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Cart #sanorohomi-0 | 2023-02-18 | Code ▽ | Embed ▽ | No License
4


Welcome To Pico Clicker A Simplified Cookie Clicker
---Instructions---
X - Click
O - Select
Arrows - Navigate Menu
Enjoy :D

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2 comments


I’m guessing in the end I would end up animating the water horizon with a sine wave and then using pal or something to darken any colors under it but was wondering if there may be an easier way?

Thanks!

4 comments


Cart #thetower-2 | 2023-07-27 | Code ▽ | Embed ▽ | No License
33

welcome to the tower
welcome to the tower
welcome ‍ to the tower
welcome to the tower

controls

  • arrow keys: walk, interact
  • enter: pause menu (volume, toggle effects, etc)

the game will autosave your progress each floor

credits

made by tally (art, room design, dialog) and pancelor (code, game design, music, dialog)

pixel art created with tiles from teaceratops and Yelta

built with PICO-8, Aseprite, PX9, and shrinko8

[ Continue Reading.. ]

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15 comments


Cart #pico_chaste_tris-0 | 2023-02-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

This is not the first time I have made a Tetris game. However it is the first real game I have published with PICO-8 and I am super excited to share it with the community.

Everything uses standard Player 1 buttons. Arrow keys and Z,X are all you need. I implemented the hold feature using the up arrow.

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0 comments


Cart #chastity_circle-0 | 2023-02-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

I am very new to using PICO-8 but I took an example from the manual and modified it so that not only can the circle be moved around but it can also be made bigger or smaller. It might not look impressive to some people but this could be the foundation of making other kinds of games because I only need to modify what happens when the 6 standard buttons are pressed.

function _update()
if (btn(0)) then x=x-1; end
if (btn(1)) then x=x+1; end
if (btn(2)) then y=y-1; end
if (btn(3)) then y=y+1; end
if (btn(4)) then r=r-1; end
if (btn(5)) then r=r+1; end
end

function _draw();
cls(0);
circfill(x,y,r,7);
end

3 comments


Cart #rupicocube-3 | 2023-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

First try at making a cartridge :)
version 2 does have a much nicer UI
I think a lot of the code will have to be re-written for animations

Arrows to move the cursor
Hold O to twist a segment
Hold X to rotate the cube

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1 comment


Cart #trioremastered-1 | 2024-04-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11


Update: Restored balancing to original behavior. I didn't know the speed decrease was a thing in later levels of Tetris until recently.

Cart #trioremastered-0 | 2023-02-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11


A remaster of mickio1's remake of Triotos from 2016. (Be sure to choose a song in the menu unless you want silence)
This remaster includes brand new sound effects and music. Song selection works properly now as well. Game balancing was edited.

[ Continue Reading.. ]

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6 comments


Cart #bigboobas-0 | 2023-02-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

This is my first celeste mod and i really liked doing it...

credits to their respective creators

These are the things i added:

-Remove the mechanic of Dash xd
-Modify much of the levels and that´s it.

I hope my mod crap is entertaining for someone...

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10 comments


Cart #squarejump-0 | 2023-02-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

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1 comment


Hello.

https://www.lexaloffle.com/bbs/?tid=31834

I was wanting to look at some sprites I posted some years back and found they had been replaced by later sprites I did, meaning I think the buffer overflowed. Is it possible I have uploaded more than 1,000 images and it went from 999 to 0 ? That is what I think is happening here.

Nonetheless this is a problem.

@zep could you please look into this and see if the images I posted years ago are now lost because they were overwritten by a counter ID ?

Thank you !

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0 comments


Cart #ark-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

this is a popular game by Taito from the 80s. This is a remake. I recommend you playing it on a computer, since it uses a mouse mechanic and can that can be difficult on a phone or a console.

Have Fun!

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0 comments


Cart #nohawefuye-1 | 2023-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

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0 comments


Cart #tournamentorganizer-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

For my first project to learn some Pico 8 basics I wrote this tournament organizer.
The program lets you run 1v1v1v1 free for all tournaments. Perfect for the office Ultimate Chicken Horse Championship šŸ˜€

0 comments


Hello,

I just installed Pico-8 and it work okeyish. While it work perfect on my raspberry pi, it take a while to execute on Windows 10. [More than a minute before listening to the 8bit sound].

Is someone having a solution to that ?

Thanks in advance.
Massimo

1
4 comments


Cart #bustinbricks-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10


Bustin'! is my Breakout clone made following the Lazy Devs tutorial series. It's my first actual, finished game. I hope you enjoy it!

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4 comments


Cart #oregontrail-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
0 comments


Cart #zurezeruno-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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2 comments


Cart #morethan32notes-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

(v00 02-15-23)
TO LOAD THIS PICO-8 CART, in immediate mode, type: load #morethan32notes

Hello.

If you have experimented with sound effects in Pico-8, you will be aware that you are limited to 32-notes per sound effect. So how can you get more ?

Well if you are not yet familiar with it, you can click this button HERE and then the instrument for this SFX will actually use a SFX from 0 (zero) to 7. You can see this when you type 0-7 for your instrument, it will appear in GREEN instead of the default PINK.

So this music is an example of a single SFX where 6 of the notes are played twice instead of once and by making that pattern an instrument, it frees up the space required to actually store two-notes at a time for that single SFX.

[ Continue Reading.. ]

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0 comments


Cart #hamazawefo-12 | 2023-03-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

v1.0 - Map rework, health potions, lowered trap damage.
v0.5.3 - Camera now follows the player.
v0.5.2 - Fixed inventory.
v.5.1.0 - Added health and a health bar.

Keyboard Controls:
Arrow keys for movement
"x" for Inventory
"z" for Actions

3
2 comments


One-off characters animation tool

Cart #oneoff_animation-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4


1.Draw you sprite in the editor
only in one color.
Starting at 0-15.

But set the frames to how many frame you use.
so you don't get blank sprites

2.Run the cart and pressāŽ to
export the code to the clipboard.

3.Go back in to the cart and
paste that code in to the sp as shown in the cart
then name the table how you like

4.then call the
animation function like so.

animate(name,x,y,spd,color1,color2)

hope it someone can use it
if so let me know it would be
nice to hear.

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0 comments




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