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When I tried to use the flag for exporting when calling pico8 from the command line :

pico8 usas.p8 -export usas.p8.html

I get ths error message

"please capture a label first"

Is it possible to export an image from the command line, it works if I press f7 in pico8, make a capture and manually export. But I would like to script this and export the html headless.

Second question, is it possible to use another HTML template or alter the default one, so I could add initial javascript ?

6 comments


Please help me write the correct code.
I would like something like that

if dir d_up then y=player.y+8,
if dir d_down then y=player.y+1,
if dir d_none or d_left or d_right then y=player.y+5

2 comments


Cart #negigupepu-1 | 2024-03-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

[ BEAR HUNTER NINJA ]

The rules are simple.

From the three cards offered you get to pick one.

The computer then picks its choice of card from the same selection.

Hunter wins against Bear

Bear wins against Ninja

Ninja wins against Hunter

Will the card you pick win?

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1 comment


Cart #nezupejomu-0 | 2024-03-28 | Code ▽ | Embed ▽ | No License

0 comments


Cart #welcomenowitches-3 | 2024-03-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
28

Welcome No Witches!

The gala has begun! What fun there shall be, so long as no witches attend...

The gala begins! The invitations have gone out, dresses have been bought, hair dyed and styled, jewelry adorning the many princesses of the many kingdoms. However, some witches have caught wind of the event, and have disguised themselves to sneak in and ruin the party! Follow the dress codes as the princesses enter to ensure that the party goes well!

[ Continue Reading.. ]

28
4 comments


Cart #bouncebattle-0 | 2024-03-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


A little silly lil' game I made to play with my friends (so its only two player), and figured I might as well publish it.

Some things to know:

You gotta fast fall and let go before hitting the ground to gain height.
If you dash into a bullet it is reflected and bounces back and recharges your dash instantly (yes ping pong is possible).

[ Continue Reading.. ]

2
0 comments


Cart #bosimuninu-0 | 2024-03-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

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0 comments


Digital Invader

Cart #fifanidige-0 | 2024-03-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Cart #fifanidige-0 | 2024-03-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

[ Continue Reading.. ]

0 comments


Cart #lava-0 | 2024-03-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Find your way through the lava field and gather precious treasure.

How to play

Use the arrow keys to navigate the explorer from the starting point to the treasure. Memorizing the correct path is essential! Discover the right route through trial and erro...ehm death 🔥🔥🔥

About

Created by Pidibit as a jam game for Trijam #261, a three-hour game jam.

[ Continue Reading.. ]

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1 comment


Cart #xy_cursor-0 | 2024-03-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

yeah

1
1 comment


Cart #zz-1 | 2024-03-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

6
0 comments


Cart #textorio-6 | 2024-04-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4


It's Factorio meets Scrabble!

Click Buttons. Spell Words!

I'm planning to add more levels (currently 12) and additional mechanisms.

This is my first attempt at a complete PICO-8 game. Any feedback or suggestions welcome!

Roadmap

  • copy/paste level strings (so players can create levels)
  • new mechanisms (pistons, timers, sensors)

[ Continue Reading.. ]

4
5 comments


Cart #superstarship-4 | 2024-08-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Super Starship

A simple bullet-hell game. Control your ship with the arrow keys, hold X or O while moving for more precise movement, increase your score by staying alive.

5
4 comments


Cart #penguin_snowdown_v1-0 | 2024-03-26 | Code ▽ | Embed ▽ | No License
15

Challenge your friends, your enemies, or the power of artificial penguin intelligence. Grab your controller and collect all of the fish, in a race against the clock. Dodge thermonuclear warheads, or fire your own in this fast-paced, action packed party game for up to two players.

15
2 comments


Cart #negokuraba-0 | 2024-03-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


Simple pico paint programm i made for fun.
Move - UP DOWN RIGHT LEFT
Paint - X
Change Color - O

3
5 comments


Pattern Playground lets you select and modify the fill patterns and colours of various shapes in a set, see the rendered results, choose a combination that you like, and output its values to the console.

It helped me get a better grip on patterns while working on some other yet to be released project.

Instructions

Selection / Editing Contexts

  • Set (as in, a grouping of shapes) selector
  • Object (as in, shape) selector
  • Current object (base) colour selector
  • Pattern editor
  • Pattern on-bits colour vs. transparency toggle
  • Pattern on-bits colour selector

Controls

  • U/D/L/R to navigate across and within contexts
  • [X] to toggle/select
  • [Z] to print current set object patterns and colours to console

[ Continue Reading.. ]

7
0 comments


Cart #mezumadew-1 | 2024-03-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

WIP smashTV demake. Requires keyboard and mouse.

WASD movement, R to reload, LMB to shoot.

6
2 comments


Cart #niporadufu-1 | 2024-03-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

这是我做的乒乓球小游戏,加入了球拍惯性,增加了难度和趣味。
我想在2.0中加入一些新的功能,像加入可以增加球拍性能(加速度、大小、弹性、粘滞力等)的精灵,并且可以通过控制球撞击来获得,这样将更有趣。
不过现在的1.0版本中也可以在代码里修改 red.l 和 blue.l 的数值来修改球拍长度,或修改 red.spd 和 blue.spd 来修改球拍移动的加速度。

2
0 comments


Cart #unleashed-1 | 2024-03-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
29

Unleashed

Infinite runner where you play as a dog getting chased by its owner. The further you get without getting caught, and the more bones you collect along the way, the higher your score. As simple as that.

Demo

How to play

  • X/Z to jump
  • Up/Down arrows to move

[ Continue Reading.. ]

29
8 comments


This is a game I've been coding for a bit, Linecraft! This is my first and biggest demake (though I've been working in other non-published projects before) so I'm very excited that other people will try it!
Also, I'll keep it updated, so if you find any bug, leave it down below on the comments! I'll check them out and fix them in the following versions.

The sounds and music were made by Munchkin (thank you :D) and the code and graphics were made by me.

Thanks to kallanreed for his tline rotation function I used for the splash text in the game.

[ Continue Reading.. ]

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18 comments




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