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Cart #oddoneout-1 | 2023-08-30 | Code ▽ | Embed ▽ | No License
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Just finished my first game: Odd One Out.

A two player game that tests your ability to spot small differences.

Find and locate the letter that's not like the others.

The first one to 5 points wins!

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3 comments


While we know Celeste Golden Ridge is kind of breezy,

what if there're also some breezes in the WHOLE Celeste Mountain?

Cart #celeste_breezy-3 | 2023-08-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls

⬅️➡️: move
⬇️: crouch (prevent from blowing away!!)
🅾️: jump
❎ + Arrows: dash

Features

  • Apply slightly mild breezes!!!
  • Adjusted map layout
  • A few tricky berries
  • Tabbed codes

Description

Celeste Breeze is the first Celeste Mod I've made, within 1.5 hour's time in total.

Feel free climbing away!

And, beware of the wind!

Warm Tips

  • No speedrun tech required - just relax!
  • Some berries need take an alternative way to get.
  • ⬇️ (Crouching) is your best friend :)
  • Also, remember to dash downwards in case!

[ Continue Reading.. ]

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4 comments


Cart #sp4c3cr4f7-0 | 2023-08-30 | Code ▽ | Embed ▽ | No License
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Cart #resolution-1 | 2023-09-26 | Code ▽ | Embed ▽ | No License
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Repuzzle hint & solution cart

("Resolution")

What's Repuzzle?

Sounds like you're here by mistake.

Head over to Repuzzle's page in the BBS and don't come back unless and until you're well and truly stuck.

What does this cart contain?

All hints and solutions for Repuzzle - revealable in gradual order.

Whether you need a small pointer for a level or five you're stuck on, or whether you want to see all the solutions - this cart has you covered.

Though it won't make getting to the solutions too pleasant!

Controls?

You can use the standard pico8 controls, or you can use the mouse (Mouse wheel and buttons only. The mouse wheel also works inside popups)

[ Continue Reading.. ]

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1 comment


Cart #berudegati-0 | 2023-08-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #petiykodi-0 | 2023-08-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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push, push, push,

push,

and push.
match up the lights as fast as you can!

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2 comments


Cart #theredgiant_gjs-1 | 2024-03-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A Rapidly Expanding Sun

1.1 Update (21st March 2024):
- Fixed minor syntax errors
- Changed ugly yellow border to white
- Version number included in-game

This game was my entry into the 'Seven Day Goodbye Summer Horror' Game Jam.

My first attempt at a 'story' based game. Fairly short and simple, but I'm happy with how it turned out (Despite the messy spaghetti code :D). Hope you enjoy playing it!

Itch.io Page -> https://stadam.itch.io/the-red-giant
Game Jam Page -> https://itch.io/jam/7-day-goodbye-summer-horror-jam

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8 comments


Cart #particles_xb-1 | 2023-08-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls

hold to release particles
🅾️ toggle/untoggle auto-release

⬅️➡️ toggle particle types
⬆️⬇️ enable/disable full view mode

Descriptions

A small yet splendid particle generator based on NerdyTeachers' spawn system.

Feature:

  • multiple sets of changeable colors
  • multiple drawing types: circle, line, string, sprites
  • responsive HUD
  • gently-commented codes for read assistance

The cart is modable within easy read.

Feel free to have a shot, explore the cart a bit, post some suggestions, and make your own mod on your own splendid particles!

History

v0.2.0


Cart #particles_xb-0 | 2023-08-26 | Code ▽ | Embed ▽ | No License
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[ Continue Reading.. ]

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2 comments


Cart #fesahimeri-4 | 2023-08-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Nori

A fishing game.

Seek the golden anchovy!

Catch fish and clean the four oceans, turning junk into useful items! Can you catch the golden anchovy?

Controls

🅾️ -> Cast/Retrieve; Interact; Accept (Menu)
❎ -> Open/Close Backpack; Close Menu
⬅️/➡️/⬆️/⬇️ -> Move; Menu Select

Enter -> Open Menu

  • If you'd like to play without music, there's a "Toggle Music" selection

Fishing Tips

  • Use 🅾️ + ⬅️/➡️/⬆️/⬇️ for more precise casting control
  • Fishing spots are bubbly
  • Junk can be caught anywhere on the map
  • React quickly for a chance to catch rare fish
  • Keep an eye out for folks to trade with

[ Continue Reading.. ]

0 comments


Cart #mohedogite-0 | 2023-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #hagokiwego-0 | 2023-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #boom_v0_1-0 | 2023-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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An unfinished remake of the shareware game Boom, which was a bizarre combination of Bomberman and Doom.

Arrows to move, x to drop a bomb.

If you're interested in playing an extremely faithful fan remake of BOOM, check out Silverweed's awesome BOOM remake!

Full code on Github if you want to see it broken up into multiple files.

