Pattern Playground lets you select and modify the fill patterns and colours of various shapes in a set, see the rendered results, choose a combination that you like, and output its values to the console.
It helped me get a better grip on patterns while working on some other yet to be released project.
Instructions
Selection / Editing Contexts
- Set (as in, a grouping of shapes) selector
- Object (as in, shape) selector
- Current object (base) colour selector
- Pattern editor
- Pattern on-bits colour vs. transparency toggle
- Pattern on-bits colour selector
Controls
- U/D/L/R to navigate across and within contexts
- [X] to toggle/select
- [Z] to print current set object patterns and colours to console
Sets
Mixed
Prairie
Mars
Noir
Changelog
1.2
- add missing kvs to log output (id, shape type, x,y,w,h, combined color, pattern)
- prairie is auto-generated
- added new auto-generated set "noir" (as in, film)
- renamed desert to mars
1.1
- sets added : desert, prairie sets
- set selector
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