Me as Lostcadesoft will be back on game making on this new cool #picotron. This is my snippet for use of sprite based font! (originaly snippet by @thattomhall on Pico-8) This is the font I'll use on my first games's release on #picotron. He're my share, use it if you like it. I love that classic Namco/Nintendo font!
-The SPRINT x/y cordinate are in 8x8 boundaries caracter block.
-uppercase letters only supported.
If some of you guys got something better about custom 8x8 retro font snippet, up to you!
Enjoy!
pico-8 and picotron support custom fonts that work directly with the print function! I can try my hand at converting this one if you’d like
@merwork I remember there was a custom font snippet, converting sprite font into pico-8 code data line, I can't find it!
yes do it.
@zep how about adding a stretched fullscreen feature on windowed programs, like making a custom fullscreen resolution. i.e. 256x240 windowd game in fullscreen can make that Nintendo Famicom/NES vibe. :)
[Please log in to post a comment]