Hi,
I'm trying to use the Pico 8 editor without a mouse, and I've seen from other posts how to use CTRL-TAB to navigate between tabs.
However, does anyone know if there's a keyboard shortcut to create a new tab?
Thanks,
njp
Edit: Added to "bugs" as suggested since the keyboard shortcut appears to be missing.
I'm starting a tutorial on how to make your a BETTER Shmup in Pico-8! It's for complete beginners. It is a series specifically designed for more experienced developers looking to enhance their skills. It is a follow up to the Basic Shmup Tutorial we did earlier last year.
We will take everything we've learned in the basic tutorial and turn it up to 11. We will cover things like project planning, token optimization and tool development. The goal will be to make a PROPER Shmup with a rich scrolling background, dynamically spawning enemies and complex bullet patterns.
New episodes on Wednesdays and Saturdays. I will use this thread to keep a list of the episodes and post significant progress. Let's gooooo!
Olden Peak: A Tiny Soulslike-Metroidvania
I made this game last year shortly after finishing Elden Ring. Olden Peak is a melee combat-focused metroidvania with some soulslike elements like limited healing flasks and stamina.
I released this (last year) on itch where you can find the well-formatted source code (the cart here has all my #includes unfolded so it's tougher to read).
Controls (Explained in-game)
X - jump
C - attack
double-tap left or right to roll
hold "up" to check your stats
press "down" to use a health flask
Attacking and rolling costs stamina. Your health and stamina go up when you 'level up'.
DESCRIPTION
BAL is an arcade-style, high-stakes action "platformer" (there's only one platform), with one goal in mind: SURVIVE!
Play as a blue ball (named bal), on top of a slippery ice platform, and avoid obstacles such as missiles, a falling boulder, a laser cannon, and... a chicken?!
Collect temporary powerups that give you a slight advantage!
Try and beat your high score, and unlock cosmetics as you do so!
warning, this game is pretty difficult and can be overwhelming at first. That's ok. Every death is a learning experience. :)
UPDATE LOG
UPDATE 1
-added EASY MODE. all obstacles are 2x slower and powerups appear more often!
this is the first game I've posted on the pico-8 forum! (however this isn't the first game I've made.)
Button Presser is a simple clicker game. Press the button to gain clicks, which are used to buy upgrades, which make you more clicks, the cycle repeats. Click 'til you drop! (or you reach the integer limit...)
if there's something I forgot, let me know
No, you probably won't know what I forgot, but if something messes up, or something's really weird and confusing, let me know.
Cartridge
Code licensed under CC BY 4.0. Yeah, that's right, steal the freaking code!!!!!
About - MCT, Map Command Tool
This is a cartridge that can help fit large maps in an extremely small space via the use of two byte commands that fill in or remove large sections at a time.
Hello there.
Not all of us are great programmers. Yet we all have our own unique gifts.
What with the large number of tornadoes we've had recently I thought it might be interesting to make a game regarding these.
Clearly nothing is tastier to a rampant and wild tornado than an abandoned mobile home so the game idea I have in mind is, you must sate the appetite of oncoming tornadoes, to make sure they don't cross a certainly line or into a territory, by hurling mobile homes into them.
These homes are empty and designed specifically to slow down tornadoes. I haven't seen a game like this yet and thought it might be interesting to do - especially with the pull of a tornado, like gravity, and hurling heavy metal rectangles like mobile homes that are affected not only by gravity, by how heavy they are, but also by the pull of the tornado.
And it is possible to toss a mobile home into a tornado and have it "bounce off" because it was not thrown at it the correct angle and velocity.
A five minute Push-Your-Luck puzzle game about finding treasure, and avoiding the sneaky goblins who want to steal it from you.
Have Fun!
Manual
- Click / tap / press Z / 🅾️ to uncover the treasure tiles.
- Right click / press X / ❎ to mark a tile.
- You have three lives, which reset each level, so don't be afraid to take risks
- If you run out of lives, your point total is halved.
- If you clear the board, you get some bonus points depending on the number of lives you have left.
- You can skip at anytime for no cost.
- There are five boards in total each run.
Glossary of icons
Treasure - Awards points
Goblin - Removes 1 life
My second PICO-8 game, made possible by the heroic LazyDevs tutorials. I can only dream to become as lazy!
I had an idea for a shooting game where you could take over enemy ships and ram them into each other. It's not perfectly polished, but I think it gets the point across for now!
Please enjoy it.
Let me know if there are any errors; I was using an outdated version of PICO-8, so unexpected bugs may appear.
Hi there, I have been working on getting some old GLUBO games working (if you don't know what glubo is look it up)
these games are all by GLUBO games, I don't take credit for them
for arcade games, I have a way to trick the game into thinking you put a coin in, it is just a button in the pause menu
Swimfish (Arcade edition)
image:
V play the game V
V play the console version V