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1 comment


Small circuit sim I made inspired by Virtual Circuit Board.
Includes wires, lights, switches, and gates and not gates.
Everything should feel intuitive.

If you find any bugs, please let me know!

Version 1.1 is here!

Changelog:


Added latches and delays.
Latches are dark orange when off and yellow when on.
They can store current.
E.g.:
If the grey part of the latch is powered by a wire, the latch will output what is on the purple part. However, if the purple and grey parts are on, and then the grey is turned off, the latch will still output what was on the purple part.
Delays are dark-grey when off and grey when on. They will, as the name suggests, delay the current from passing by one "visual tick".

Cart #circuitsim-5 | 2023-08-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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7 comments


Cart #cerealbunny1-0 | 2023-08-28 | Code ▽ | Embed ▽ | No License
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2 comments


pico-8 cartridge // http://www.pico-8.com
version 39
lua
-- terra character creator
-- by cubee 🐱

function _init()
t=0
dark=split"0,1,2,3,4,1,6,12,8,9,7,0,12,13,1"
sel=1

-- shirt,pants,hair,shoes
colours={0,15,1,3,2}
hairstyle=0
phurt=0

music(0)

cols=split"pitch black,black,brown,light brown,orange,yellow,grey,no shoes,dark green,green,lime,white,dark blue,blue,sky,red"
labels={
split"starter,sticker,gangster,coat",
cols,
cols,
cols,
split"pitch black,black,brown,red-orange,blond,yellow,grey,light grey,dark green,green,lime,white,dark blue,blue,sky,red",
split"terra guy standard,rectangular,long,obscured,curly,cereal bowl,shaved,wavy,craftian,clothier,ponytail,curl-around,pointy,pigtails,tassels,bald",
split"medium,high,low",
}

end

function _update60()

if btnp(0) then
sel-=1
sfx(1)
end
if btnp(1) then
sel+=1
sfx(1)
end

if(sel<1)sel=9
if(sel>9)sel=1

if sel==7 then
if btnp(3) then
phurt-=12
if(phurt<0)phurt=24
end
if btnp(2) then
phurt+=12
if(phurt>24)phurt=0
end
if(btnp(4) or btnp(2) or btnp(3))sfx(0,-1,phurt,10)
colours

[ Continue Reading.. ]

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0 comments


a large thank you to BoneVault for making the original Sonic 2.5 Demo, which I edited

so basically i was bored

thats it

i did this because i was bored lol

Cart #sonic2point5edit-0 | 2023-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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2 comments


Cart #terra_edit-0 | 2023-08-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A world editor for Terra - A Terraria Demake.
This is an early version, there are a few bugs here and there, but I'm uploading it now so people have access to it. Post your creations!

Controls

You need a keyboard and mouse to use Terra-Edit.

Move view - Arrow Keys or ESDF
Tile palette - Tab
Tool action - Left click
Tool alt action - Right click
System menu - Enter

Editing

Terra-Edit starts with a world selection screen. Navigate this with the arrow keys and Z/X.
You can drop an existing world file to edit, or generate a new world using one of the other options. Once you have a world open, you can move the camera around with the arrow keys.

[ Continue Reading.. ]

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1 comment


Cart #breaker4-1 | 2024-06-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

How to Play
Hit the ball with the paddle (using the arrow keys) to stop the blocks from touching the bottom or you will lose a life. Press the circle button to slow time.

Post-Mortem
This game started as a weekend project in august 2023 as a learning experience, it took a bit longer to complete than expected...

the goal of the practice was to make a simple game (breakout) play around with its design and add as much flash and spectacle as possible, as I noticed this lack of flash as being a weak point of my last game <a href="https://www.lexaloffle.com/bbs/?tid=53307">Tiny Bomber</a>.

there are some elements of this I think worked out really well, it looks super cool, with loads of subtle effects to really make the whole thing pop. This can make the game a little hard to follow at times but i think overall it works in the game's favor. I also really love some of the changes I made to breakout to make it feel more dynamic, with lives instead being lost when the blocks (which are now descending) touch the bottom. There is some lovely dynamic difficulty with the speed of the blocks there and it has a really nice ping pong between chill and tense, though the lack of precise control can make that frustrating at times.

[ Continue Reading.. ]

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1 comment


Cart #treefella-0 | 2023-08-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Treefella

About

Treefella is a Pico-8 game inspired by the mechanics of the NES side-scrolling brawler, Kung Fu.

Development log

Treefella's development was documented in a series of YouTube videos, which can be viewed in this playlist.

You can also just watch the summary / retrospective video below!

Controls

←→ - Walk left or right

- Crouch

- Toggle overdrive mode

O (Z/C keys)- Punch, or throw a wide fireball when in overdrive mode

[ Continue Reading.. ]

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4 comments


Cart #neguwayare-1 | 2023-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #neguwayare-0 | 2023-08-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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4 comments




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