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Cart #sufegiwigo-0 | 2022-01-30 | Code ▽ | Embed ▽ | No License

==Firework Simulator==

-Controls-
Z - make firework
Mouse1 - drag slider, hide title, select/deselect colors

-Slider Variables-
PARTICLES - how many particles explode out of each firework
GRAVITY - how strong gravity's effect is on firework particles
SPEED - how fast firework particles travel
FREQUENCY - how often fireworks appear on screen automatically

This was a fun project to work on :) there are definitely some improvements to be made in the code, but i'm satisfied with the project for what it is. It is very easy to crash p8 by having too many fireworks on screen at once. Works on mobile as well <3

0 comments


Cart #monochrome_01-1 | 2022-01-31 | Code ▽ | Embed ▽ | No License
1


Got the basic physics and movement working
move with arrows, jump with O, switch character with X
with coins to collect

1
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I'm learning, S L O W L Y.

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Cart #mushroomworld-1 | 2022-01-17 | Code ▽ | Embed ▽ | No License
1


Hey, have fun with my first self-made game:)

1
3 comments


Cart #ffffffffffff-0 | 2022-01-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Welcome to frogo flippy froggers fantastical fun froggtastic fiasco flip flappin-tastic fantasy fun forever. its me everyones favorite GAME-CREATOR. JThburvs wowie. in this maze you can:

  1. =D
  2. HAIL THE FROG OF THE MAZE
  3. DIEIDIEDIEIDIEIDEIDIEIDEIDIEIDEIIDEIDEIIDEIDEIDIEIDEIDIEIDEIDIDEDIEIED
  4. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
    wowie does that sound like fun. have fun!
    Note: thx to JWinslow23 for playing bad apple on pico 8
1 comment


I noticed that deli(tbl,0) doesn't seem to affect tbl[0] at all. Is this intended behavior? Was just sorta curious since I haven't had any issues with deli() otherwise

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Hello I am GeK and I am wondering if anyone could share me some good games since I am new here and I dont how to find some good games so this is the only way I know of Thanks!

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Forgive me if this is commonly known (I am new). I simply want to know how I could set a different folder as the directory for saving existing carts and creating new ones as opposed to the files being saved right in the \pico-8\carts file. Say I wanted to save all of my projects in the folder \pico-8\carts\projects.

1
2 comments


Put all requests for games, mods (and genres) here:

format games as
name
:name|author|id|

format mods as:
â–’cart name|creator|#id|

IMPORTANT:
a genre is needed to add it to the program

ALL future [carts,mods,genres] added will be a result of comments
I want to put in what you want to play!

(mods for already added games work as well as new games)

game is here (again):
https://www.lexaloffle.com/bbs/?tid=46049

once added, please delete your comment to remove clutter and make it easier for me to know what I still need to add

3
13 comments




Cart #gturtle_sspr_noise-0 | 2022-01-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

Fullscreen perlin-esque noise, runs at 30fps. Uses sspr, so there's some distortion at higher resolutions. Also not technically real perlin noise, so it looks a little less organic. Works by interpolating between values on a grid with sspr.

7
1 comment


Cart #sihozewiti-31 | 2023-01-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
4 comments


Hayo! i've been working at teaching myself game programming with pico-8!
i'm a huge fan of this program and it's community.
here is my first attempt at cart sharing. nothing super crazy, but learning about sine waves and stuff.

thanks for looking!

-"kad"

by KAD
Cart #kad_1-0 | 2021-12-27 | Code ▽ | Embed ▽ | No License

2 comments


I'm trying to make a tentacle using sin().
I want the base (the top circle) to be static, and the wiggle of the tentacle to get stronger until it reaches the tip (the bottom circle).
So far I have only achieved a pendulum
I'm not that good with math so I'm not sure about how to do it
here's my code

function _init()

length=20
x=64
y=40
end

function _draw()
cls()

 for i=0,length do
 circfill(x+sin(time())*i,y+i*4,length-i,14)
 end

end
2 comments


A couple weeks ago I bought pico-8 to try and learn lua, but now I am stuck with the old version because it's not showing in my purchased products page. Any ideas? (I didn't use the weird 3rd party purchase save thing)

1 comment


I'm working on a platformer game. I'm having an issue with enemy AI.
I want that the enemy will turn the opposite way once it reaches a cliff, much like a collision with a wall.
I want to make a collision check that will check if the floor of the tile after the enemy doesn't have any flags.
How do I do that if 0 means the first flag?

4 comments




Very simple sprite-hack of Celeste made for my sister Payton for Christmas. Madeline has been changed a bit to look more like her and some text has been changed to mention Christmas.

All credit due go to Thorson and Berry for the original game.

Cart #paytonxmas-0 | 2021-12-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


From slimey, jump!

You can use arrow keys to move, button [O] (key [C]) to explode it.

Here are ↓

Cart #particles_test-0 | 2021-12-13 | Code ▽ | Embed ▽ | No License

1 comment


Cart #dekikipiti-0 | 2021-12-12 | Code ▽ | Embed ▽ | No License

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