Log In  

BBS > Community Superblog
All | Following | GIFs | Off-site


Cart #supercontrahot-0 | 2019-11-04 | Code ▽ | Embed ▽ | No License
130


Controls:

  • arrow keys: movement
  • z: jumping
  • x: shooting

Time slows down drastically when not moving, use that strategically against the enemy.

I had plans to make more levels but I ran out of time (no surprises there). Hopefully I can make more in the near future.

Any feedback is appreciated.

130
19 comments


Cart #num100-1 | 2019-11-03 | Code ▽ | Embed ▽ | No License
2

A little number game.

You have to fill the whole square with numbers (1-100)

  • Horizontally / vertically : leave 2 cells in between
  • Diagonally : leave 1 cell in between
2
8 comments


Cart #we_will_rock_you-0 | 2019-11-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


A song by Queen.

2
2 comments


Cart #nusuwudod-2 | 2019-11-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Trying to get the zoom in and out when X is pressed and up and down are used in combination.

0 comments


I'm having trouble finding an elegant way of feeding {} bracketed data into sspr! The data isn't of any particular fixed length and if I send it directly it assumes the whole table is the first argument, rather than a series of arguments. is there a quick way to process the numbers so sspr will accept it sanely? thank you

1
2 comments


Cart #floatingislands-2 | 2019-11-02 | Code ▽ | Embed ▽ | No License
2

Try to get as high as possible and don't fall off of the floating islands! Totally not a clone of Icy Tower!

This is a game made for the 236th One Hour Game Jam, the theme of which was "Floating Islands".

Also on itch.io.

2
4 comments


Cart #rodigakeri-0 | 2019-11-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

I was testing some 3D math.
more of a demo than anything.

4
1 comment


Cart #hotubehumu-0 | 2019-11-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

just a little dude walking to a tune.
also just testing how to upload a cartridge.

5
3 comments


Cart #atomix-0 | 2019-11-01 | Code ▽ | Embed ▽ | No License
4

Here's my Pico-8 version of Atomix, a MS-DOS/Amiga game from the '90.

The object of the game is to assemble molecules from compound atoms.

In menu:
L/R arrow keys to select level
x to start level

In game:
x to select/deselect atom
arrow keys to move atom
c to cancel level

4
2 comments


Cart #jesibefeja-0 | 2019-11-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3


A super quick game: Clear the screen, see how long it took. Improve the next time around!
My personal record is 182 :)

3
5 comments


I was just watching a video about Loot Boxes and how Online games charge players real money in order to gain these items, which apparently are random items that can benefit the player to progress further in them.

Outlawed in several countries apparently.

https://www.pcgamer.com/the-legal-status-of-loot-boxes-around-the-world-and-whats-next/

And this is new stuff for me, the first I've heard of it. I know, now you can think on that a bit if you like. Sometimes I get so wrapped up in coding I'm unaware of the world around me.

However, I was thinking this might be something good and nice to have for Pico-8.

Not real loot boxes, not the ones that cost money anyways. But no, perhaps missions a player could go on in some of these advanced Pico-8 carts. The reward ? A loot box, completely free, earned by the dedication (and perhaps perspiration) of the player to go beyond the call of duty on side-quests and other items that the average player may skip over in their haste to see the ending to the game.

[ Continue Reading.. ]

1
6 comments


Cart #bumparound-0 | 2019-11-01 | Code ▽ | Embed ▽ | No License
8

Arrow keys to bump around.

X to reset level.

Made for LDJAM45 "Start with Nothing"

8
3 comments


Cart #ultima_vi_intro_music-0 | 2019-11-01 | Code ▽ | Embed ▽ | No License
5

This is a short recreation of Ultima VI's boot music, I thought it was cool enough to post

5
2 comments


Cart #thesaurus-0 | 2019-11-01 | Code ▽ | Embed ▽ | No License

You're a T Rex that eats letters in the order of the alphabet! It's educational! It's also buggy as heck and there's no actual game to speak of yet. It doesn't even check if you eat the letters in the right order. But I think it's already kinda fun to play around with, so here it is. =)

6 comments


Hi I have made a quick python script to turn an square picture to a string of text that can the be parsed by pico8 to make a nice splashscreen.


Pico8 code

function txt_to_pic(txt)
 local d={
 a=10,
 b=11,
 c=12,
 d=13,
 e=14,
 f=15
 }
 d['0']=0
 d['1']=1
 d['2']=2
 d['3']=3
 d['4']=4
 d['5']=5
 d['6']=6
 d['7']=7
 d['8']=8
 d['9']=9
 local x=0
 local y=0
 for i=0,#txt do
  if x>128 then 
   x=0
   y+=1
  end
  c=d[sub(txt,i,i)]
  pset(x,y,c)
  x+=1
 end
end

And here is the python script (just replace "me.jpg" by your image):


import numpy
import PIL
#%%
img = PIL.Image.open("me.jpg")
img = img.resize((128,128))
imgarr = numpy.array(img)
newimg=numpy.array(img)
img.resize((128*10,128*10))

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=69552#p)
5
6 comments


Cart #eniplatformsample-0 | 2019-11-01 | Code ▽ | Embed ▽ | No License
27

Made a sample platformer, mostly to show how to do things like collisions, camera, jump buffering, and slopes. I wrote this to be clear rather than to save tokens, and it has no real gameplay to keep the core of the engine as clear as possible.

The code for this cart can also be found on github and is MIT licensed.

Features:

  • Movement and jumping
  • Collision checking and resolution
  • Jump buffering
  • Slopes
  • Platforming camera
27
6 comments


Cart #picolife3tease-0 | 2019-10-31 | Code ▽ | Embed ▽ | No License
4

Mister Freeeeeemaaan~

Z = progress text

(Text Box Lib by @oli424)

https://www.lexaloffle.com/bbs/?tid=28465

4
3 comments


Since PICO-8 has #include to, well, include files, I thought of starting a git repo to provide handy functions in bundle to include from.

The public repo can be found at https://gitlab.com/zothynine/pico8-code-library

For now, there's only a text function, but feel free to particibate ;-)

Cheers, Z9

1
8 comments


Cart #ywosahuru-3 | 2020-05-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
14

Reposting this in carts, because it's as finished as it's ever going to be :-).

This is a little SDF ray marcher I've been playing with.
It renders two randomly placed spheres and a torus above a checker-board plane in different colours. Often one of them is reflective.

The code is ugly as heck, and the specular highlights are completely wrong, but it occasionally spits out something pretty imo.

Update: Changed to use sqrt() again, as it's much more accurate in v0.2.0

14
1 comment


Cart #brexit-2 | 2019-10-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
22

A highly realistic simulation of Brexit negotiations. Enjoy the riveting and exciting career of a Brexit Prime Minister. Only you can do this, because no one else wants to deal with it.

I have not seen any 'political satire' games here, so I hope its a good precedent. There is very contextually implied nsfw material which is based on real events and quotes.

22
13 comments




Top    Load More Posts ->