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Cart #alien_destroyer-1 | 2025-04-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Controles

To move: up/down/left/right
To shoot: X for the standard bullet or O for any bullets you may pick up
To shock wave: This uses the p2 X button (A on a key bord)

Rules

You just shoot as many aliens as possible and, try to get to wave 8 to defeat the boss.

Behind the Scene

This game started when I purchased Pico-8 for a coding camp but, the camp was canceled. I haad already bought the application, however, so I thought I should use it. This is the result of a you tube tutorial by The Lazy Dev Academy.

Challenges

The biggest challenges of coding this game were the enemy design, coding the blinking, and making all the bullets work. The enemy design was hard just because I didn't know what theme I wanted the game to have and so I went through several iterations (similar and dissimilar to the tutorial) before I finally arrived at this design. The blinking was a challenge because I was at 5500 ish tokens and still had a boss to code and I didn't want to use them all up. It is still a bit glitchy but I can't tell why. (It displays the first sprite right at the beginning of the wave) The bullets were hard because I wanted a lot of different styles with different properties which I had to almost hand code for every one.

Credits

LazyDevs: [youtube]https://www.youtube.com/@LazyDevs[youtube]




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