Log In  

BBS > Community Superblog
All | Following | GIFs | Off-site

Cart #zxspectrum-0 | 2023-10-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

How?

  • It's recommended to run it in Pico-8 with "-displays_x 2 -displays_y 2".
  • If you don't (say, if you run it in the BBS), you'd have to move the mouse around to see the whole window
  • In particular, move the mouse to the bottom-left corner to see the Spectrum prompt

  • You can use the keyboard to type stuff
  • The symbol key is Tab.
  • ZX Spectrum keyboard layout: http://slady.net/Sinclair-ZX-Spectrum-keyboard/layout/
  • ZX Spectrum user manual: https://worldofspectrum.org/ZXBasicManual/
  • Non-spectrum keys like punctuation/backspace automatically press the right shift/symbol combination

  • To load a tape:
  • First type 'j' for load.
  • Then type double-quotes (") twice. On the BBS or on non-standard keyboard layouts, you're better off pressing Tab+P to get double-quotes. (On BBS, '~' might also work - looks like an emscripten bug).

[ Continue Reading.. ]

5
0 comments


This small cart was made from scratch during a live coding video: Instant Coding episode 18 (the conversations are in French, but hopefully you can easily follow the code).

Cart #instant_coding_18-1 | 2023-10-13 | Code ▽ | Embed ▽ | No License
1

1
0 comments


Cart #jumpguy-3 | 2023-10-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


I work at the moment on a jump'n'run-Game. One of my goals are to have a better camera-control than simple center the player in the middle, the camera should "look ahead".

Don't expect any game here, it is more a "prove of concept"-demo.

Control:
X for jump
o for grabing things

down+jump - fall down on "half-tiles"
stand+up - look up
stand+down - look down.

there is a coyote-time, that you can jump for a short time, when you run over a "cliff".
up - run on "half-tiles-slopes" (the green on the right side, behind the "secret"-Wall

2
5 comments


Hi everyone,

I tried to re-create a Mode-7 style pseudo-3D effect in PICO-8 and ended up making a little minigolf game out of it. It has 9 holes with a steady increase in difficulty, including some nasty sand bunkers and tricky slopes. If you don't like the courses, you can simply create your own using PICO's map editor. Have fun!

---Controls---
Left/Right: Rotate camera
Up: Charge up shot

Cheers!

Cart #golf7-0 | 2023-10-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
25

25
10 comments


Cart #battleshipjekjek-2 | 2023-10-26 | Code ▽ | Embed ▽ | No License
4


Cart #battleshipjekjek-1 | 2023-10-14 | Code ▽ | Embed ▽ | No License
4


Cart #battleshipjekjek-0 | 2023-10-12 | Code ▽ | Embed ▽ | No License
4

WIP.

Accomplished

10.26.2023

  • Added CPU.
  • Added Wait time for CPU.
  • Added Sound FX for wining.
  • Added option to go back to menu after match.
  • CPU can place random ships.
  • Added How to play
  • Added Credits

10.22.2023

[ Continue Reading.. ]

4
2 comments


Cart #fobomunahi-0 | 2023-10-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

bounce V2

again a test to get better at pico.

im just trying to make little mechanics now.

controls

X = Change friction.
Z = Add speed.
⬆️⬅️➡️⬇️ = Choose direction to add speed.

1
0 comments


I found this website (https://tic80.com/) witch is pretty much just Pico-8 with fewer limitations and a cheaper cost, Pico-8 already has an education edition for free so this is not really needed and seems to be just a knock-off.

2
4 comments


Introducing Pirouette

Pirouette is an animated, explorable, generative art toy. So named for the dancing, twirling shapes the algorithm generates, I was inspired to make this after seeing a RISC assembly version that debuted recently.
https://youtu.be/VxGOBxy6oAY?feature=shared

A note from the creator of that implementation pointed me to a message board with a version running in Sinclair BASIC, whose author says he's not sure where he obtained the original algorithm. My hunt continues. Other ports to BBC BASIC, Owlet, and Processing (Java edition) are available at the board posting.
https://stardot.org.uk/forums/viewtopic.php?f=54&t=25833

The port

This Pico-8 implementation tries its best to present the beauty of the 20-line (!) original within the 16-color limits of our beloved fantasy console. I tried to match a 15-color (need black for background) palette from Pico-8's 32-color extended colors to the original 32-bit color gamut and was happy (and a little surprised) to see expected shapes and swirls emerging from the void.

[ Continue Reading.. ]

24
0 comments


Cart #flappy_birdy-0 | 2023-10-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

a flappy bird demake my first full game all by my self no tutorials :)

controls

X/O/⬆️ = Jump
X = Restart

1
0 comments


Cart #bounce_test_game-1 | 2023-10-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is just a test to get better a pico 8

might use on a bin ball machine :)

there are still a lot of bugs.

controls

X = y boost. only goes down.
O = x boost. based on current x direction.

1 comment


Cart #mbadehuti-0 | 2023-10-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


With a little understanding of Graphics I made just a simple attempt at 3D movement in PICO-8. Don't know how to rotate the view to the right though as if I'm looking to the right of the cube.

3
3 comments


Cart #gimusebefe-0 | 2023-10-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

My first pico-8 game! It is a little project I did to learn.

