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Creating boxart for your games

After watching @thesailor create a manual I felt inspired to create some boxart for their game.

I also turned the file I used for that into a template that I would like to share with all of you. Your games deserve a nice box, your games deserve to be displayed! Maybe add a little manual or a QR code that leads straight to the game. And do share what you come up with :)

Make your own boxart!

You can find the template on my itch.io

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Final E-o-L Boss :)

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I created this booklet design for my game Gemstone Dredging
It's a tiny printable booklet template you can use to create a custom game manual for your Pico-8 games (or for any other use really).

DOWNLOAD HERE

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la verdad no tengo ganas de traducir al ingles entonces nada de ingles bueno e desidido aser un par de juegos de prueba
antes del juego de sonic la pelicula solo eso a y para terminar no copien mi idea de un juego de sonic la pelicula por que a nadie se le ocurrio y solo a mi entonces seria el primer fan game de sonic la pelicula repito no me copien

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ESPAÑOL al parecer el dueño de pico 8 iso una version de navegaador gratis bueno eso creo por que ya me meti a la version de web y creo que si lo puso el asi que tengo pensado aser mi primer juego con ayuda de un video el juego se llamara sonic la pelicula el juego

ENGLISH Apparently the owner of Pico 8 make a free browser version, well I think so because I already got into the web version and I think he did put it in, so I plan to make my first game with the help of a video, the game is will call sonic the movie the game

ESPAÑOL por favor metanse a mi blog (esta en español el blog) esta es la url: https://898098123.blogspot.com/

Please go to my blog (the blog is in Spanish) this is the url: https://898098123.blogspot.com/

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Hi, i'm new to the forums of PICO-8, and learning how to use the program yet, but i love the huge community here, so i wanted to share some ideas for fan games in case someone is interested:

1) A game based on Sonic, you can also use other games inspire by it like: Spark the Electric Jester, Freedom Planet or Kyle and Lucy: Wonderland, basically a platformer where you must run fast, you can included any original gimmick if you want.
2) A Castlevania-type game like Bloodstained, where you continue forward while dealing with any enemy in your path, or the Zelda-like Mina the Hollower, a game where you explore different places and get items that help you in your quest.
3) One based on Virtua Fighter, having different fighters with different moves, basically with an arcade mode that ends with a final boss.
4) A game similar to Hypnospace Outlaw, a point-and-click game where you explore a world full of different pages, trying to complete objectives as you see an entire community of people sharing their interests and creations.

[ Continue Reading.. ]

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Cart #senibwoje-0 | 2024-09-13 | Code ▽ | Embed ▽ | No License

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Optimizing squishy windows for #picotron 0.1.1c in case the wm needs cpu for other important things.

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Dear Mr. White,

I just recently found out that there is a Windows-version of Jasper! I bought it instantly. May I kindly ask if the full DOS-version V1.1 is still available. I gladly pay for it of course. Greetings,

Patrick

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Year of making pico8 games

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Here it is a short program visualizing a rotating cube.

I used it to learn how Userdata and Matrices work in Picotron.
I hope I can be useful to others

Best
F

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I LUV PICO-8

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First, a big thank you for fixing the code viewing functionality of BBS pico-8 carts.

Now for the ping related problems :

when a user has a space or a minus sign in his user name, the ping is either lost, or worse sent to another user :
For example, user Peter Mosevich won't get pinged because of the space, but unrelated user Peter will.

Support for something like @{Peter Mosevich} with documentation in the Formatting Help would be welcome.

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BIRD DISRUPTER 3000

// for picotron 0.1.1c: window positions are published every frame

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An old mockup for a level in The Adventures of Mimo and Jelpi

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q=128
function s(x,y,w)
c+=.001if(w<5+c)pset(x,y,8)pset(x+c,y,12)return
w/=3for v=0,2do for u=0,2do
if(u&v&1<1)s(x+u*w,y+v*w,w)
end end end
::_::cls()q*=1.01if(q>128*3)q/=3
c=0s(0,0,q)flip()goto _
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"Smash By Bits Up"

Made for a 512 byte compo at Inercia demoparty (2023)

srand()r=0::f::o={}r+=1if(r>5)stop"⁶c"
t=0g=0h=-9n=0a=1l=cos for f=1,500do g,d=rnd(),g/2-.25s={sin(d),f/25,l(d),sin(d/2)+.3,f/25,l(d/2)*1.5,f/125-3,f/30,f/500,f/125-3,f/30,.5,sin(d)*2-1,f/25,l(d)}i=r*3-2add(o,{f=s[i],o=s[i+1],d=s[i+2],g=3+f/200+r*2})end::i::?"⁶1⁶c1"
circfill(64,550,500,0)t+=.01g,d=rnd(),g*2-1for f in all(o)do e,c,i=f.e,f.f,f.t if f.h then f.e+=f.c f.t+=f.r if(f.f+f.i>0)f.f=min(f.f)f.i*=-.4f.c*=.9f.r*=.7
f.f+=f.i f.i+=.01else e=f.d*l(f.o+t)c=f.f i=f.d*sin(f.o+t)c+=h if(h+n>-1and(e+g*3)^2+(c+r)^2+i^2<a^2)f.h=1f.e,f.f,f.t=e,c,i f.i,f.c=n*.7,e/15f.r=i/15
end e+=t*4-5i+=9-t*4circfill(64+e*64/i,54+(-c+2)*64/i,2/i,1)circfill(64+e*64/i,54+(c+2)*64/i,2/i,f.g)end if(h+n>-1)n*=-.8a*=1.7
n+=.02h+=n if(t>1)deli(o,rnd(#o))deli(o,rnd(#o))deli(o,rnd(#o))deli(o,rnd(#o))deli(o,rnd(#o))deli(o,rnd(#o))
if(t>2)goto f
goto i
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