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Cart [#trapt-10#] | Code | 2019-06-11 | License: CC4-BY-NC-SA | Embed
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Trapt (A Dungeon Puzzle Game)
My first game, Enjoy.
Version 1.2
--Includes a remaining health bonus and an optimal steps bonus upon escape
---This will allow you to get up to 3000 extra points added to your score if you complete all 16 levels without one extra step
--Just a reset button, this comes with a price of one life... use wisely
--Official Pico8 button Glyphs instead of "B"
Version 1.3
--Better mechanics for vase collision
--Improved health and score system
--If you have a score 100 and above a restart will result in a loss of 100 points, if you have no points it will result in a loss of 1 life.

P#65102 2019-06-09 14:35 ( Edited 2019-06-11 16:09)

Great puzzle game! One thing that bugs me a little is the signs. When you go near a sign (one block above the sign) it shows the message. I think you should make it to where you read the sign when you go onto it.

P#65105 2019-06-09 15:40 ( Edited 2019-06-09 15:41)
:: k.levi

@Skulhhead1924 It should be taken care of now also added some hit points and the ability to see what happens when you break a vase! Let me know what you think?

P#65114 2019-06-10 00:56
:: dredds

Very nice.

One suggestion: use the official button glyphs instead of "A" and "B" on the undo and restart buttons.

P#65118 2019-06-10 07:31
:: k.levi

@dredds got it taken care of, glad you enjoyed it... I added a better scoring mechanic for the end of the game as well! Let me know if you escape!

P#65149 2019-06-11 04:54

@k.levi
Awesome! Great touches to the game.

P#65152 2019-06-11 12:09 ( Edited 2019-06-11 12:10)
:: sol

oooh, just stumbled upon this! I barely managed to clear it on my first try-- I was down to 1 HP! anyway, nice game, very solid execution of a tried-and-true concept!

I am curious though, is there a reason you stored the map data in the sprite sheet instead of using the map itself?

P#65182 2019-06-13 23:49 ( Edited 2019-06-13 23:50)

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