1
0 comments


Before I make anything fun, I need an image format (and encoder/decoder) which works on PICO-8.
And yeah, I LOVE reinventing THE WHEEL...
It's the result of my first day with PICO-8. I wrote the encoder in Javascript, which I wlll release somewhere.

Cart #zoyeriwude-0 | 2023-10-10 | Code ▽ | Embed ▽ | No License
5

5
0 comments


Cart #rumejuhopi-10 | 2023-10-22 | Code ▽ | Embed ▽ | No License
7

info below description (pls read im interesting i think)

Dig To China
A game about digging.. to china!
arrow keys to move
x to bomb

-- upgrade info --

  • Bomb -> gives the player 1 bomb
  • Pickaxe -> Increases mining power (price and effectiveness per upgrade scales)
  • Timer -> Increases starting time, along with max time (max time is 10+startingtime) (price and effectiveness scales per upgrade)
  • Hat -> Not really something to work to.. but it increases speed 2x

v0.35c
The China update

-- CHANGES --

Added final layers
Added china
tried to fix a bug (didnt)

Dig To China was originally a flash game on coolmath and gamesbutler
However, flash died
All attempts to revive it with emulators crash
So I decided to remake it so I can play it in school like I did all those years ago.

The game is no longer infdev !! yay :D

So far I'm pretty proud of the game, having only been on pico for 3 weeks.
If you're going to read the code, I'm sorry...
I'll improve it later I swear

Please give me feedback in the comments, I want this game to be the best it can be!

-- KNOWN BUGS --
Upgrade buttons have random positions each time
Only 1 bug :D

7
9 comments


Cart #dudeofwhatchamacallit-9 | 2023-10-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

An arcade style side scrolling beat 'em up in the style of Double Dragon or Bad Dudes. This is based on a game idea we had way way back in 6th grade, and decades later it's finally real!

Update Notes

V1.1 adds the following:

  • Bug fix: Game would stick if starting a new game after winning

V1.1 adds the following:

  • Improved enemy combat AI
  • Block Stun technique
  • Tutorial texts
  • More enemy variety
  • Logo animation
  • Additional fixes

Controls

O to punch
X to block

Credits

Designed by:
Tim Stevens & Kevin Hammer

Thanks to:
Kathy Hammer & L0rdEsedess

13
7 comments


Cart #etsyleps_dream-1 | 2023-10-12 | Code ▽ | Embed ▽ | No License
5

New updated Version ^^
Changes
List:
-Buffed/nerfed some enemies and Bosses
-Fixed a bug where you can clip into the void forcing a reset
-Fixed the Alchemist Skip

Welcome to the forgotten world, a curse has befallen the lands and travelers from across the lands seek to venture into the depths of the crystal mines to find the sleeper, its name Etsyelep.
It is said that this very beeing dreams up the soul that animates the living.
But as the sickness spreads living things begin to mutate and change, their souls seem to wither away as only an essence of their former selves remain.
You are one of such Travelers, afflicted by the sickness that has taken the world.
Weirdly enough you have retained your sanity ?

[hidden]Lore is hidden all around the world, it can be interpreted and needs to be puzzled together, the villagers give hints to what has happend and the death/spawn dialog of bosses also reveals deeper truths of what transpired.

[ Continue Reading.. ]

5
3 comments


Cart #chainedcucumber-0 | 2023-10-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Controls:

Left,Right↔️ - A,D
Shoot🎯- X

Hello,

This is my first game made in Pico. Because Halloween is coming, I decided to make something little bit spooky👻🎃. I hope you will enjoy it.
I will be also very glad for any feedback.

Thank you❤️

PS.: There is secret ending if you collect all 3 candies 🍬🤫🤐

6
3 comments


Cart #yogudeforo-0 | 2023-10-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

9
3 comments


Cart #sarufinko-0 | 2023-10-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

4
0 comments


Cart #shepherd-3 | 2023-10-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
12

A wizard had seen enough adventure, and makes up for a living as a shepherd.
While the days are peaceful, the nights are overflown with predators trying to steal the sheep.
Protect the sheep over the night, and they'll reward you with cash the next morning.

In 3 weeks, the day of the Shepherd Conference will happen, where you showcase all your sheep, If your sheep value is high enough, then you'll win the game.
To encourage the shepherd, he set up milestone goals each week to keep track of his growing herd, the weekly goal must be met to make progress.
However, the predators will grow stronger as the weeks progresses, be prepared for enemy ambushes!

Controls:
Move around with the arrow keys.
Interact with Z
Shoot with X

At daytime, you can interact with 3 objects:

  • Bell: Starts the upcoming night (You'll need sheep to activate it)
  • Shop: You can buy sheep, elemental wands, a boxing glove to defeat enemies on contact, and a dog that fights predators.
  • Catalog: shows the amount of a certain type of sheep, see various sheep abilities, and their total possible value after one night, you can also buy a specific sheep for a higher cost, and view your progress on the current goal.

The enemies can't hurt the shepherd, and the shepherd can't hurt the sheeps.

Player 2 mode:
When the dog is bought, you can take control and move it around by pressing 'X' and the D-pad on the second controller.
Pressing 'X' again will return it to it's default behavior.

Also available on Itch.io!
https://ppowersteef.itch.io/shepherd

12
15 comments




Top    Load More Posts ->