Converted my Senior Design project (originally created in Unity) to a simplified version in PICO-8.
This is still a work in progress, and I will update here as I continue to work on it.
Items to work on...
- bug where killing an enemy can cause game over
- more enemy types including boss enemy at the end of each level
- loot: gold, health items, etc
- sound effects for sword hit, enemy death, room transition
- implement coroutines to allow for more on screen (currently experiencing slow down when more enemies/animated objects are on screen)
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