Log In  

BBS > Community Superblog
All | Following | GIFs | Off-site

Fun little thing I made in about 3-4 hours of my free time. Made using defy audio string library in 8-bit mode.

Same old CJ! Busta! Straight busta!

Cart #gangster-1 | 2024-08-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

6
1 comment


Cart #circusk-0 | 2024-08-01 | Code ▽ | Embed ▽ | No License
2

2
2 comments


Hello!

This is my first time posting. I've dabbled with Pico-8 for a couple (ish) years now, but haven't really interacted. Just read, watched, lurked...

I've coded some little experiments and coded along with Nerdy Teachers and Lazy Devs, but this is my first solo project, an attempt at implementing cribbage.

I'm hoping that posting here will get me to engage with other folks who are making stuff for Pico-8 and set a small fire under me so that I'll work on my project more regularly.

Will follow this up later with more details, just want to get this posted so I don't get stuck editing & second guessing.

1
3 comments


Cart #brutis-0 | 2024-08-01 | Code ▽ | Embed ▽ | No License

0 comments


Cart #flappybird-0 | 2022-01-21 | Code ▽ | Embed ▽ | No License

Was working on this a couple years ago but never finished it and just found it again

0 comments


Cart #same_demake-1 | 2024-08-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

This game is a PICO-8 derivative of Same.

The goal of the game is to set all dots to the same colour. You can change the colour of the dot by moving the selector to the dot you would like to change and pressing either X or Z to change it. However, when a dot is changed, all adjacent dots flip their colour as well.

This is my first game, so it is a bit unpolished. Any feedback is appreciated :)

Changelog

[1.1] - 2024-08-10

Added

  • Changelog.
  • "You win!" screen.
  • Persistent statistics (P#152059).
  • Reset statistics button.
  • Reset statistics confirmation screen.

[ Continue Reading.. ]

3
3 comments



Cart #virus_corrupt-0 | 2024-08-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

VIRUS CORRUPT

WARRING is cartridge has loud sounds

BEST EXPERIENCE

On best a PICO-8 app or web https://www.pico-8-edu.com/

CREDITS

Made in PICO-8 uses only poke poke2 poke4 and pal
Code @NazarFloppaLovesP8

0 comments




This is Pizza Tower Demake
Work in progress...............

3
2 comments


Cart #piccofroggo_corruption-0 | 2024-08-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


Im in line 77 add poke4 for make corrupt

1
0 comments


Cart #into_the_cosmos-1 | 2024-08-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


My first PICO-8 game.

3
0 comments


Cart #chaotic_dash-0 | 2024-08-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1



A simple topdown shooter game.

Controls:

Arrow keys to move, mouse cursor to aim, Z to shoot and X to sprint in the direction you are holding.

1
0 comments


Cart #yahtzeedice-1 | 2024-08-02 | Code ▽ | Embed ▽ | No License
3

My version of Yahtzee game.
Currently you can only play one game after which you will need to manually restart the cart.


Update 1:
Now the game have start and ending screen

3
2 comments


Here's v0.40 of Nybble Quest. I think it's done. I think this is the final version.

But I also think it prudent to post it as a WIP for a bit before calling it done and posting a 1.0 release.

It's a small adventure game with a 4-bit aesthetic. It's meant to be a casual, low stakes adventure game where you can die, but you probably won't. (There's a surprise if you do die, so you might want to on a second playthrough.)

Talk to everyone you can for hints on how to play.

Cart #nybble_quest_v40-0 | 2024-08-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
0 comments


Cart #habayiheyu-0 | 2024-07-31 | Embed ▽ | No License
3


a little wallpaper i made for myself !!

3
1 comment


I found myself doing BFS over a very large graph space and with vertices that carry a lot of information. My for this solution in C++ was to use bitsets to store the information in a vertex. I found no documentation of bitsets for Pico or Lua, so I thought of something I call a "nibbleset." A nibbleset is a metatable that holds numbers, and each nibble of the set of numbers can be accessed.

nibbleset = {}

--Set nibble at index i to a value v:
function nibbleset.set(a,i,v)
  if i/8 > #a then
    return
  end

  local n = ceil(i/8)
  local s = tostr(a[n],1)
  local tr = "0x"
  i-=1 i%=8 i+=1
  if(i>4) i+=1

  for j=1,9 do
     if j==i then
       tr..=v
     else
       tr..=s[j+2]
     end
  end
  a[n]=tonum(tr)
end

--Set nibble at index i to zero:
function nibbleset.reset(a,i)
  if i/8 > #a then
    return
  end

  local n = ceil(i/8)

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=151989#p)
1
0 comments


Cart #gunowatoya-0 | 2024-07-31 | Code ▽ | Embed ▽ | No License
2

2
0 comments


Cart #sample_lynx-0 | 2024-07-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Hello guys Im made Sample of Lynx Playing sample in 8-bit and good quality

Credits
Code @NazarFloppaLovesP8
PCM Sampler @bikibird

0 comments


Cart #matein2vol3-0 | 2024-07-31 | Code ▽ | Embed ▽ | No License
1

Mate in 2 -- Vol. 3

About

  • 25 Mate-in-2 puzzles.
  • Mouse required.

Controls

  • left mouse button : select / deselect pieces, squares or buttons.
  • right mouse button: show hint-square during puzzle. hide modal after puzzle.

Upgrades from previous volumes

  • mouse makes for much better user experience.
  • progress saved. start at last puzzle completed.
  • white/black to move instead of just one color.
  • improved wrong-move animation.
  • expanded color palette.
  • music (with easy on/off option at end of each puzzle).

Known bugs

  • if cart is left idle during a puzzle for a long time (like hours and hours), the wrong-move sprite animation gets messed up and instead of jiggling, the piece just drifts off to the side until returning to it's square. This is because t() is used with cos() to create the shake effect. When t() gets too big, it causes problems. It is within my tolerance level and so I don't mind. It never happens unless I forget that it is running all afternoon. Because this cart saves progress, it is no big deal to restart the cart. Or even play as-is since gameplay is not affected. In short, its a non-issue.
1
0 comments


Cart #flat_golf_club-0 | 2024-07-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Flat golf club

What is this game about?

"Flat golf club" is 2d minigolf game. Complete all 15 levels without going beyond the step limits to get the golden medal.

Levels includes different types of obstacles:

  • Walls.
  • Water.
  • Sand.
  • Oil.
  • Arrows which moving the ball.
  • Electric floor.
  • Bouncing walls.
  • Timing electric floors.
  • Timing arrows.

Multiplayer up to 4 people:

Enjoy competition with up to 4 people using one controller.

[ Continue Reading.. ]

2
0 comments




Top    Load More Posts ->