hi there, i recently got a copy of pico-8 and i've been playing around with it since then
i made this little game with the help of Dylan Bennett's tutorials, i'm really happy with how it turned out (and still gonna add some more maps to it :D)
btw any criticism or tip is welcome, i'm here to learn :D
(btw, there's a way to change my name here? i really don't remember when i made this account)
edit: now both doors open at the same time! yaaaaayyyyyyy
Ataxxmas is a Christmas take on a board game no one remembers. Flip the chips to your own color in this exciting up-to-4-player experience! You can even play against AI players...but good luck winning against them. 😉
Controls
ARROW KEYS to navigate menus/the game board.
Z/C/N to select.
X/V/M to go back.
Made for PICO-8 Advent Calendar 2020.
Press the [x] button to release a bubble from the fish.
Press [>] and [<] to navigate between the fishtank and the shop.
Press [up] and [down] to navigate in the shop.
Press [c] to buy a fish.
Have fun :D !
HOW TO PLAY:
Rescue all the elves on each level
Once the elves are all connected, get the gift
Coins are optional
Use your arrow keys to move the elves
Be careful not to snap your rescue ropes!
STORY:
A group of elves were recently stranded on Elf Mountain.
Rescue them and the lost presents to save Christmas!
Mellow Meadow 2
📕Story📕
You are Adam Apple. One clear and peaceful night, you see a star slowly falling over the skies of Mellow Meadow.
Suddenly, you see it shatter into 12 falling star fragments!
Gather the 12 ⭐ star fragments and restore the fallen star!
🎮Controls🎮
Move:⬅️➡️
Look up:⬆️
Crouch:⬇️
Jump:❎*
Save screenshot: F6
Save GIF to desktop: F9
*Can be switched to 🅾️ in the pause menu.
🕹Gameplay🕹
Run and jump your way through 4 challenging platforming levels, collecting the 12 star fragments within. You'll navigate through a moonlit meadow, a factory full of conveyer belts, a soggy sewer and a construction site with a cityscape view on your journey.
Demystifying the Christmas Tree
Help your kitten destroy as many decorations as you can before the tree is fully decorated or their energy runs out and they nap.
Try to destroy multiple decorations within a short time to get combo bonuses and improve your score. Use your energy wisely, young feline.
Play as Philly or Frankie on their own or with a friend against each other. See who can cause the most chaos!
Controls
Action Frankie (Player 1) Philly (Player 2) jump up E run left/right S, F descend down D poke O(Z) W swipe/hit X Q Return menu, including music on/off and restart. |
(These are the standard PICO-8 controls so some other keys work too)
Hi!
I seem to have stumbled across a slight bug with mixing audio rates on separate channels while working on a game.
Basically, I have channels 2,3 and 4 set at half rate, while channel 1 is at the normal rate, to get a bit higher range for the sfx in game. I have only channel 4 reserved for music by calling music(0,0,0b0001) in _init(), and since that's one of my half rate channels, I'd want stat(24) to accurately provide the pattern its playing currently. However, it seems this only works some of the time, and it can get out of sync pretty easily.
In the cart here, I've separated the music things from my game and made some easier to interpret statistics, but the bug still happens. Here I've made all the music patterns different, every pattern has a different note, and groups of 4 patterns use different instruments, so you can hear where in the sequence the song is. And just to make sure: The audio plays back correctly, the thing that's not working is what stat(24) reports as the current pattern.
Hello, how you doing.
Well, I have found the PICO-8 Discord really useful, and the other day, I tried to enter the IRC chat, but it told me that it had been moved to another location or deleted.
Was it moved, deleted or neither?
If it has only be moved, how can I access it?
It's not life or death, because I already have the Discord, but just out of curiosity.+
BTW: I put it on the chat category, couldn't find a better one
Changelog
1.3 [23/02/2021]
- Better Luisa
1.2 [22/02/2021]
- Added all the missing NPC/Buildings content
- Final Scene
- Improved Dog logic
- Improved baddies logic
- Make sure to remove a message on battle
- Balancing changes
1.1 [17/10/2020]
- Changed the door asset to make it more visible.
- Stop spawning enemies when you exit a room.
- The whole world is open! You can navigate all the world sections.
1.0 [15/10/2020]
- First area of the game available
- Walk around and talk to the citizens of this weird looking town
- Battle spooky spooks.
This is a work in progress
This is a simple pico-8 program that I thought I would share. The concept is simple; it's drawing circles where the center is a point on an (hidden) circle, incrementing the color each time. You can adjust the radius of the hidden circle by using left/right and the amount of circles being drawn with up/down. Since it never clears the screen, it gives really nice visuals with the trails left behind by the circles.
edit: there is now a version 1.1, which allows you to press x/o to swap whether or not screen clearing is on or not. While this looks much more boring, it allows to see how it works much better.