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Cart #ark-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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this is a popular game by Taito from the 80s. This is a remake. I recommend you playing it on a computer, since it uses a mouse mechanic and can that can be difficult on a phone or a console.

Have Fun!

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Cart #nohawefuye-1 | 2023-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #tournamentorganizer-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

For my first project to learn some Pico 8 basics I wrote this tournament organizer.
The program lets you run 1v1v1v1 free for all tournaments. Perfect for the office Ultimate Chicken Horse Championship 😀

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Hello,

I just installed Pico-8 and it work okeyish. While it work perfect on my raspberry pi, it take a while to execute on Windows 10. [More than a minute before listening to the 8bit sound].

Is someone having a solution to that ?

Thanks in advance.
Massimo

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Cart #bustinbricks-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Bustin'! is my Breakout clone made following the Lazy Devs tutorial series. It's my first actual, finished game. I hope you enjoy it!

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Cart #oregontrail-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #zurezeruno-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #morethan32notes-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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(v00 02-15-23)
TO LOAD THIS PICO-8 CART, in immediate mode, type: load #morethan32notes

Hello.

If you have experimented with sound effects in Pico-8, you will be aware that you are limited to 32-notes per sound effect. So how can you get more ?

Well if you are not yet familiar with it, you can click this button HERE and then the instrument for this SFX will actually use a SFX from 0 (zero) to 7. You can see this when you type 0-7 for your instrument, it will appear in GREEN instead of the default PINK.

So this music is an example of a single SFX where 6 of the notes are played twice instead of once and by making that pattern an instrument, it frees up the space required to actually store two-notes at a time for that single SFX.

[ Continue Reading.. ]

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Cart #hamazawefo-12 | 2023-03-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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v1.0 - Map rework, health potions, lowered trap damage.
v0.5.3 - Camera now follows the player.
v0.5.2 - Fixed inventory.
v.5.1.0 - Added health and a health bar.

Keyboard Controls:
Arrow keys for movement
"x" for Inventory
"z" for Actions

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One-off characters animation tool

Cart #oneoff_animation-0 | 2023-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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1.Draw you sprite in the editor
only in one color.
Starting at 0-15.

But set the frames to how many frame you use.
so you don't get blank sprites

2.Run the cart and press❎ to
export the code to the clipboard.

3.Go back in to the cart and
paste that code in to the sp as shown in the cart
then name the table how you like

4.then call the
animation function like so.

animate(name,x,y,spd,color1,color2)

hope it someone can use it
if so let me know it would be
nice to hear.

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Hello.

One cart I made called, "Most Creepy Acid Effect" does not appear when I click my alias, then click on Cartridges, then click on either Releases or All.

https://www.lexaloffle.com/bbs/?uid=15232&mode=carts&sub=0#m

It seems like all of my other carts are appearing - except for the "Most Creepy" one.

https://www.lexaloffle.com/bbs/?tid=49876

It is not a work in progress or Jam - it is listed as "CARTRIDGES" - so it should appear there and does not.

@zep please let me know what can be done here to remedy this situation.

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I don't have any reproduction steps, however one of the featured carts crashed on me earlier today.

The error message that it produced makes me think this is coming from the internals of pico-8 unfortunatly the text is truncated.

I DO NOT have any replication steps. Others have suggested that this error occurs when an error happens with a coroutine.

I did check the code of the cart and the word HEADER didn't appear in it.

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Cart #manic_miner_test1-0 | 2023-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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quick mockup i made of manic miner for the zx spectrum beeb etc.

will add more later

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Cart #carlosimulator-0 | 2023-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Itch.io Link

What is This?

Carlos' life is depressing. Help him.

How To Play?

Move your cursor.

Play Z/X/C/V/N/M to press.

Pick different options, and don't make Carlos die.

Making of Carlos Simulator

Carlos Simulator is an unofficial sequel to Carlos's Journey 2Bee Stupid, which a link I am not able to find to. It was made by me, D3V?, using Pico-8 in about a week. Don't get offended, you have been warned.

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Cart #ummmm_ok_raycaster2-0 | 2023-02-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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ok it's better now, but runs at 1 fps and idek how to optimize it cos reading is too hard. in the for all in rays loop i've commented out something that doesn't work for some reason? help please

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Cart #gojitakinu-0 | 2023-02-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hi Zep! :)

0.2.5g: In non-C-style for loops, if a multi-line comment is opened/closed before the first variable declaration, without trailing whitespace before the variable name, it will throw a syntax error. All other situations seem to be okay:

--[[ok]]foo = --[[ok]]{1}

--ok
for --[[ok]]i=0,1 do
	print(foo[i])
end

for --[[ok]] v in all(foo) do
	print(v)
end

for --[[ok]] k, --[[ok]]v in pairs(foo) do
	print(v)
end

for --[[ok]] k, --[[ok]]v in ipairs(foo) do
	print(v)
end

--not ok
for --[[oops]]v in all(foo) do
	print(v)
end

for --[[oops]]k, --[[ok]]v in pairs(foo) do
	print(v)
end

for --[[oops]]k, --[[ok]]v in ipairs(foo) do
	print(v)
end
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Cart #sodi-0 | 2023-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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kitty platformer

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Cart #applebliteration-0 | 2022-12-04 | Code ▽ | Embed ▽ | No License
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i remade a game that ive never played before from (a vague) memory to try out pico-8.
i looked up the game after making this, and turns out its about chucking knives into logs, not daggers into apples.

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Cart #jsabinpico8-0 | 2023-02-13 | Code ▽ | Embed ▽ | No License
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just a small demake of jsab without music or with a pattern

i made this in 10 minutes lol

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