A highly realistic simulation of Brexit negotiations. Enjoy the riveting and exciting career of a Brexit Prime Minister. Only you can do this, because no one else wants to deal with it.
I have not seen any 'political satire' games here, so I hope its a good precedent. There is very contextually implied nsfw material which is based on real events and quotes.
I really enjoy this! However, I got a crash a bit into it:
local obj_x = cities.cities[missions.curr.obj][1]
attempt to index field '?' (a nil value)
@PicoLate I fixed the bug, next bug will be fixed tomorrow, I am going to bed.
I just like to drive around and run over the red dots. Wow, I hope that didn't sound like an actual congressman. :)
Pretty interesting...uh... game? Bojo's bizarre adventure was fun.
Its was a lot of work to paint the map and manually add all the cities, borders, roads, and flags.
Also half the game cartridge is that 2 frame splash screen.
I have a python script that converts pictures to a string to be parsed by a small pico8 function.
The rest is my wierd sense of humour and my wife playtesting.
@scaramouche. Arrow keys to drive. And X to proceed through tge extensions.
uhhh, so i waited a bit too long and i accomplished brexit by negative 14367
@scaramouche, it is possible you still end up beating the actual brexit.
I stole France's wi-fi password, now I have free internet but I can only use it to order baguettes and frogs.
10/10 would gain back control again
@Lahat, you mentioned, "Also half the game cartridge is that 2 frame splash screen."
You can make a single opening screen with any picture at all and with no cost to your code, memory, sprites, or mapper.
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