "One Room".

You are a police detective, asked to investigate a double homicide.

A millionaire woke up this morning to find two thieves dead in his super secure vault.

Search the crime scene for clues and discover what really happened...

Controls:

Arrow-keys/D-pad: Move around
Z (or N or C): Inspect where you are facing
X (or M or V): Use the currently equipped item.
Enter: Open the Pause/Inventory menu

Inventory:

Up/Down: Select item
Z: Equip or Unequip
X: Close inventory

Cart #33385 | 2016-12-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

P#33386 2016-12-12 03:15 ( Edited 2016-12-19 03:12)

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Just finished participating in Procedural Generation Jam 2016, with my entry 'Test Pilot'.

R&D have gone a little crazy and designed thousands of difference spaceships for the local fleet.
As the resident hotshot pilot, you''ll get the chance to fly each machine around and see which performs the best.

Controls:
Arrow keys - Move
O (z) - Fire weapons

Cart #32447 | 2016-11-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

P#32448 2016-11-13 19:13 ( Edited 2016-11-14 12:37)

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My entry for Ludum Dare 36: Hieroglyph

Submission URL: http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=113445
Itch.io: http://avivbeeri.itch.io/hieroglyph

Cart #27674 | 2016-08-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

You have entered the temple of an ancient civilisation, and you must decode their hieroglyphics in order to uncover their secrets.

Thanks to previous research, you know that they have a 4 letter alphabet, and they modify the glyphs based on their period in time.

Controls:

(Press) Arrow keys - Enter glyph

(Hold) Z and X - Modifiers

P#27675 2016-08-29 19:30 ( Edited 2016-09-02 16:01)

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Here is my entry for A Game By Its Cover: Stranded on a Mountain

After crash landing on a lonely mountain, all your survival supplies have been scattered across its peaks.
Find your gear and climb to the top. Survive.

Controls: Directional buttons to move. Hold Z (O) to view the inventory.

P#26662 2016-08-08 07:48 ( Edited 2016-08-10 07:03)

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You can make carts easily in the Pico, but there doesn't seem to be a way to delete carts at the moment.

P#26075 2016-07-29 05:54 ( Edited 2016-07-30 13:54)

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Cart #25888 | 2016-07-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

Here is a model version of Pallet Town from Pokemon Red/Blue/Yellow using a 4-color palette.

The tile-based movement engine comes from the PICOZINE #5 movement article I've written.

Currently nothing is animated, so it looks a little dead.

P#25889 2016-07-26 02:34 ( Edited 2016-07-28 18:35)

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An hour and a half of development brings this core for a top-down shooter.

Cart #25719 | 2016-07-22 | Code ▽ | Embed ▽ | No License

P#25720 2016-07-22 10:32 ( Edited 2016-07-22 14:32)

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