did something change recently with the time function? when I run it in update60() I get seconds every half second, but when I run it in update() I get seconds every second
do I need to divide by 2 if I'm running in 60fps mode or is this a bug?
this is all the code I have currently, was just running a quick test when I noticed odd behavior
function _init() end function _update60() t=time() end function _draw() cls() print(t,64,64) end |
This bug has been fixed in the next version that is coming soon.
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