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This is a combined feed of all Lexaloffle user blogs. For Lexaloffle-related news, see @zep's blog.

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Cart [#stackopresents-1#] | 2018-12-15 | No License | Embed

Press Z, or click/tap anywhere on the game to stack each present.

How high can you go?

Created by Tom Brinton
for the PICO-8 Advent Calendar 2018

P#60015 2018-12-15 23:09

Cart [#holipachiphoto2018-1#] | 2018-12-15 | License: CC4-BY-NC-SA | Embed
1

The Holiday Advent Calendar fun continues!

Story: It's close to the holiday break, and a bored young student scribbles seasonal pictures. As he begins to drift off to sleep, they start to come to life..

Left/Right - move cursor
X - drop ball

Try to clear all boards in under 35 balls to unlock a new mode (Mouse required):
Up/Down - adjust ball size
Left click - (Ball) drop ball / (Line) click & drag to draw line / (Clear balls) delete balls
Right click - toggle modes

Credits -

@Gruber - Provided the awesome music track! (on twitter as www.twitter.com/gruber_music)
@2darray & @Felice - Helped learn me some vector math! Thank both of you for all your help and feedback
The Whole 2018 Pico-8 Advent Crew - A hotbed of good notes and constantly percolating creativity -- seeing all the entries gradually come to life is so cool
My kids - The world's greatest playtesters and focus group ;)

The engine is still a tad buggy but I'm going to keep working at it. With a little tweaking there's a few games I'd like to get out of this framework in the near future.. :)

P#60003 2018-12-14 16:27 ( Edited 2018-12-15 13:53)

/

Cart [#theabroborasthiefv1-2#] | 2018-12-15 | License: CC4-BY-NC-SA | Embed

Colect the coins and steal the pumpkin!!!
BEWARE THE DOG!

P#59987 2018-12-14 01:47 ( Edited 2018-12-15 20:16)

Wip - My second demo

Cart [#mejafepumi-0#] | 2018-12-13 | License: CC4-BY-NC-SA | Embed

P#59984 2018-12-13 22:58

Wip - My First Demo
I start, I learn programming ...

Cart [#hotifnmu-0#] | 2018-12-13 | License: CC4-BY-NC-SA | Embed

P#59983 2018-12-13 22:55 ( Edited 2018-12-13 22:56)

Cart [#sokahebot-0#] | 2018-12-13 | License: CC4-BY-NC-SA | Embed
I am trying to recreate an old zx spectrum game from 1983 called Shadowfax, not because it's good, although I do have fond memories of playing it with my brother, but because I wanted to learn a bit a coding with pico-8.

It's kinda sorta there, minus enemy death animation and the four digit score display. Even though I've tried to remake it in all of its boring glory, I have added variable speed to the enemy otherwise playing it was pointless. The things I need to work on are;

-Death animations i.e flashing sprite
-Four digit scores
-Changing the awful sfx (really, they suck, turn your volume down)

This is my first ever bit of coding, I really like the pico-8 environment but as such it's pretty simple stuff for my benefit really. Cheers!

P#59967 2018-12-13 19:22 ( Edited 2018-12-14 08:30)

Cart [#xmas_delivery-0#] | 2018-12-13 | No License | Embed

Christmas Delivery

My second PICO-8 game. In this one, you're Santa delivering presents in the wee hours of Christmas morning. I'm fairly happy with the result, although the game is quite short. My top score is 79% :)

I tried to incorporate all of the elements to make this a "real" game, e.g. title screen, in-game instructions, music. A high scores list at the end would have probably been a good addition. If you have thoughts on other ways to polish the game, let me know. I'm still exploring other PICO-8 games (really enjoying the advent calendar).

Additional links

This game was made for an itch.io game jam where you only use two buttons (pretty easy to accommodate on PICO-8!):
https://itch.io/jam/2-buttons-jam-2018

I put up an iPhone-friendly version of the game on itch.io here (sound and input don't work so well for me on the embedded versions on the BBS):
https://jaredkrinke.itch.io/christmas-delivery

Gameplay video

P#59963 2018-12-13 15:55

Cart [#konsairib-0#] | 2018-12-13 | No License | Embed
1

It was passed usage limit that the token size and compressed size.

P#59957 2018-12-13 12:42

Cute Sunshine Strikes Again! Charge up your cuteness explosion and clear the sky from the evil rainclouds. Will we ever see the blue sky again?

It's still a work in progress! If you have any thoughts on the game or ideas what we could improve, please let me know in the comment section.

