Log In  


did something change recently with the time function? when I run it in update60() I get seconds every half second, but when I run it in update() I get seconds every second

do I need to divide by 2 if I'm running in 60fps mode or is this a bug?

this is all the code I have currently, was just running a quick test when I noticed odd behavior

function _init()

end

function _update60()
 t=time()
end

function _draw()
 cls()
 print(t,64,64)
end


This bug has been fixed in the next version that is coming soon.



[Please log in to post a comment]