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Cart #17561 | 2015-12-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7


Got bored and wrote a textured wall renderer.
If you really wanted to you could simply replace sspr with line and have a colored wall renderer.

7


kickass


That's nice, it reminds me of a CPC demo trying to do simpler texture mapping with this trick.


Can it rotate up and down?


Awesome! I don't fully understand the code yet (PICO noob) but I'm wondering how widely this can trick can be applied to make 3D games for PICO.


Can it rotate up and down?

No, it's a wall renderer. You'd have the make the slopes for the sides and the line slices horizontal instead.


Rotated a wall, 10/10



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