This thread has moved to the completed version:
Underwatch v1.0
Any resemblance to existing copyrighted material is purely coincidental and unintentional.
Older Versions: 23899, 23812, 23807, 24601, 24315, 24221, 24786, 24913, 25075
Marcy doesn't seem to be healing or resurrecting anyone.
Zohan isn't getting nonstop headshots.
No one is gleefully slaughtering everyone on the other team with Bast**d.
I'm having a hard time getting immersed. :)
On the bright side, Gunktrap seems to be spamming bombs appropriately.
Aaaahahaha I love some of the names you thought up! Ill have to change a few of my less inspired ones to match.
And yeah, I have a lot of work to do on the AI, as of now they are following random members of the opposing team which doesn't work too well for things like healing.
Oh, I didn't even notice they had names. :) My bad. I was just having too much fun thinking them up myself.
Nice to see Robogirl in there. She's muh girl when I play the real... er... never mind that. I'll call her D.DoS. :)
might be better if it were possible to jump. up. stairs. At all.
Thanks for the feedback Connorses. I've lowered the wall bounce to 1/4 of the original value which should help make it easier to jump up stairs!
I tried playing, but Hanzo is one-shotting D.Va every single time. Not enjoyable like that. :P Otherwise looking great. :)
One more idea! Make that camera pan downwards as you get closer to the top of the map. This way, you can approach from above and see what's happening below you.
And let me know if you need some advice for those projectile physics; Filthmouse's bombs go right on through the walls.
@Felice,
Great feedback, I balanced the character stats in v0.12 to match the actual game as closely as possible. That should keep it more true.
@Connorses,
Great Idea! Even more important with the addition of a flying character. I just reached my token count though so it looks like I'll have to do an optimization pass.
I would love some tips on the projectile physics, collision is the messiest part at the moment (not very DRY).
Someone shooting long white projectiles is still one-shotting D.Va every single time. I dunno for sure if it's Hanzo, but I think it is.
This is getting pretty fun. Both teams of AI failed the Zinra map, though. The blue team went up top and the red team hung out down below so there was an endless stalemate. I wanted to kill the red team, but I was Lucio Sk8rboy and you can't switch characters.
@Felice,
It looks like Spiderlady is the one who has been one-shotting Robogirl. I balanced Robogirl's shields and health to prevent that kind of thing.
@Connorses,
Thanks for that, I've reworked Zinra to make it easier to get to the second tier. I've also added an option to open the main menu while respawning so you can modify the options a bit.
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