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Cart #buckshot-5 | 2024-06-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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just to clarify the plush isn't mine.

wouldn't want to steal the glory of owning a Rei Chiquita plush from someone else

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This would definitely help me with trying & testing out the various programs available…

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Cart #acepilot-0 | 2024-06-21 | Code ▽ | Embed ▽ | No License
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You are an ace pilot.

< > : turn

x : fire a bullet

c : speed up

enjoy!

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Cart #quick_cartloader_search-0 | 2024-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Added a search feature to the quick loader

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i'm new if i made something illegal pls don't ban me :))

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I'm Gonna Start Making My First Game

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This is my first time publishing something I coded. Feedback would be appreciated.

Cart #ruhyobesi-0 | 2024-06-06 | Code ▽ | Embed ▽ | No License

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Cart #sorry-4 | 2024-06-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Sorry :)

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Compressed Jelpi

For modders' sake, I have compressed the Jelpi demo using Shrinko8 (https://www.lexaloffle.com/bbs/?tid=48591), and the result of the compression is this:

Cart #jelpicomp-0 | 2024-06-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

There isn't anything different visually or auditorily (I hope), but the code is compressed ~1000 tokens (I think). Hope this helps, in some way.

Also, all credits to Zep, Jelpi was all made by Zep.

[ Continue Reading.. ]

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Cart #cc_scm-13 | 2024-06-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

If you beat this, please post a screenshot below of you at the SUMMIT FLAG. Thx!

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My first try in picotron

Cart #moth-18 | 2024-06-03 | Embed ▽ | License: CC4-BY-NC-SA

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Okay I installed a demos folder I went into a game by loading the game from SPLORE, and then exiting back to SPLORE.
Then, exiting SPLORE. Then I got into the editor. Am I missing steps because I still try to export the game to html and js but the problem is that I can't find it on my computer still.

I just need a step-by-step instructions somehow or I'm missing something.

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Cart #sandsimulation-2 | 2024-05-31 | Code ▽ | Embed ▽ | No License
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I've been trying to crate a water simulation, but so far I was only able to make this not so bad sand simulation. My head is not working anymore, so maybe some of you could give me some tips on how to make a water simulation out of it.

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Cart #bacon-9 | 2024-05-30 | Code ▽ | Embed ▽ | No License
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Cart #quick_loader_ls-0 | 2024-05-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Quick loader for picowesome v1.5. Place games in carts/picowesome/[genre]/name.p8.png. The square brackets around the genre directory are necessary.

The previous version was working with an older pico-8 version's limitation with the ls system command. At that time, the ls called from a cart could only look at the root directory. This was changed in v0.2.5 I believe.

[ Continue Reading.. ]

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Cart #celestial-1 | 2024-06-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is Celestial. It is a fun, challenging mod that requires some knowledge of tech(celesteclassic0.github.io/glossary). I hop that you have fun playing the game and also in the menu there is a practice mod option to get better at a level. Enjoy! :). btw to get to practice mod dash left on the first screen

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I'm a bit of a beginner in Pico 8 programming and I wanted to know how to implement a gravity system that doesn't activate the collision function.
(I saw some tutorials on YouTube and I think I will have to change a large part of my code)

Could anyone tell me how to fix this? (ps: typos due to Google Translate)

Cart #satadomeku-0 | 2024-05-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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player code (related only to movement):

[ Continue Reading.. ]

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Quest-Based Character Progression in PICO-8

Character:

  • Intelligence: #1
  • Strength: #1
  • Money: $0

Quests

  1. Collect wood

    • Reward: +$10, +1 Intelligence
  2. Defeat enemy
    • Reward: +$20, +1 Strength

Main Game Loop

while (true) do
 color(rnd(8)+8)
 print("multi-line code listing")
end
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estava pensando em fazer um mod de celeste classic

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