Version 3 is now out! Sprites now have the correct dimensions with relation to camera distance.
Remember the game Zarch for the Acorn Archimedes? Or Virus for the Amiga system? Well, this is a graphical engine for making games that carry that 80s 3D nostalgia feel. Press Z for particles.
It has support for 3D polygons and particles.
Go to: https://github.com/tpnk-dev/zarchy-engine-pico8 for the documentation
Based on catatafish's zedwolf and freds72's Ghost Rally. Thanks for the pico-8 discord for helping me throughout the process.
Token count for the engine: around 3072
Token count for the terrain generator and memory decoder: 444
Very nice! This really nails that Zarchy look & I love that you've got procedural generation in there too.
I hit a crash in the sorter while moving down and to the left, looks like something to do with world wrapping. (I remember that being a pain to get right)
Super nice!
I also remember Conqueror using the exact same landscape code (courtesy of David Braben).
https://www.gamesdatabase.org/game/atari-st/conqueror
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