pico-8 cartridge // http://www.pico-8.com
version 39
lua
-- terra character creator
-- by cubee 🐱
function _init()
t=0
dark=split"0,1,2,3,4,1,6,12,8,9,7,0,12,13,1"
sel=1
-- shirt,pants,hair,shoes
colours={0,15,1,3,2}
hairstyle=0
phurt=0
music(0)
cols=split"pitch black,black,brown,light brown,orange,yellow,grey,no shoes,dark green,green,lime,white,dark blue,blue,sky,red"
labels={
split"starter,sticker,gangster,coat",
cols,
cols,
cols,
split"pitch black,black,brown,red-orange,blond,yellow,grey,light grey,dark green,green,lime,white,dark blue,blue,sky,red",
split"terra guy standard,rectangular,long,obscured,curly,cereal bowl,shaved,wavy,craftian,clothier,ponytail,curl-around,pointy,pigtails,tassels,bald",
split"medium,high,low",
}
end
function _update60()
if btnp(0) then
sel-=1
sfx(1)
end
if btnp(1) then
sel+=1
sfx(1)
end
if(sel<1)sel=9
if(sel>9)sel=1
if sel==7 then
if btnp(3) then
phurt-=12
if(phurt<0)phurt=24
end
if btnp(2) then
phurt+=12
if(phurt>24)phurt=0
end
if(btnp(4) or btnp(2) or btnp(3))sfx(0,-1,phurt,10)
colours
a large thank you to BoneVault for making the original Sonic 2.5 Demo, which I edited
so basically i was bored
thats it
i did this because i was bored lol
A world editor for Terra - A Terraria Demake.
This is an early version, there are a few bugs here and there, but I'm uploading it now so people have access to it. Post your creations!
Controls
You need a keyboard and mouse to use Terra-Edit.
Move view - Arrow Keys or ESDF
Tile palette - Tab
Tool action - Left click
Tool alt action - Right click
System menu - Enter
Editing
Terra-Edit starts with a world selection screen. Navigate this with the arrow keys and Z/X.
You can drop an existing world file to edit, or generate a new world using one of the other options. Once you have a world open, you can move the camera around with the arrow keys.
How to Play
Hit the ball with the paddle (using the arrow keys) to stop the blocks from touching the bottom or you will lose a life. Press the circle button to slow time.
Post-Mortem
This game started as a weekend project in august 2023 as a learning experience, it took a bit longer to complete than expected...
the goal of the practice was to make a simple game (breakout) play around with its design and add as much flash and spectacle as possible, as I noticed this lack of flash as being a weak point of my last game <a href="https://www.lexaloffle.com/bbs/?tid=53307">Tiny Bomber</a>.
there are some elements of this I think worked out really well, it looks super cool, with loads of subtle effects to really make the whole thing pop. This can make the game a little hard to follow at times but i think overall it works in the game's favor. I also really love some of the changes I made to breakout to make it feel more dynamic, with lives instead being lost when the blocks (which are now descending) touch the bottom. There is some lovely dynamic difficulty with the speed of the blocks there and it has a really nice ping pong between chill and tense, though the lack of precise control can make that frustrating at times.
Treefella
About
Treefella is a Pico-8 game inspired by the mechanics of the NES side-scrolling brawler, Kung Fu.
Development log
Treefella's development was documented in a series of YouTube videos, which can be viewed in this playlist.
You can also just watch the summary / retrospective video below!
Controls
←→
- Walk left or right
↓
- Crouch
↑
- Toggle overdrive mode
O
(Z/C keys)- Punch, or throw a wide fireball when in overdrive mode
A game I made for a game jam at work. Theme is "What's this button do?".
There was an optional restriction of "60 Seconds to Win".
You need to try to rescue a drowning swimmer by chaining together the items in the correct order.
Main inspiration were the old GROW flash games by eyemaze.
Thanks for trying it out :)
You are a geneticist isolated from the world on an island rich with specialized genetic material, perfect for crafting the ultimate being, whether that means for good or evil is up to you.
In order to grow your homunculus and tailor its traits of virtues or vices you must complete 3 phases of the game several times.
Phase 1 - Gathering
Explore the island and gather the plants that you want. Each plant provides the genes connected to a specific virtue. Find the clipboard in Laboratory Room 1 to learn which plants hold the key to which virtues.
My first pico8 game, hope you enjoy!
Game:
- Flap with Z, X, up arrow key or touchscreen
- Avoid the green pipes just like Flappy Bird
- Change birds in start screen using left/right arrow keys
Credits:
- Game by nanikore
- Lazy Devs shmup tutorial - learned a lot about pico8 and lua
- https://www.lexaloffle.com/bbs/?tid=3549 - touchscreen support
- https://www.lexaloffle.com/bbs/?tid=42875 - scrolling background
A clone of Haxeflixel's Flappybalt.
Controls
Just press Z, X, C or V
Work in progress
This game is practically finished, but I'd want to add just a couple of features besides SFX/Music:
- Independent move of new saws at enter.
- To make saws unstable and shoot out when a set of saws is full.