Currently I'm trying to learn tline() by simply drawing the map. However, I have no idea how the parameters work. Apparently, according to the pico 8 wiki, tline()'s 5th and 6th parameters are expressed in "fractional map tiles" but I don't get what that means...
Can someone give a brief explanation?
Just read about PICO-8 games being supported by the new Antstream service!
https://www.timeextension.com/news/2024/08/ps1-net-yaroze-and-pico-8-games-are-coming-to-antstream
The PICO-8 part of the announcement in the video starts around 10:25. They talk about how 2 games are part of the service to start so it kinda sounds like Antstream will choose or curate which PICO8 games get onto the service? I dunno...and it's scant on details if it's running PICO8 somehow or if it's just "games that are made with PICO8" and they're using binaries or what. Dunno...hopefully we'll learn more.
But even then it sounds like Antstream will be another outlet where people can easily get to our games. Antstream looks to be a service on Xbox so that instantly lowers the barrier to play more games.
And congrats to Puzzles of Paladin and Manbomber for getting chosen as a launch title for the PICO8 inclusion.
I can't run Voxatron 0.3.6 at all on Linux Mint 22 (based on Ubuntu 24.4). Error message:
rainer@rainer10:~/projects/voxatron$ ./vox_dyn ./vox_dyn: error while loading shared libraries: libHoloPlayCore.so: cannot open shared object file: No such file or directory rainer@rainer10:~/projects/voxatron$ ./vox ./vox: error while loading shared libraries: libHoloPlayCore.so: cannot open shared object file: No such file or directory |
function sel_layer(name) local m = fetch("map/0.map") local map_no = 0 for i in pairs(m) do if m[i].name == name then map_no = i break end end if map_no != 0 then memmap(m[map_no].bmp, 0x100000) else error("There is no map data named '" .. name .. "'") end end |
I have saved the aforementioned code as a file named 'layer.lua'.
By utilizing this code, we can load specific map layers based on their assigned names.
To illustrate, imagine a map with a layer configuration as depicted in the following image.
include "layer.lua" function _draw() sel_layer("sky") map(0, 0) sel_layer("house") map(0, 0) sel_layer("tree") map(0, 0) end |
Here is a list of bugs/annoyances in the BBS:
Important:
Code preview is broken, if you click on the code button under the pico-8 web player, it doesn't show the code. (It's the right size now, but still no code. Definitely an improvement!)Fixed!
Minor:
- The padding around the pico-8 web player is too big.
- The featured buttons at the top of the BBS don't show the author, it just says "by ".
There are a couple more, but they're not really issues, so I've omitted them.
so the first step is: which architecture are you? if you are x64 then go to a different tutorial, this is for arm64
next you need to turn on Linux (go to settings and search Linux)
then you need to get the RASPBERRY PI VERSION of pico8 (because raspberry pi is arm)
now put the pico-8 file into the Linux files
then go to the file with dir
to see which file to go to and then cd (your file)
repeat untill you see the file in dir "pico8_64"
then run this ./pico8_64
if you get a "permission denied" message run this chmod u=rwx,g=r,o=r pico8_64
then run the ./pico8_64
again
I wasted my time on this, don't waste yours, follow this tutorial
also if you want to use the .p8 files, they are a in a hidden file, so turn those on in file settings
(the 3 dots at the top of files)
this took me forever because its a Chromebook, and now I resent chromebooks
A relaxed mini-puzzle game in 64x64 pixel resolution, written for #LOWREZJAM 2024. Also my first game on the BBS!
You're in charge of organising a community festival! Arrange stages, bars, food trucks, chill-out areas and camping to keep everyone happy, but watch out for the changeable weather...
A new puzzle every day with 20 different festival sites. Challenge your friends to get the highest score!
Hints
- You've got from 0800 until 1800 to build out the site. Most things take an hour to build, but stages take 90 minutes and camping areas take 30.
- The stage tents take up lots of space, but can be extended with tents of the same colour. One long stage scores more points than several small stages.
The life of a Dredger can be one filled WITH RICHES... AND PERIL...
Go deep sea diving to find your riches!
But be wary...
- Try not to disturb the KRAKEN or you are in for a FIGHT!
- If you find yourself in a fight, use discovered gems to help you.
[ HINTS ]
- Make sure to flag potential KRAKEN TILES if you don't want to trigger an unwanted 4+ battle!
- Unused GEMS are used as BONUS points to your score each round!
- Flagged KRAKEN tiles earns bonus points!
NEW MUSIC HAS BEEN ADDED
DOWNLOAD A TINY GAME MANUAL YOU CAN PRINT OUT
Go Figure
It's a glitchy little sokoban game, made for LOWREZJAM 2024.
There were several themes but i think the ones I managed to implement here the most were "Frick Around And Find Out" and also "All Systems Have Broken". The theme "Peaceful" is also there, but unintentionally.
https://itch.io/jam/lowrezjam-2024/rate/2897595
How to play
Well... go figure!
In case you don't want to, here's a little manual:
-
Use arrows to move around
- Move the heads around and merge identical ones. Heads are "crates" in this sokoban and you can move several of them at a time.