Kudos for my teacher for the custom level art.
My teacher gave me the task of creating a enemy where it cannot be hurt from the front, but can be hurt from the back from any projectile. First I thought: I'll make a Visibility modifier and make the enemy immortal when the player is in view. My teacher then placed a projectile shooter in front of the thing, and the player behind it. The projectile happened to kill it from the front.
Then I had to rethink things. The only way (that I thought) to stop something from hurting you is to place something in front of you. I then made the monster produce another monster repeatedly to take the bullet for it. It worked, and the monster cannot be hurt from the front (with acceptation of collision damage).
Also, they're based off of the knights from the binding of Issac (if it was too hard to tell), so don't be surprised if they start moving faster when you stand in front of them.
This is a slightly changed of the original made by me Sam (I made an account for my self).
The Original was made in a camp called Digital Monkey with help by Greg and Matt.
If you would like to use this weapon in your game, I highly recommend making your own music for the gun due to how much space the song in the gun takes, and there is a limit for uploading to voxatron.
Feel free to remix but please credit me.
Original Post Here
THIS WILL BE UPLOADED ON THE OFFICIAL TEAM PICO ACCOUNT SOON
Team Pico is of course a team that is made of some friends and myself. Although it is made of several people, I made this game by myself though with some models from Bloxels, but the pizza I made. Sorry that we're called Team Pico, even though we first uploaded a Vox level. We think Voxatron is being overtaken by Pico-8, so we're going to try to upload both, but mostly Vox. Also, some chocolate castle. We have no schedule, but will try to upload on a weekly basis. Bye!