P#59956 2018-12-13 10:07

This is another game from our Pico 8 Game Jam.
In "Between Water and Fire" you have to keep the balance and make sure that your tea kettle doesn't get empty or cold.
Whenever you're in the blue area, the water bar rises and the fire bar sinks (and vice versa).
Any ideas and feedback are very much appreciated!

More updates coming soon :)

P#59955 2018-12-13 09:53 ( Edited 2018-12-13 09:54)

Hi,
"Night of the Worm Slayer" is a game that we're developing as part of a Pico 8 Game Jam in school.
You are a belligerent garden gnome. Find your way through the maze, dodge the cats and slay the worms that tyrannize the garden!
Today we're working on the hitboxes for the cats. One of the gifs shows you what the player's field of vision is going to be.
Tell us what you think :)

P#59954 2018-12-13 09:14 ( Edited 2018-12-13 09:14)

@zep
(FYI we've pinged you in the secret discord server about this, but maybe you have those notifications turned off or something, so I'm posting it here for you to see)

The Advent Calendar 2018 cart hasn't been showing up in SPLORE since sometime Thursday night/Friday morning UTC, I think (around the time I posted my Day 7 cart). I also cannot find it via the search in SPLORE. (I've only been able to get to it because my Day 7 cart has a link to it in the menu :)

Also the thumbnail that shows for the BBS thread (and in pinned posts at the top) is wrong; I think both of these things started happening at the same time, so I'm wondering if they are perhaps related?

P#59940 2018-12-12 19:58 ( Edited 2018-12-12 19:59)

it took a while but I finally got a print of the console from my last post (with some small changes) Now I just need to adjust USB and HDMI ports to fit the raspberry pi better. After that I will probably work on figuring out how to make the physical carts work, along with the power button. After that I should be done but who knows how long all of that will take.

(Sorry for the sideways pictures)

P#59937 2018-12-12 16:22 ( Edited 2018-12-12 16:30)

Cart [#avoision-0#] | 2018-12-12 | No License | Embed

Just discovered PICO-8 about a week ago (how did I not know about this sooner!?), and this is my first PICO-8 release. It is a demake of a very simple game I made a long time ago named Avoision.

Instructions: You control the green square. Try to capture the red square while avoiding the moving white squares. Super simple, but I've found it to be fun in small bursts. Enjoy!

You can play the original (HTML5) game here, if you're so inclined:
https://jaredkrinke.itch.io/avoisionjs

Gameplay video (of the demake):

P#59936 2018-12-12 15:19

Cart [#hisayifur-7#] | 2018-12-13 | No License | Embed
2

1.7

  • Added boss intro
  • Added score system

1.6

  • Added death animation
  • Fixed collsions
  • Added soul hitboxes

1.5

  • Fixed missing enemies

1.4

  • Added more effects
  • Souls now spawn
  • Game Over can now be exited

1.3

  • Fixed explosion crash bug

1.2

  • Finished main menu
  • Adjusted explosion particles

1.1

  • Added a menu which still is not fully completed

1.0

  • Our Pico8 game where the player has to fight through the 9 stages of hell
  • Still WIP
P#59920 2018-12-12 07:35 ( Edited 2018-12-13 14:35)

How to reproduce:

  • go to a game page
  • launch game
  • go to comment section
  • type some text

Bug: nothing appears (input is captured by pico)

Workaround: refresh the page / don't launch game before posting comments.

P#59908 2018-12-11 21:38 ( Edited 2018-12-11 21:38)

Cart [#gayujimebo-0#] | 2018-12-11 | License: CC4-BY-NC-SA | Embed

P#59903 2018-12-11 19:28

Cart [#nunidtinu-0#] | 2018-12-11 | License: CC4-BY-NC-SA | Embed

P#59902 2018-12-11 19:17

Cart [#super_snow_shoveler-0#] | 2018-12-01 | License: CC4-BY-NC-SA | Embed
1

Day 11 of the Pico-8 Advent Calendar 2018!

a battle between efficiency & exhaustion
~a winter classic~

Hey there folks, it's mid-December, and you know what that means: time to shovel the driveway! The snow's packed pretty heavy though - if it piles up too much, you'll have a hard time pushing it and probably just make a mess!

Make sure to check back on the calendar each day for a new gift!

P#59894 2018-12-11 13:10

Do you know any good ways to obfuscate code for games? (BTW haven't got it)

P#59887 2018-12-10 22:03
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