Log In  

Hello,

I'm getting a text selection the web-player. It's not 100% per click, but fairly easy to reproduce (button-mashing does the trick)

Pico-8 version: 0.1.12C
Device: Sony Xperia Z5 Compact, Android 7.1.1, Chrome 76.0.3809.89

Screenshots:

cart: https://www.lexaloffle.com/bbs/?tid=34979
<br/>

cart: https://www.lexaloffle.com/bbs/?tid=35018

P#66545 2019-08-11 13:44

Doesnt really matter what device as thus happens for my android phone and iphone. It has to do with the browser(s). Firefox works best for me and doesn't have lag in the audio like chrome.

Edit: It also might be the latest chrome update. My chrome is updated to version 75.

P#66566 2019-08-11 19:38 ( Edited 2019-08-11 19:45)
:: dredds

It happens in Safari in the iPhone too.

P#66573 2019-08-11 21:06

It would be really nice to resolve this. The full screen and audio buttons in iOS - safari also have no effect (iOS 12.4)

Also exact same problems under iOS - FireFox browser

P#67180 2019-09-03 10:15 ( Edited 2019-09-03 10:20)

Unfortunately iOS 13 completely destroys the user experience for HTML exported games (0.1.12C) - the on-screen buttons don't work at all. Most irritating.

P#68656 2019-10-08 18:33
1

+1 - doesn’t work (was not stellar before mind you!)

P#68670 2019-10-09 06:22
:: alexr
2

Have you tried adding these lines to the <basename>.html document after exporting with pico-8?

<meta content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no" name="viewport">
<meta content="yes" name="mobile-web-app-capable">
<meta content="yes" name="apple-mobile-web-app-capable">

And then, if you are running on iOS (Safari), saving the game to the Home Screen and launching it from that?

I did that for a game I made with pico-8 and no text-highlight nor audio issues have been observed thus far. Not tested on iOS 13, though.

P#68701 2019-10-10 02:06 ( Edited 2019-10-10 02:12)

@alexr will try, thanks!

Your demo works great, and the buttons are fine, thank you! Text selection still comes up for me if I long press X or O buttons :

P#68707 2019-10-10 05:31 ( Edited 2019-10-10 05:57)
:: alexr
1

Trying to debug this is painful. The html generated by the export command is a frightening mess. Plus, I am unable to reproduce the callout problem on the macos desktop with Chrome.app and Safari.app (which would have made things so much easier).

P#68719 2019-10-10 14:56 ( Edited 2019-10-10 14:57)

@alexr thank you v much for having a go

P#68726 2019-10-10 17:37

[Please log in to post a comment]

About | Contact | Updates | Terms of Use
Follow Lexaloffle:        
Generated 2019-10-21 09:03 | 0.023s | 4194k | Q:30