A cat in space - why not ?
Play as a kitty stuffed in a rocket, and fight your ennemies that are getting faster and faster !
Hello everyone !
This is my first game, first thread, first everything with pico-8 ! I'm very proud of it ! It took exaclty one week.
I would like to made a special thanks to the pico-8 discord, they provided some great help when I was struggeling !
If you have any question, any problem, or want to report a bug, please feel free to share your thoughts ! I still have a lot to learn.
Thanks for reading my post (and sorry if my english is bad...) ^^
Visualizer of the Lorenz Attractor.
Rotate x and y axises with arrows.
Toggle boundingbox and axises with X. Toggle long (700) or short (20) tail with O.
3D projection tries to scale and fit complete attractor in screen dynamically.
Enjoy! It's MATHEMATICAL!
2019-03-06 Fixed button mixup (thanks kittenm4ster)
This is my submission for the Extra Credits game jam. For more information and to vote go, to https://smalltestaccount.itch.io/paper-stapler
Thank you for playing ^-^
MMU Game a week submission
READ ME
Title: Brick Busting Buddies
Created in: Pico-8
Author: Ryan Wilson
Controls:
Control+R to restart the game
Player 1:
Left and Right arrow keys move the player from side to side
N/Z - Serve Ball
Player 2:
S and F move the player from side to side
L-Shift/Tab - Serve Ball
Menu:
Up and Down arrow keys move the cursor up and down
X - Select Game Mode
Objective:
Vs: Score points against the other player by getting the ball past their paddle, first to 7 points wins
Co-op: Destroy all the blocks in the level without losing the ball
Rules:
If the ball touches the red line behind your paddle
(in Vs:) your opponent will gain 1 point, first to 7 points wins
(in Co-op:) the game is over
Out of Engine Resources/Assets used: None
Known Issues: Collision does not work correctly and can cause the ball to become trapped between Paddle.
The ball will not change direction if it hits 2 bricks at once as the b_dy value is reversed
twice causing no change
I am trying to make a basic game where the character can jump up and move around. I found few tutorials on gravity/jumps for pico8 but used that knowledge for my game. Where I run the code the character can jump and move but falls down if I don't press jump and does not stop at the floor. Please help me find a solution or send me the fixed code. cart below