the screen address remapping when using weird values crashes my pico8 often and when it doesn't as shown in the gif is kinda weird. overriding the ide and splore I think I understand but then the framerate for games played like bubblegum spin here is less than normal and I'm not sure why that'd be?

But the main thing is the crashes. (on mac 0.2.6b)
I wasn't sure if you were already aware or not about the address remapping stuff being odd still @zep and I don't know if there's problems with the other addresses or not.

Hey y'all, this is my first PICO-8 game. Here are the controls + some tips:
A to use weapon
Hold B + Direction to switch weapons, press B to switch to gun.
Hold sword attack to charge laser.
Sword can deflect enemy projectiles.
Shield projectile will delete other projectiles.
Boost weapon will speed you up and insta-kill normal enemies.
Missiles insta-kill normal enemies and do AOE damage.
Enemies will drop missile and health pickups.
Occasionally boss enemies will spawn with 30 health.
Higher rank + chain gives you higher score per kill.
Higher rank spawns enemies faster.
Game is not finished yet, but close to being done.



Welcome,this is a beta version of my very own Celeste mod, GeKeste. It has a few levels so far, and a new mechanic! This mechanic changes the entire gameplay of Celeste, and now you MUST collect all berries, if you don't, then you can't progress through the stage. Now there is a working story for this game, however I will not share it until this game is finished, until the next version releases, see ya!
Oh yeah and of course, credits go to Matt Thorson and Noel Berry. Enjoy!
This isn't 100% complete but I made this tileset as a little detour to the project I'm currently procrastinating on. I encourage anybody and everybody to expand on the ideas presented here. I just made this post quickly because I wanted to post this somewhere so it's not just sitting on my hard drive until the end of time. I don't really intend on finishing it but here's what I did do:
All playing cards + variants
All planet cards
All tarot cards
All spectral cards
Card pack base
6 joker elements (~20 or more of Balatro's standard-looking Jokers can probably be made with them)
Interaction icons
NOT done...
Most non-standard jokers
Vouchers
Tags
???
Here's some mockups...


And here's the sheet:

Duckling 1.3
You need to save the little one, won't be easy
Controls:
- C/n to jump
- tab for player 2
- left/right to switch jump direction
- up on each first level from a new world to switch your character
Modes
- Normal mode
- Team mode
- Hard mode (finish the game and reset)
- ????????? (finish the game in hard mode and collect all turnips)
- ????????? (????? ??? ?????? ????)
About
One of my first games ever, I was too lazy for almost a year to bugfix and publish it. but now I finally did it. have fun and please feedback :)
Changelog
- Added hard mode, and some other stuff like ??? and ???
- Polished the game a bit, and fixed bugs



